Preparation
From Guild Wars Wiki
| Preparation | |
|---|---|
| Number of skills | 16 |
| Elite skills | 4 |
| Supertype | Skill |
| Subtype | None |
A preparation is a ranger skill type. Preparations alter weapons (in most cases), allowing them to cause additional effects.
- Apply Poison is the only preparation that affects other weapons besides bows. Trapper's Focus is a preparation that directly affects traps.
- You can only have one preparation active at a time. Activating another preparation will override the previous one. Once a preparation has been activated, it cannot be removed by foes until its duration expires.
- All Preparations take 2 seconds to cast and have no aftercast delay.
[edit] List of preparations
| Icon | Name | Description | | | | Attribute | Campaign | ||
|---|---|---|---|---|---|---|---|---|---|
| Apply Poison | Preparation. (24 seconds.) Your physical attacks inflict Poisoned condition (3...13...15 seconds). | 15 | 2 | 12 | Wilderness Survival | Core | ||
| Barbed Arrows | Preparation. (24 seconds.) Your arrows inflict Bleeding condition (3...13...15 seconds). You have -40 armor while activating this skill. | 10 | 2 | 12 | Wilderness Survival | Nightfall | ||
| Choking Gas | Preparation. (1...10...12 seconds.) +1...7...8 damage. Spreads Choking Gas to foes adjacent to target. Choking Gas interrupts spells. | 15 | 2 | 24 | | Wilderness Survival | Core | |
| Corrupted Breath | Preparation. (20 seconds.) Whenever your attacks hit, all nearby foes take 50 damage for each enchantment on your target. | 5 | 2 | 30 | Factions | |||
| Disrupting Accuracy | Preparation. (36 seconds.) Interrupts an action whenever your arrows critical. | 5 | 2 | 12 | Marksmanship | Nightfall | ||
| Expert Focus | Preparation. (24 seconds.) Your bow attacks cost 1...2...2 less energy and do +1...8...10 damage. | 10 | 2 | 12 | Expertise | Eye of the North | ||
| Glass Arrows | Elite Preparation. (10...30...35 seconds.) Your arrows deal +5...17...20 damage. Inflicts bleeding condition if blocked (10...18...20 seconds). | 5 | 2 | 12 | Expertise | Factions | ||
| Ignite Arrows | Preparation. (24 seconds.) Your arrows deal 3...15...18 fire damage to target and foes adjacent to target. | 10 | 2 | 12 | | Wilderness Survival | Prophecies | |
| Kindle Arrows | Preparation. (24 seconds.) +3...20...24 fire damage. Your arrows deal fire damage. | 5 | 2 | 12 | | Wilderness Survival | Core | |
| Marksman's Wager | Elite Preparation. (18 seconds.) Gain 5...9...10 energy whenever your arrows hit. Lose 10 energy whenever your arrows fail to hit. | 5 | 2 | 24 | Expertise | Prophecies | ||
| Melandru's Arrows | Elite Preparation. (18 seconds.) Your arrows inflict Bleeding condition (3...21...25 seconds) and deal +8...24...28 damage to enchanted foes. | 5 | 2 | 12 | Wilderness Survival | Prophecies | ||
| Rapid Fire | Preparation. (5...21...25 seconds.) You attack 33% faster while wielding a bow. | 5 | 2 | 12 | Marksmanship | Eye of the North | ||
| Read the Wind | Preparation. (24 seconds). +3...9...10 damage. Your arrows move twice as fast. | 5 | 2 | 12 | | Marksmanship | Core | |
| Read the Wind (PvP) | Preparation. (24 seconds). Your arrows move twice as fast. | 5 | 2 | 12 | | Marksmanship | Core | |
| Seeking Arrows | Preparation. (3...12...14 seconds.) Your arrows are unblockable. Ends if you fail to hit. | 15 | 2 | 20 | Marksmanship | Factions | ||
| Trapper's Focus | Elite Preparation. (12...22...24 seconds.) Your trap skills are no longer easy to interrupt. You gain +0...2...2 to your Wilderness Survival attribute. | 5 | 2 | 12 | Expertise | Factions |

















