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Party healing
From Guild Wars Wiki
Party healing refers to using skills that will usually heal all party members.
[edit] Skills
| Icon | Name | Description | |
|
|
Prof. | Attribute | Campaign | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Shout. (4...9...10 seconds.) Allies in earshot gain 5...13...15 Health per second while moving and move 33% faster. Ends for an ally if that ally hits with an attack. | 10 |
20 |
|
Command | Nightfall | ||||
|
Elite Shout. (4...9...10 seconds) Allies in earshot move 33% faster and gain 5...13...15 Health while moving. | 5 |
20 |
|
Command | Nightfall | ||||
|
Shout. (15 seconds.) Party members in earshot gain +1...4...5 Health regeneration. Only affects party members below 75% Health. | 5 |
15 |
|
Command | Nightfall | ||||
| |
Elite Form. (10...74...90 seconds.) You deal holy damage. Whenever you use a Dervish attack skill, you lose 1 hex. Heal allies in earshot for 5...41...50 Health when you lose a Dervish enchantment. This skill is disabled for 45 seconds. | 5 |
2 |
20 |
|
Mysticism | Nightfall | |||
|
Chant. (10 seconds.) Party members in earshot gain 15...63...75 Health the next time they take damage. | 10 |
1 |
20 |
|
Motivation | Nightfall | |||
|
Spell. Removes burning and heals for 50...60 Health. Affects party members. | 10 |
¼ |
15 |
|
Deldrimor rank | Eye of the North | |||
|
Spell. Heals you and party members within earshot for 15...51...60. | 5 |
1 |
12 |
|
Divine Favor | Prophecies | |||
|
Spell. Heals all party members for 50...90...100 for each nearby allied spirit. All nearby allied spirits are destroyed. | 10 |
¼ |
10 |
|
Spawning Power | Factions | |||
|
Spell. Heals entire party for 30...66...75. | 15 |
2 |
2 |
|
|
Healing Prayers | Core | ||
|
Elite Spell. Heals for 10...130...160. Party members in earshot of your target gain Health equal to the Divine Favor bonus. Disables your Smiting Prayers (20 seconds). | 5 |
¾ |
4 |
|
Healing Prayers | Factions | |||
|
Spell. Heals you and party members within earshot for 15...51...60 points. | 5 |
1 |
12 |
|
Divine Favor | Factions | |||
|
Binding Ritual. Creates[sic] a level 1...11...14 spirit (20 second lifespan). Affects non-spirit allies within range. End effect: heals for 1...6...7 for each second this spirit was alive. | 10 |
¾ |
20 |
|
Restoration Magic | Factions | |||
|
Elite Spell. Heals entire party for 5...57...70. | 5 |
1 |
6 |
|
Healing Prayers | Nightfall | |||
|
Elite Enchantment Spell. (10...38...45 seconds.) Take 33% less damage from foes hexed with Water Magic. Heals non-spirit allies in earshot for 50...210...250% of the energy cost of your elemental spells. | 5 |
1 |
20 |
|
Water Magic | Prophecies | |||
|
Spell. Heals you for 5...53...65. Heals all enchanted party members for 5...53...65 Health. | 5 |
1 |
4 |
|
Wind Prayers | Nightfall | |||
|
Item Spell. (15...51...60 seconds.) You have +10 armor. Drop effect: all party members are healed for 10...70...85. | 10 |
1 |
25 |
|
Restoration Magic | Factions | |||
|
Binding Ritual. Creates a level 1...11...14 spirit (15...39...45 second lifespan). Non-spirit allies within range have +1...3...3 Health regeneration. | 25 |
¾ |
45 |
|
Restoration Magic | Factions | |||
|
Binding Ritual. Creates a level 1...16...20 spirit (30...78...90 second lifespan). Heals party members in earshot for 3...9...10 each second. Healing cost: this spirit loses 3...9...10 Health. | 10 |
¾ |
30 |
|
Restoration Magic | Eye of the North | |||
|
Spell. Removes all of your enchantments. Heals all party members for 5...29...35 for each Monk Enchantment removed. | 5 |
1 |
5 |
|
Divine Favor | Factions | |||
|
Enchantment Spell. (2...5) seconds. Heals party members for 2 for each rank in Divine Favor whenever target takes damage. Cannot self target. | 5 |
¼ |
20 |
|
Sunspear rank | Nightfall | |||
|
Enchantment Spell. (1...3...4 second[s]). Party members in earshot have a 75% chance to block attacks. Block effect: Allies in earshot are healed for 10...34...40, and Shield Guardian ends. | 5 |
1½ |
20 |
|
Protection Prayers | Factions | |||
|
Elite Chant. (10 seconds.) Party members in earshot gain 45...97...110 Health with their next skill. | 10 |
1 |
20 |
|
Motivation | Nightfall |




















