Second Wind

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Elite Spell. You gain 1 Energy and 5 Health for each point of energy restricted by Exhaustion. You lose all enchantments.

Concise description

Elite Spell. You gain 1 Energy and 5 Health for each point of Exhaustion. You lose all enchantments.

[edit] Acquisition

Signet of Capture

[edit] Notes

  • You also gain energy from the exhaustion caused by activating this skill.
  • You can quickly build up exhaustion to useful levels by activating and canceling this skill a few times.
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