Mehtani Keys
From Guild Wars Wiki
| Mehtani Keys | |
|---|---|
| | |
| Campaign | Nightfall |
| Region | Istan |
| Type | Explorable area |
| Exit(s) | Kodlonu Hamlet |
| Images | |
| On the world map | |
| Locations of all bosses | |
| Collector and bounty locations | |
| Northeastern village | |
| The cyclone palace (southeastern end) | |
The Mehtani Keys is situated at the southeastern end of Istan and is dotted with cays, small islands, and sandy beaches. There is a small Istani fishing village in the northernmost island, but overall, this area is populated by many unfriendly skale, hidden mandragors, and hostile plants. It is also frequented by corsairs engaged in shady dealings or as a good staging area from which to launch raids into Istani settlements.
Contents |
[edit] Getting there
Characters will likely come here for the first time as part of the primary quest Isle of the Dead, which can be acquired after completion of the Jokanur Diggings mission.
Secondary quests that lead to this area from other locations include the Cyclone Palace, Corsair Invasion, and Double Dog Dare.
[edit] Exits
- Kodlonu Hamlet (northwest)
[edit] Shrines
- Sunspear Scout → Corsair Bounty1
- In the middle of the southwestern island.
- Sunspear Scout → Mandragor Hunt1
- Northwest, at the exit into Kodlonu Hamlet.
- Sunspear Scout → Plant Hunt1
- Before a bridge on the eastern island.
- Sunspear Scout → Skale Hunt1
- In the village on the northernmost island.
- Southernmost island.
1 In normal mode, bounties are offered only to characters whose Sunspear rank is still below 6.
- Resurrection shrines with a statue
- Avatar of Dwayna
- Before a bridge on the eastern island.
- Champion of Balthazar
- In the village on the northernmost island.
- Northwest, at the exit into Kodlonu Hamlet.
- Melandru's Watcher
- Southernmost island.
- Voice of Grenth
- In the middle of the southwestern island.
[edit] Quests
[edit] Quests available
- (these quests are only available to Nightfall characters)
- A Ghostly Request (Difficulty: Master) ← Ghost of Sehwanu
- Loyal 'til the End ← Dzaga
- Money on the Side ← Dzaga
[edit] Quest influences
- Big News, Small Package → a monk ally
- Corsair Invasion → a few allies; some corsairs
- Corsair Vengeance → a few allies; many corsairs
- Isle of the Dead → some undead
- Loyal 'til the End → several corsairs
- Money on the Side → several corsairs
- The Cyclone Palace (Difficulty: Master) → many skales and a boss
- The Iron Truth → some corsairs and a boss
- The Lone Raider → a few allies; one corsair
- War Preparations (Wind and Water) → a few friendly NPCs; a few Djinn foes
[edit] Festival quest influences
- Save the Reindeer → some friendly reindeers; some Grentch and Humbug foes
[edit] NPCs
[edit] Allies
[edit] Services
15 (20) Ehiyah (collector for 3 Silver Bullion Coins)
10 (20) Sheltah (collector for 1 Chunk of Drake Flesh)
20 (20) Matunbo (artisan)
10 (20) Tesserai (merchant)
[edit] Other allies
10 (20) Behrdos
15 (20) Shorewatchers
or
20 Sunspear Scouts (five of them offering bounties)
10 (20) Istani Commoners
2 (20) Young Children
[edit] Charmable animals
3 (3) Flamingo (southwestern island)
[edit] Foes
10 (24) Irontooth Drake
10 (20) Istani Cultist
- Corsairs
7 (23) Corsair Cutthroat
10 (24) Corsair Thug
11 (24) Corsair Lookout
15 (25) Corsair Raider
15 (25) Corsair Bosun
15 (25) Corsair Blackhand
10 (24) Corsair Flogger
10 (24) Corsair Seer
14 (24) Corsair Wizard
11 (24) Corsair Reef Finder
15 (25) Corsair Cook
10 (25) Corsair Captain
16 (24) Corsair Commandant
9 (23) Corsair Marauder
11 (24) Mandragor Slither
12 (24) Mandragor Imp
13 (24) Stoneflesh Mandragor
10 (24) Fanged Iboga
10 (24) Stormseed Jacaranda
13 (24) Ridgeback Skale
13 (24) Skale Blighter
14 (24) Frigid Skale
15 (25) Skale Lasher
[edit] Bosses
- Corsairs
-
19 (29) Ensign Lumi (spawns randomly)
-
14 (28) Commander Werishakul
-
-
17 (28) Ajamduk, Hunter of the Sands → (Ajamduk's Staff)
-
17 (28) Bloodback Morrob → (Morrob's Axe)
[edit] Objects
- Treasure Chest (There is one on the southwestern island, by the marooned ship.)
[edit] Notes
- In the corsair area in the southeast, two young children and an Istani woman can be seen among the corsairs. If you clear the area of corsairs, the three of them will run to the nearby boat.
- The Monument of Dahlah and the Monument of Nahlah can be seen at the southeastern and the southwestern corner respectively. They appear to be remnants of the first kingdom and resemble the structure shown in the Istan loading screen.
- In the northeast corner near Ajamduk, there are several low sandy islands where only shallow water is shown on the map.
- Complete exploration of this area contributes approximately 2.3% to the Elonian Cartographer title track.
- Vanquisher runs of this area without active quests yielded roughly 255 foes or so. Discounting quest influences, it has been reported to range from 210 to 276.
- Anti-melee skills are useful here as there are many warriors and dervishes in this area.
- There are several random spots of hidden mandragors: northeast from the exit into Kodlonu Hamlet, the first island southwest from that exit, bottom of the bridge leading to the northern island, and the northeastern corner.
- The Lone Raider quest gives you four additional monk allies that are somewhat helpful to vanquishing this area.
- The Cyclone Palace quest in particular will produce a lot more skale spawns.
[edit] Trivia
- By the Treasure Chest on the southwestern island is a shipwreck and a block of jade. Based on Jatoro Musagi's dialogue, that ship was most likely the ship Jatoro was on, carrying jade from Cantha, before being waylaid by corsairs.
| Explorable areas in Istan |
|---|
| Churrhir Fields • Cliffs of Dohjok • Consulate • Fahranur, The First City • Island of Shehkah • Issnur Isles • Lahtenda Bog • Mehtani Keys • Plains of Jarin • Sun Docks •Zehlon Reach |
| Towns and outposts • Missions • Arenas • Landmarks |

