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Reversal of Damage
From Guild Wars Wiki
Reversal of Damage
- Animation
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Enchantment Spell. For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 5...61...75).
- Concise description
Enchantment Spell. (8 seconds.) Negates the next damage and hits the source for that same amount (maximum 5...61...75).
| Progression | |
|---|---|
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Max Damage Returned
|
0 5
1 10
2 14
3 19
4 24
5 28
6 33
7 38
8 42
9 47
10 52
11 56
12 61
13 66
14 70
15 75
16 80
17 84
18 89
19 94
20 98
21 103
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[edit] Acquisition
[edit] Related skills
[edit] Notes
- Damage inflicted by this skill is considered Holy damage.
- If the target takes more damage than the stated maximum, then the damage taken will be reduced by that maximum and the attacker will receive the same amount. For example, at 14 Smiting Prayers, a target with RoD on them being struck by a Lightning Orb that would deal 100 damage would take 30 damage and the attacker would take 70.
- The damage for this reversal is calculated before other damage reduction. So, a 55 using Protective Spirit and Reversal of Damage can deal more than five damage, with the remaining (above the stated maximum for this skill) damage being reduced by Protective Spirit.
- This spell will also trigger on passive damage such as Empathy or Backfire.
- This skill will still prevent damage even if there is no foe to redirect damage to, for example when struck by environmental damage.


