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Signet of Stamina

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Signet. You have +50...250...300 maximum Health. This signet ends if you successfully hit with an attack.

Concise description

Signet. You have +50...250...300 maximum Health. Ends if you hit with an attack.

Progression
+ Max health
0
50
1
67
2
83
3
100
4
117
5
133
6
150
7
167
8
183
9
200
10
217
11
233
12
250
13
267
14
283
15
300
16
317
17
333
18
350
19
367
20
383
21
400

[edit] Acquisition

Skill trainers

[edit] Related skills

See also: Health#Skills

[edit] Notes

  • Useful for running as the Health boost cannot be removed unless the user plans to attack.
  • Has no duration (this is one of the few skills that last indefinitely without an upkeep).
  • When used for running, consider temporarily switching to an armor piece with a rune of superior strength before activating this signet.
  • Can be used in conjunction with Illusionary Weaponry because Signet of Stamina won't end when you swing your weapon.
  • Can be used by a mesmer to good effect with Symbolic Celerity.
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