Marksman's Wager

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Elite Preparation. For 18 seconds, you gain 5...9...10 Energy whenever your arrows hit, but lose 10 Energy whenever your arrows fail to strike.

Concise description

Elite Preparation. (18 seconds.) Gain 5...9...10 energy whenever your arrows hit. Lose 10 energy whenever your arrows fail to hit.

Progression
Energy gain
0
5
1
5
2
6
3
6
4
6
5
7
6
7
7
7
8
8
9
8
10
8
11
9
12
9
13
9
14
10
15
10
16
10
17
11
18
11

[edit] Acquisition

Signet of Capture

[edit] Notes

  • Even at 0 expertise, using this skill with a flatbow or shortbow will be as if you had +7.5 pips of energy regeneration on top of your base energy regeneration (of course, if all attacks hit).
  • Most effective when very low on energy as the penalty for missing will not usually be as great, as you are already below 10 energy.
  • Synergizes well with an Icy bow and Spinal Shivers or Shivers of Dread.
  • Helps with offsetting the cost of repeated uses of Needling Shot.
  • Powerful with attacks that fire multiple arrows along with Favorable Winds
  • May be used on other primary professions for energy management.

[edit] Related skills

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