| Icon
| Name
| Description
|
|
|
|
|
| Attribute
| Campaign
|
| Accumulated Pain
| Spell. Target foe takes 10...30...35 damage. If target foe is suffering from 2 or more Hexes, that foe suffers a Deep Wound for 5...17...20 seconds.
| 0
| 10
| 2
| 20
|
| Illusion MagicZ
| Factions
|
| Air of Disenchantment
| Elite Hex Spell. Remove one enchantment from target foe and all nearby foes. For 5...17...20 seconds, enchantments expire 150...270...300% faster on those foes.
| 0
| 10
| 1
| 10
|
| Illusion MagicZ
| Nightfall
|
| Ancestor's Visage
| Enchantment Spell. For 4...9...10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy.
| 0
| 10
| 1
| 20
|
| Illusion MagicZ
| Factions
|
| Aneurysm
| Spell. Target foe regains all Energy. For each point of Energy gained in this way, that foe takes 1...3...3 damage.
| 0
| 5
| 1
| 5
|
| Domination MagicZ
| Eye of the North
|
| Arcane Conundrum
| Hex Spell. For 5...13...15 seconds, Spells cast by target foe and all adjacent foes take twice as long to cast.
| 0
| 10
| 2
| 20
|
| Illusion MagicZ
| Core
|
| Arcane Echo
| Enchantment Spell. If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill.
| 0
| 15
| 2
| 20
|
| Z
| Core
|
| Arcane Languor
| Elite Hex Spell. For 1...8...10 seconds, all spells cast by target foe cause Exhaustion.
| 0
| 10
| 2
| 15
|
| Fast CastingZ
| Factions
|
| Arcane Larceny
| Spell. For 5...29...35 seconds, one random spell is disabled for target foe and Arcane Larceny is replaced by that spell.
| 0
| 10
| 1
| 0
|
| Domination MagicZ
| Factions
|
| Arcane Mimicry
| Spell. For 20 seconds, Arcane Mimicry becomes the non-Form Elite skill from target other ally.
| 0
| 15
| 2
| 60
|
| Z
| Core
|
| Arcane Thievery
| Spell. For 5...29...35 seconds, one random spell is disabled for target foe, and Arcane Thievery is replaced by that spell.
| 0
| 10
| 1
| 0
|
| Domination MagicZ
| Prophecies
|
| Auspicious Incantation
| Enchantment Spell. For 20 seconds, the next spell you cast is disabled for an additional 10...6...5 seconds, and you gain 110...182...200% of that spell's Energy cost.
| 0
| 5
| 1
| 25
|
| Inspiration MagicZ
| Factions
|
| Backfire
| Hex Spell. For 10 seconds, whenever target foe casts a spell, that foe takes 35...119...140 damage.
| 0
| 15
| 3
| 20
|
| Domination MagicZ
| Core
|
| Blackout
| Skill. For 2...5...6 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds.
| 0
| 10
| 1
| 12
|
| Domination MagicZ
| Prophecies
|
| Blinding Snow
| Spell. You interrupt target foe's action. That foe is Blinded for 10 seconds.
| 0
| 0
| 0.25 ¼
| 10
|
| Z
| Core
|
| Calculated Risk
| Hex Spell. For 4...9...10 seconds, target foe has a 50% chance to miss with attacks but does +25...13...10 damage.
| 0
| 10
| 1
| 10
|
| Illusion MagicZ
| Eye of the North
|
| Celestial Haste
| Spell. For 15 seconds, your entire party has 50% fast casting and all skills recharge 25% faster.
| 0
| 0
| 1
| 0
|
| Z
| Factions
|
| Channeling
| Enchantment Spell. For 8...46...56 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area.
| 0
| 5
| 1
| 15
|
| Inspiration MagicZ
| Prophecies
|
| Chaos Storm
| Spell. Create a Chaos Storm at target foe's location. For 10 seconds, foes adjacent to this location suffer 5...12...14 damage each second. Chaos Storm drains 1...6...7 Energy whenever it strikes a foe casting a spell.
