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Mend Ailment

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Spell. Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target ally. For each remaining Condition, that ally is healed for 5...57...70 Health.

Concise description

Spell. Removes a condition. Removal effect: heals for 5...57...70 for each remaining condition.

Progression
Amount healed
0
5
1
9
2
14
3
18
4
22
5
27
6
31
7
35
8
40
9
44
10
48
11
53
12
57
13
61
14
66
15
70
16
74
17
79
18
83
19
87
20
92
21
96

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