Storybook

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This article is about the storybook item type. For other "book" items, see Book.

The storybook item type is a special type of inventory item that opens up a window depicting an open book. Each storybook contains multiple pages, with some storybooks even having buttons that can be used to trigger the start of a mission. The pages in a storybook contains short paragraphs of lore or background story on the topic that the storybook is about. The pages may initially be empty, requiring the character to first accomplish a certain feat or complete a certain mission before the lore on the page is unlocked. Most storybooks can be submitted to either historian or scribe NPCs in exchange for rewards.

Storybooks are not stackable and are automatically customized when obtained. They also cannot be sold to merchants.

This item type was first used in Guild Wars Eye of the North to represent a character's progress in the Eye of the North storyline, but has since been expanded to encompass rewards or to provide additional content with the advent of the Bonus Mission Pack and later in the three campaigns.

The following table shows all of the storybooks currently in the game:

Prophecies storybooks Factions storybooks Nightfall storybooks Multi-campaign storybooks
Image:The Flameseeker Prophecies.pngImage:The Flameseeker Prophecies (Hard Mode).png Image:Shiro's Return.pngImage:Shiro's Return (Hard Mode).png Image:Night Falls.pngImage:Night Falls (Hard Mode).png Image:Young Heroes of Tyria.png Image:Zho's Journal.png Image:Golem User Manual.png
The Flameseeker Prophecies Shiro's Return Night Falls Young Heroes of Tyria Zho's Journal Golem User Manual
Eye of the North storybooks Bonus Mission Pack storybooks
Image:Hero's Handbook.pngImage:Hero's Handbook (Hard Mode).png Image:Master Dungeon Guide.pngImage:Master Dungeon Guide (Hard Mode).png Image:Gwen's Story.png Image:Saul's Story.png Image:Togo's Story.png Image:Turai's Story.png
Hero's Handbook Master Dungeon Guide Gwen's Story Saul's Story Togo's Story Turai's Story

[edit] Using a storybook

To read or use a storybook, open the inventory and double-click on the inventory icon. A window resembling an open book will appear, showing the table of contents with page links. Pages can also be turned by clicking on the bottom corners or by dragging a page corner to one side, as if flipping the page. There is a blue tab on the left side to turn to the table of contents and a red tab on the right side to close the book.

Depending on the storybook, some pages have an "Enter Mission" button at the bottom. Clicking it will initiate a mission countdown that, at its end, will teleport the character's party (or solo if required by the mission) to the relevant mission area. Ending the mission, regardless of whether it was successful or if it was resigned from, will return the party to where it was started from.

[edit] Notes

  • Storybooks are automatically customized upon acquisition.
  • You need only complete the primary mission to receive credit; neither bonus objectives nor masters rewards are required.
  • If you do not have the relevant storybook in your inventory when you complete a mission you may still receive credit for it as long as you complete another mission from the book (in normal or hard mode) or visit the associated NPC within 30 days (source). The NPC will charge 100Gold for each page that they complete for you.
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