Plague Devourer

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Plague Devourer
Affiliation Ascalon wildlife
Type Devourer
Profession Necromancer Necromancer
Level(s) 1, 2, 3 (22)
8 (23)
Campaign Prophecies
Plague Devourers are hardy natural dangers that infest the countryside of Ascalon, both before and after the Searing, although they have become much more common since the Searing. Like all devourers, they are often hidden beneath the surface of the ground, bursting from their hiding place to ambush unsuspecting prey.

[edit] Locations

[edit] Missions

[edit] Skills

4 Curses in normal mode (16 Curses and 16 Death Magic in hard mode)
53+ energy (in hard mode)

[edit] Items dropped

[edit] Notes

  • The energy estimates in the skills section above was tested with Aneurysm.

[edit] Trivia

  • Since the November 8, 2007 update, Weaken Armor inflicts Cracked Armor instead of penalty of -20 armor against physical damage, which makes this skill largely useless for this creature in normal mode. This is because Cracked Armor cannot reduce armor below AL 60, which most characters traveling through the campaign for the first time are unlikely to have more than.
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