Shing Jea Arena
From Guild Wars Wiki
This is a mission entry. For information on the outpost, see Shing Jea Arena (outpost).
| Shing Jea Arena | |
|---|---|
| |
| Region | Shing Jea Island |
| Victory Condition | Deathmatch |
| Party Size | 4 |
| Allowed Levels (Beginner) | 1-10 |
| Allowed Levels (Normal) | 20 |
| Priest/Obelisk | No |
| Effect | Miasma |
The Shing Jea Arena is one of the maps in rotation in Random Arena battles and also the map accessible through Shing Jea Monastery as arena for levels 1 to 10.
Contents |
[edit] Description
The arena has a couple of distinct features. Upon entering the battle, you will see 2 Miasma fields to both your left and right, regardless of what side you started on. The arena is divided by a shallow river in the middle which players can easily cross over with no effects to them. There is also a bridge that spans the river.
[edit] Objective
Annihilation: To be victorious, at least one player on your team has to be alive after he has killed the last opponent.
[edit] Common Tactics/Tips
- The bridge is an ideal place for Spellcasters to attack from.
- If you get Miasma, stay away from healthy teammates and kite into healthy enemies.
[edit] Notes
- Elite skills are not allowed in the low-level version of this arena.
| Team arenas | |
|---|---|
| Outposts: | Team Arenas |
| Annihilation arenas: | Amnoon Arena | Ascalon Arena | Churranu Island Arena | D'Alessio Arena | Fort Koga Heroes' Crypt | Petrified Arena | Shing Jea Arena | Shiverpeak Arena | Sunspear Arena |
| Obelisk Annihilation arenas: | Brawler's Pit |
| Priest Annihilation arenas: | Deldrimor Arena | Seabed Arena |
| Kill Count arenas: | The Crag |
| Arenas in Shing Jea Island |
|---|
| Shing Jea Arena |
| Towns and outposts • Missions • Explorable areas • Landmarks |


