Spinal Shivers/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Spinal Shivers.

October 27, 2005[edit]

  • Fixed skill Spinal Shivers which had a portion of its functionality broken in last week's update.


August 25, 2005[edit]

  • Increased duration to 10...34...40 seconds.

Hex Spell. For 10...34...40 seconds, whenever target foe is struck for Cold damage, that foe is interrupted and you lose 10...6...5 Energy or Spinal Shivers ends.

Hex Spell. For 10...34...40 seconds, whenever target foe is struck for Cold damage, that foe is interrupted and you lose 10...6...5 Energy or Spinal Shivers ends.


Progression
Energy Loss per Interrupt
0
10
10
1
12
10
2
14
9
3
16
9
4
18
9
5
20
8
6
22
8
7
24
8
8
26
7
9
28
7
10
30
7
11
32
6
12
34
6
13
36
6
14
38
5
15
40
5
16
42
5
17
44
4
18
46
4
19
48
4
20
50
3
21
52
3


Original[edit]

Hex Spell. For 12...26...30 seconds, whenever target foe is struck for Cold damage, that foe is interrupted and you lose 10...6...5 Energy or Spinal Shivers ends.

Hex Spell. For 12...26...30 seconds, whenever target foe is struck for Cold damage, that foe is interrupted and you lose 10...6...5 Energy or Spinal Shivers ends.


Progression
Energy Loss per Interrupt
0
12
10
1
13
10
2
14
9
3
16
9
4
17
9
5
18
8
6
19
8
7
20
8
8
22
7
9
23
7
10
24
7
11
25
6
12
26
6
13
28
6
14
29
5
15
30
5
16
31
5
17
32
4
18
34
4
19
35
4
20
36
3
21
37
3