Nuker/Comparison

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Cleanup It has been suggested that this article should be rewritten, because: current version is not very effective in highlighting efficiencies or synergies or really being of much help to the average player.
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This page contains information about an element of Guild Wars that has changed since the original writing, and may need to be updated to reflect the current state of the game.

The following tables attempt to compare the efficiency of various key nuking skills.


Comparison of common elementalist nuking spells[edit]

Burning durations and damage is based on an attribute rank of 12 Fire Magic and 12 Earth Magic. Figures are rounded to one decimal place.

Area damage over time
Skill Duration (seconds) Damage per second Total damage Cost Damage per energy Extra conditions
Bed of Coals Bed of Coals 10 24 240 (3241) 10 24 (32.4) Burning for 6 seconds to knocked down foes
Breath of Fire Breath of Fire 5 34 170 5 34 None
Churning Earth Churning Earth 5 34 170 15 11.3 Knock down to foes moving faster than normal
Fire Storm Fire Storm 10 29 290 10 29 None
Lava Font Lava Font 5 41 205 10 20.5 Point blank area of effect
Maelstrom Maelstrom 10 22 220 25 + overcast 8.8 Interrupts spells with hit
Meteor Shower Meteor Shower 9 (91 x 3) / 9 273 25 + overcast 10.92 Knock down every 3 seconds
Sandstorm Sandstorm 10 26 (52) 260 (520) 15 17.3 (34.7) +26 more damage to attacking foes
Savannah Heat Savannah Heat 5 17, 34, 51, 68, 85 255 5 51 None
Searing Heat Searing Heat 5 34 170 (212) 15 11.3 (14.1) Burning for 3 seconds when it ends
Teinai's Heat Teinai's Heat 5 34 170 (212) 15 11.3 (14.1) Burning for 3 seconds when it ends
Unsteady Ground Unsteady Ground 5 34 170 10 17 Knock down to attacking foes
  1. The higher damage results if there is one knock down during its duration.
Area single direct damage
Skill AoE Damage Cost Damage per energy Cast Recharge DPS Extra conditions
Fireball Fireball Adjacent 91 10 9.1 2 7 10.1 Projectile
Meteor Meteor Adjacent 91 5 + overcast 18.2 2 30 2.8 Knock down
Phoenix Phoenix Adjacent 91 adjacent + 75 15 9.1 + 7.5 2 10 7.6 + 6.3 Projectile
Rodgort's Invocation Rodgort's Invocation Nearby 99 (141) 25 3.96 (5.6) 2 8 9.9 + burning Burning for 3 seconds
Searing Flames Searing Flames Nearby 82 or burning 15 5.5 1 2 27.3 or burning Burning for 6 seconds if not already burning

Nukes from other professions[edit]

Durations and damage are based on appropriate attribute rank of 12 or Deldrimor rank of 10.

Area damage over time
Profession Skill Duration (seconds) Damage per second Total damage Cost Damage per energy Extra conditions
Monk Ray of Judgment Ray of Judgment 5 37 185 (283) 10 18.5 (28.3) Inflicts burning for 3 seconds per pulse
Mesmer Chaos Storm Chaos Storm 10 21 210 5 42 Energy loss of 2 every second
Common Snow Storm Snow Storm 5 40 200 10 20 None
Ritualist Spirit Rift Spirit Rift     113 10 11.3 Inflicts cracked armor for 16 seconds