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Scythe
From Guild Wars Wiki
A Scythe is a two-handed melee weapon that can require investment in the Scythe Mastery attribute and has a maximum range of 9-41 slashing damage. It is the preferred weapon of Dervishes.
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[edit] Properties
- Maximum damage range: 9 - 41.
- Damage type: Slashing damage.
- Attack rate: 1.75 seconds.
- Base: Salvagable inscription (Nightfall or Eye of the North).
- Modifiers: Scythe Snathe (name prefix) and Scythe Grip (suffix).
Scythes have the inherent ability to strike up to three targets in adjacent frontal range, so all bonuses and penalties (e.g., Vampiric mods or Insidious Parasite) will be calculated per successful hit. This includes bonuses from attack skills, such as Desperation Blow, which will do its bonus damage to each struck foe, and may cause different Conditions on those foes.
Note that the scythe AoE range is not the same that Cyclone Axe or Ancestors' Rage use. It is slightly larger than the "adjacent to foe" range, given in the Isle of the Nameless.
[edit] Scythe types
Note: This is a list of all the different appearances a scythe may have. It is completely independent of its stats and modifiers; for example a Bronze Scythe may be as effective as a Tormented Scythe if they share the same inscription and modifiers.
- These Scythes have 10-10 damage and no attribute requirement.
- Tormented Scythes can only be obtained in exchange for an Armbrace of Truth.
[edit] See also
[edit] Trivia
- Until an update on March 13, 2008, there was an axe from the Prophecies campaign and a dagger set from Factions with "scythe" in their names. They were renamed from "White Scythe" to White Reaver and from "Dragon Scythes" to Dragon Kamas, to prevent confusion over the weapon type.

