No Flesh

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No Flesh is a trait creatures can have. It has two effects:

  • Immunity to three conditions: Bleeding, Disease, and Poison.
  • No fresh corpse is left behind upon death (and if a corpse is left, it will usually disappear more quickly unless it was left by a boss).

This trait is mostly used to represent creatures that are not living, such as Skeletons and golems.

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