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Summon Ice Imp
From Guild Wars Wiki
Summon Ice Imp
- Animation
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Spell. Summon a level 14...20 Ice Imp that lives for 40...60 seconds and has Ice Spikes. Only 1 Asura Summon can be active a time.
- Concise description
Spell. Summon a level 14...20 Ice Imp (40...60 lifespan) that has Ice Spikes. Only 1 Asura Summon can be active a time.
| Progression | |
|---|---|
|
0 14 40
1 14 41
2 15 44
3 16 45
4 16 48
5 17 49
6 18 52
7 18 53
8 19 56
9 19 57
10 20 60
11 21 63
| |
[edit] Acquisition
[edit] Related Skills
[edit] Notes
- When the summon dies, it leaves a non-exploitable corpse. If it is summoned again before it dies, the previous one disappears and will not trigger Soul Reaping.
- This invocation casts a hex on multiple targets.
- The imp is good facing multiple enemies and helping activate spells like Necrosis or others skills needing a hex on the enemy.
- At level 20 (rank 10) it has 15 in Water Magic.
- It deals cold damage on normal attacks, thus triggering effects from skills like Spinal Shivers.
- The description is mildly misleading, and should read: Only one Summon can be active per player at a time.
- It seems this summon and the
Summon Ruby Djinn have only 2/3 of attack range.
[edit] Trivia
- The summoned creature is a result of Asuran technology designed to imitate the creature it resembles.


