Ruins of Surmia (outpost)
From Guild Wars Wiki
| Ruins of Surmia | |
|---|---|
| | |
| Campaign | Prophecies |
| Region | Ascalon |
| Type | Mission outpost |
| Party size | 4 |
| Exit(s) | Eastern Frontier |
This is where players form parties to undertake the third mission in the Prophecies campaign. Players arrive here upon completing the Ruins of Surmia primary quest.
Just outside of the the Great Northern Wall lie the ruins of a once great city. This was Surmia, one of the kingdom of Ascalon's cultural and economic centers. Built in a time of great optimism, the founders laughed at any who criticized the wisdom of placing a city outside the protection of the Wall.–In-game description
Contents |
[edit] NPCs
[edit] Service NPCs
[edit] Henchmen
(all level 6)
[edit] Merchants
[edit] Other services
[edit] Other allied NPCs
[edit] Notes
- Complete exploration of this outpost contributes less than 0.1% to the Tyrian Cartographer title.
| Towns and outposts in Ascalon |
|---|
| Ascalon City • Ascalon Arena • Fort Ranik • Frontier Gate • Grendich Courthouse • Nolani Academy • Piken Square • Ruins of Surmia • Sardelac Sanitarium • Serenity Temple • The Great Northern Wall |
| Missions • Arenas • Explorable areas • Landmarks |

