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The Sulfurous Wastes
From Guild Wars Wiki
(Redirected from Sulfurous Wastelands)
This article is about an explorable area. This name is also used for a Zaishen vanquish quest. For the mission, see Gate of Desolation.
| The Sulfurous Wastes | |
|---|---|
| | |
| Campaign | Nightfall |
| Region | The Desolation |
| Type | Explorable area |
| Exit(s) | Gate of Desolation Remains of Sahlahja |
| Images | |
| Interactive map Non-interactive maps | |
| Reaching the northern plateau | |
[edit] Getting there
Contents |
Head out the south exit of Remains of Sahlahja or the northwestern exit of the Gate of Desolation.
Most of this explorable area is actually optional, as the required travel through this area is accomplished in the Gate of Desolation mission, however the primary quest Crossing the Desolation requires a short entrance into this area.
[edit] Shrines
- Ghostly Priest → Elemental Hunt
- Ghostly Priest → Margonite Battle
- South of the northwestern corner.
- Ghostly Scout → Mandragor Hunt
- In the middle along the southern edge.
- Ghostly Scout → Undead Hunt
- At the exit into the Gate of Desolation.
- At the exit into the Remains of Sahlahja.
- At the southwestern corner.
- Near the center of the area.
- Resurrection shrines with a statue
- Avatar of Dwayna
- In the middle along the southern edge.
- Champion of Balthazar
- At the exit into the Remains of Sahlahja.
- Lyssa's Muse
- At the southwestern corner.
- Near the northeastern corner, east from Kwesi the collector.
- Melandru's Watcher
- Near the center of the area.
- Voice of Grenth
- At the exit into the Gate of Desolation.
- South of the northwestern corner.
[edit] Quests available
[edit] NPCs
These quests affect the spawns in this area:
[edit] Allies
24 Infantryman Hareh
20 Ghostly Priest
10 Ghostly Scout
20 Kwesi (collector for 5 Sandblasted Lodestones)
[edit] Palawa Joko's minions
- (Note: These spawn in the southwestern corner only if the A Show of Force quest has been completed)
24 (26) Carven Effigy
Mummies (Undead)
24 (26) Awakened Blademaster
24 (26) Awakened Gray Giant
24 (26) Awakened Acolyte
24 (26) Awakened Defiler
24 (26) Awakened Thought Leech
24 (26) Awakened Cavalier
24 (26) Awakened Dune Carver
[edit] Foes
24 (26) Margonite Executioner
24 (26) Margonite Bowmaster
24 (26) Margonite Cleric
24 (26) Margonite Seer
24 (26) Margonite Sorcerer
24 (26) Margonite Ascendant
24 (26) Margonite Reaper
Demons (Torment creatures)
28 (30) Blade of Corruption
28 (30) Arm of Insanity
28 (30) Shadow of Fear
28 (30) Scythe of Chaos
24 (26) Shambling Mesa
24 (26) Sandstorm Crag
Elementals (Djinn)
24 (26) Ruby Djinn
24 (26) Diamond Djinn
24 (26) Sapphire Djinn
Elementals (Undead)
24 (26) Carven Effigy
22 (26) Mandragor Terror
22 (26) Ravenous Mandragor
22 (26) Mandragor Sand Devil


22 (26) Graven Monolith (spawns only if the A Show of Force quest has not been completed)
Mummies (Undead)
24 (26) Awakened Blademaster
24 (26) Awakened Gray Giant
24 (26) Awakened Acolyte
24 (26) Awakened Defiler
24 (26) Awakened Thought Leech
24 (26) Awakened Cavalier
24 (26) Awakened Dune Carver
28 (30) Desert Wurm
[edit] Bosses
28 (30) Hajkor, Mystic Flame → Savannah Heat (Hajkor's Flame)
28 (30) Bohdabi the Destructive → Order of Undeath (Bohdabi's Spire)
28 (30) Alem the Unclean → Weapon of Remedy (Alem's Remedy)
28 (30) Vahlen the Silent → Vow of Silence (Vahlen's Vow)
[edit] Objects
- Ancient Elonian Chest
- Gravesite
- Treasure Chest, can be found in the ancient temple in the southwestern corner.
- Wurm Spoor
[edit] Notes
- To reach the small northern plateau on the map, you must destroy a pillar using Junundu Smash to create a bridge (see map above).
- The pillar's base is on the southern side of the narrow east-west Sulfurous Haze path to the north.
- Junundu Smash requires adrenaline, which you can build up by fighting the undead to the east or west or by attacking the Margonites on the north plateau from the path below. Either way, use Junundu Tunnel to quickly return to the pillar.
- Infantryman Hareh, who has two secondary quests, is on that northern plateau.
- Vanquisher runs of this area without active quests requires defeating around 275 foes. Including quest influences, it has been reported to range from 237 to 421.
- There are three Margonite groups on a small northern plateau that can only be fought after smashing a pillar (see above). If you kill all available foes before knocking down the pillar, you will be unable to complete the vanquish unless you can find another way to generate the required adrenaline to power Junundu Smash. If you've vanquished everything except that group you can use minions to build up the adrenaline needed if your minion master hero dies.
- Bohdabi the Destructive's undead mob in the northwest can be hard to handle on foot. You can make use of the wurm spoor in the extreme northwest and then aggro as many monsters as you can.
- There are hidden Mandragors towards the southwest.
- Activating Requiem for a Brain while vanquishing will spawn additional foes.
- This area is a good place to farm Sunspear and Lightbringer points, especially if A Show of Force and Requiem for a Brain are active.
- During the appropriate weekend event, you can max your Lightbringer title by vanquishing the area around ten times.
| Explorable areas in the Desolation |
|---|
| Crystal Overlook • Dynastic Tombs • Joko's Domain • Poisoned Outcrops • The Alkali Pan • The Ruptured Heart • The Shattered Ravines • The Sulfurous Wastes |
| Towns and outposts • Missions • Landmarks |