Mantra
From Guild Wars Wiki
A mantra is a skill naming unique to the mesmer profession. Mantras are stances, the only exception being Mantra of Recall which is an enchantment.
[edit] List of mantras
| Icon | Name | Description | | | | Prof. | Attribute | Campaign | ||
|---|---|---|---|---|---|---|---|---|---|---|
| Mantra of Concentration | Stance. For 1...31...38 seconds, the next time you would be interrupted while performing a skill, you are not interrupted. | 5 | 30 | Inspiration Magic | Prophecies | ||||
| Mantra of Earth | Stance. For 30...78...90 seconds, whenever you take earth damage, the damage is reduced by 26...45...50% and you gain 2 Energy. | 10 | 20 | | Inspiration Magic | Core | |||
| Mantra of Flame | Stance. For 30...78...90 seconds, whenever you take fire damage, the damage is reduced by 26...45...50% and you gain 2 Energy. | 10 | 20 | | Inspiration Magic | Core | |||
| Mantra of Frost | Stance. For 30...78...90 seconds, whenever you take cold damage, the damage is reduced by 26...45...50% and you gain 2 Energy. | 10 | 20 | | Inspiration Magic | Core | |||
| Mantra of Inscriptions | Stance. For 30...78...90 seconds, signets you successfully activate while in this stance recharge 25...45...50% faster. | 10 | 20 | Inspiration Magic | Core | ||||
| Mantra of Lightning | Stance. For 30...78...90 seconds, whenever you take lightning damage, the damage is reduced by 26...45...50% and you gain 2 Energy. | 10 | 20 | | Inspiration Magic | Core | |||
| Mantra of Persistence | Stance. For 30 seconds, any Illusion Magic Hex you cast lasts 20...44...50% longer. | 15 | 15 | | Inspiration Magic | Core | |||
| Mantra of Recall | Elite Enchantment Spell. For 20 seconds, you gain no benefit from it. You gain 10...22...25 Energy when Mantra of Recall ends. | 10 | 1 | 20 | Inspiration Magic | Prophecies | |||
| Mantra of Recovery | Elite Stance. For 5...17...20 seconds, spells you cast recharge 33% faster. | 5 | 20 | Fast Casting | Core | ||||
| Mantra of Resolve | Stance. For 30...78...90 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10...5...4 Energy or Mantra of Resolve ends. | 10 | 20 | Inspiration Magic | Core | ||||
| Mantra of Signets | Stance. For 10...22...25 seconds, the next time you use a Signet, it recharges immediately. | 15 | 30 | Inspiration Magic | Prophecies |












