User contributions
From Guild Wars Wiki
(Latest | Earliest) View (newer 50) (older 50) (20 | 50 | 100 | 250 | 500)
- 16:16, 13 September 2007 (hist) (diff) Talk:Calculated Risk
- 16:12, 13 September 2007 (hist) (diff) Talk:Shrinking Armor (→Post GW:EN release feedback)
- 12:11, 13 September 2007 (hist) (diff) Talk:Word of Censure
- 20:59, 10 September 2007 (hist) (diff) User:Wingspantt (New page: You can't spell WiNG without "win") (top)
- 20:59, 10 September 2007 (hist) (diff) Talk:Life (life is teh roxor)
- 17:57, 10 September 2007 (hist) (diff) Talk:Pure Was Li Ming (→Easier?)
- 17:54, 10 September 2007 (hist) (diff) Talk:Mending Grip
- 17:53, 10 September 2007 (hist) (diff) Talk:Mending Grip
- 17:49, 10 September 2007 (hist) (diff) Talk:Rejuvenation (→Comments after testing)
- 15:42, 29 June 2007 (hist) (diff) Banish (→Notes)
- 21:14, 7 March 2007 (hist) (diff) m Interrupt (grammar fixes)
- 17:37, 2 March 2007 (hist) (diff) m Elite skill
- 15:00, 1 March 2007 (hist) (diff) Talk:Item spell
- 19:05, 28 February 2007 (hist) (diff) m Mystic Regeneration (→In-game description)
- 19:05, 28 February 2007 (hist) (diff) Fleshy (New page: '''Fleshy''' creatures are, for the most part, organic (i.e. not constructs like Jade Armors) and leave corpses. Fleshy creatures are suceptible to Poison, Bleeding, a...)
- 19:02, 28 February 2007 (hist) (diff) Corpse (New page: Most fleshy creatures leave a '''corpse''' when they die. As in "real life," a corpse is the lifeless body of the original creature. Corpses may be used to Resurrect dead [[al...)
- 19:51, 27 February 2007 (hist) (diff) m Primary attribute
- 19:46, 27 February 2007 (hist) (diff) m Collector weapon
- 18:28, 27 February 2007 (hist) (diff) Cover (New page: '''"Cover"''' is a term that can be applied to a hex, enchantment, or condition that is meant to be applied on top of another effect of the same type in order to prevent the or...)
- 18:17, 27 February 2007 (hist) (diff) Aura of Restoration
- 18:10, 27 February 2007 (hist) (diff) Wielder's Remedy
- 16:38, 27 February 2007 (hist) (diff) m Essence Strike
- 16:37, 27 February 2007 (hist) (diff) m Competitive Mission
- 15:55, 27 February 2007 (hist) (diff) Earshot (New page: '''Earshot''' is one of the largest ranges in the game, affecting an area approximately equal to the Danger Zone. For this reason, it is one of the easiest ranges to calculate on the ...)
- 15:52, 27 February 2007 (hist) (diff) m Gaze from Beyond
- 15:51, 27 February 2007 (hist) (diff) Spirit Transfer (→Notes)
- 15:41, 27 February 2007 (hist) (diff) m Auto attack
- 15:29, 27 February 2007 (hist) (diff) Defender of Ascalon
- 00:46, 27 February 2007 (hist) (diff) User talk:Snograt
- 22:41, 26 February 2007 (hist) (diff) m Signet of Disenchantment (oops!)
- 22:40, 26 February 2007 (hist) (diff) Signet of Disenchantment
- 22:09, 26 February 2007 (hist) (diff) Near (Redirecting to Nearby)
- 21:18, 26 February 2007 (hist) (diff) m Hero skill point
- 21:01, 26 February 2007 (hist) (diff) Ping (New page: A '''Ping''' is a small, expanding, colored circle shown in the Compass that denotes a point of interest. Pings may be player-created or mission-triggered. * A player may create ...)
- 20:50, 26 February 2007 (hist) (diff) Aggro Bubble (Redirecting to Danger Zone)
- 20:49, 26 February 2007 (hist) (diff) m Icy Veins (→In-game description)
- 20:49, 26 February 2007 (hist) (diff) m Zealous
- 20:39, 26 February 2007 (hist) (diff) m Rune
- 20:24, 26 February 2007 (hist) (diff) Condition (New page: A '''Condition''' is a negative status modifier that affects a character. Conditions are temporary effects that may be caused by either skills or environmental effects. ==List of...)
- 18:18, 26 February 2007 (hist) (diff) Character
- 17:48, 26 February 2007 (hist) (diff) Auto attack (New page: '''Auto attacking''' is a property of Guild Wars mechanics. When a character is ordered to attack or use an attack skill on a foe, the character will continue to attack automa...)
- 17:42, 26 February 2007 (hist) (diff) Pull (New page: '''Pulling''' is a normally PvE tactic that involves attacking or otherwise aggro-ing NPC enemies or mobs , followed by a small retreat. The purpose of a pull is to ensure the saf...)
- 16:58, 26 February 2007 (hist) (diff) Blind (New page: '''Blind''' is a condition that gives its victim a 90% chance to miss with attacks. Blind is a common condition in both PvP and PvE.)
- 16:53, 26 February 2007 (hist) (diff) Called Shot (→In-game description)
- 16:38, 26 February 2007 (hist) (diff) Hero Battles
- 16:25, 26 February 2007 (hist) (diff) m Alliance battle
- 16:24, 26 February 2007 (hist) (diff) m Player versus Player
- 12:59, 24 February 2007 (hist) (diff) Talk:Energy management (top)
- 12:55, 24 February 2007 (hist) (diff) m Glyph of Lesser Energy
- 23:55, 23 February 2007 (hist) (diff) Word of Censure
(Latest | Earliest) View (newer 50) (older 50) (20 | 50 | 100 | 250 | 500)