| 0
| 5
| 1
| 30
|
| Domination MagicZ
| Prophecies
|
| Clumsiness
| Hex Spell. For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10...76...92 damage.
| 0
| 10
| 2
| 10
|
| Illusion MagicZ
| Core
|
| Complicate
| Spell. Interrupt target foe's action. If that action was to use a signet, it and all other signets are disabled for 1...13...16 seconds.
| 0
| 10
| 0.25 ¼
| 20
|
| Domination MagicZ
| Factions
|
| Confusing Images
| Hex Spell. For 6 seconds, the next spell cast by target and all adjacent foes takes 45...121...140% longer to cast.
| 0
| 5
| 1
| 15
|
| Illusion MagicZ
| Eye of the North
|
| Conjure Nightmare
| Hex Spell. For 2...13...16 seconds, target foe suffers -8 Health degeneration.
| 0
| 15
| 1
| 5
|
| Illusion MagicZ
| Factions
|
| Conjure Phantasm
| Hex Spell. For 2...13...16 seconds, target foe experiences -5 Health degeneration.
| 0
| 10
| 1
| 5
|
| Illusion MagicZ
| Core
|
| Crippling Anguish
| Elite Hex Spell. For 8...18...20 seconds, target moves 50% slower and suffers -1...3...3 Health degeneration.
| 0
| 15
| 1
| 20
|
| Illusion MagicZ
| Core
|
| Cry of Frustration
| Spell. If target foe is using a skill, that foe and all foes in the area are interrupted and suffer 10...37...44 damage.
| 0
| 10
| 0.25 ¼
| 15
|
| Domination MagicZ
| Core
|
| Cry of Pain
| Spell. Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 65...100 damage.
| 0
| 10
| 0.25 ¼
| 12
|
| Sunspear rankZ
| Nightfall
|
| Discharge Enchantment
| Spell. Remove one Enchantment from target foe. If that foe is Hexed, this Skill recharges 20...44...50% faster.
| 0
| 10
| 1
| 15
|
| Inspiration MagicZ
| Nightfall
|
| Distortion
| Stance. For 1...4...5 seconds, you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.
| 0
| 5
| 0
| 5
|
| Illusion MagicZ
| Prophecies
|
| Diversion
| Hex Spell. For 6 seconds, the next time target foe uses a skill, that skill takes an additional 10...47...56 seconds to recharge.
| 0
| 10
| 3
| 12
|
| Domination MagicZ
| Core
|
| Drain Delusions
| Spell. Remove one Mesmer Hex from target foe. If a Hex was removed in this way, that foe loses 1...4...5 Energy and you gain 4 Energy for each point lost.
| 0
| 5
| 0.25 ¼
| 12
|
| Inspiration MagicZ
| Nightfall
|
| Drain Enchantment
| Spell. Remove an Enchantment from target foe. If an Enchantment is removed, you gain 8...15...17 Energy and 40...104...120 Health.
| 0
| 5
| 2
| 20
|
| Inspiration MagicZ
| Core
|
| Echo
| Elite Enchantment Spell. For 30 seconds, Echo is replaced with the next Skill you use. Echo acts as this Skill for 30 seconds.
| 0
| 5
| 1
| 10
|
| Z
| Core
|
| Elemental Resistance
| Stance. For 30...78...90 seconds, You gain +40 armor against elemental damage, but you lose 24...14...12 armor against physical damage.
| 0
| 10
| 0
| 20
|
| Inspiration MagicZ
| Prophecies
|
| Empathy
| Hex Spell. For 5...13...15 seconds, whenever target foe attacks, that foe takes 10...46...55 damage.
| 0
| 10
| 2
| 10
|
| Domination MagicZ
| Core
|
| Enchanter's Conundrum
| Elite Hex Spell. For 10 seconds, target foe casts enchantments 100% slower. When this hex is applied, that foe takes 30...102...120 damage if not under the effects of an enchantment or hex spell.
| 0
| 10
| 2
| 20
|
| Domination MagicZ
| Nightfall
|
| Energy Burn
| Spell. Target foe loses 1...8...10 Energy and takes 9 damage for each point of Energy lost.
