Shadow Tripwire

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This page contains information about a Guild Wars component or feature that has never been included in the game. Information was obtained from ArenaNet staff or extracted from the Gw.dat game file. The information on this page does not apply to the game as it currently is or was.

Trap. When Shadow Tripwire is triggered, all nearby foes become Crippled for 3...13...15 seconds, and you Shadow Step to that location. Shadow Tripwire ends after 90 seconds. While activating this skill, you are easily interrupted.

Trap. When Shadow Tripwire is triggered, all nearby foes become Crippled for 3...13...15 seconds, and you Shadow Step to that location. Shadow Tripwire ends after 90 seconds. While activating this skill, you are easily interrupted.

Concise description
Trap. When Shadow Tripwire is triggered, all nearby foes become Crippled for 3...13...15 seconds, and you Shadow Step to that location. Shadow Tripwire ends after 90 seconds. While activating this skill, you are easily interrupted.


Related skills[edit]

Trivia[edit]

  • This skill, along with Marble Trap and Twisted Spikes, would have been the first non-Ranger traps introduced into the game.