| 0
| 10
| 2
| 20
|
| Domination MagicZ
| Core
|
| Energy Drain
| Elite Spell. Target foe loses 2...8...9 Energy. You gain 3 Energy for each point of Energy lost.
| 0
| 5
| 1
| 20
|
| Inspiration MagicZ
| Core
|
| Energy Drain (PvP)
| Elite Spell. Target foe loses 2...8...9 Energy. You gain 2 Energy for each point of Energy lost.
| 0
| 5
| 1
| 25
|
| Inspiration MagicZ
| Core
|
| Energy Surge
| Elite Spell. Target foe loses 1...8...10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.
| 0
| 10
| 2
| 20
|
| Domination MagicZ
| Core
|
| Energy Tap
| Spell. Target foe loses 4...6...7 Energy. You gain 2 Energy for each point of Energy lost.
| 0
| 5
| 2
| 20
|
| Inspiration MagicZ
| Core
|
| Energy Tap (PvP)
| Spell. Target foe loses 4...6...7 Energy. You gain 2 Energy for each point of Energy lost.
| 0
| 5
| 3
| 25
|
| Inspiration MagicZ
| Core
|
| Epidemic
| Spell. Spread all negative Conditions and their remaining durations from target foe to all foes adjacent to your target.
| 0
| 5
| 0.25 ¼
| 5
|
| Z
| Core
|
| Ether Feast
| Spell. Target foe loses 3 Energy. You are healed 20...44...50 for each point of Energy lost.
| 0
| 5
| 1
| 8
|
| Inspiration MagicZ
| Core
|
| Ether Lord
| Hex Spell. You lose all Energy. For 5...9...10 seconds, target foe suffers -1...3...3 Energy degeneration, and you experience +1...3...3 Energy regeneration.
| 0
| 5
| 2
| 20
|
| Inspiration MagicZ
| Prophecies
|
| Ether Nightmare
| Hex Spell. Target foe loses 5...7...8 Energy. For each point of Energy lost in this way, that foe and all foes in the area suffer -1 Health degeneration for 10 seconds.
| 0
| 10
| 3
| 15
|
| Allegiance rankZ
| Factions
|
| Ether Phantom
| Hex Spell. For 10 seconds, target foe has -1 Energy degeneration. If this Hex is removed prematurely, that foe loses 1...4...5 Energy.
| 0
| 5
| 1
| 10
|
| Inspiration MagicZ
| Nightfall
|
| Ether Signet
| Signet. If you have less than 5...9...10 Energy, gain 10...18...20 Energy.
| 0
| 0
| 1
| 45
|
| Inspiration MagicZ
| Factions
|
| Ethereal Burden
| Hex Spell. For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain 10...20...22 Energy.
| 0
| 15
| 1
| 30
|
| Illusion MagicZ
| Prophecies
|
| Expel Hexes
| Elite Spell. Remove up to 2 Hexes from target ally.
| 0
| 5
| 1
| 8
|
| Z
| Factions
|
| Extend Conditions
| Elite Spell. Spread all conditions from target foe to foes near your target. The durations of those conditions is increased by 5...81...100% (maximum 30 seconds).
| 0
| 5
| 0.25 ¼
| 5
|
| Inspiration MagicZ
| Nightfall
|
| Feedback
| Spell. Target foe loses one Enchantment. If an Enchantment is removed in this way, that foe also loses 4...9...10 Energy.
| 0
| 10
| 2
| 30
|
| Inspiration MagicZ
| Factions
|
| Fevered Dreams
| Elite Hex Spell. For 10...22...25 seconds, whenever target foe suffers from a new Condition, all foes in the area suffer from that Condition as well.
| 0
| 10
| 2
| 8
|
| Illusion MagicZ
| Prophecies
|
| Fragility
| Hex Spell. For 8...18...20 seconds, target foe takes 5...17...20 damage each time that foe suffers or recovers from a new Condition.
| 0
| 5
| 1
| 5
|
| Illusion MagicZ
| Core
|
| Frustration
| Hex Spell. For 5...17...20 seconds, target foe casts Spells 50% slower and takes 5...41...50 damage whenever interrupted.
| 0
| 10  |