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Summon Ice Imp

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Spell. Summon a level 14...20 Ice Imp that lives for 40...60 seconds and has Ice Spikes. Only 1 Asura Summon can be active a time.

Concise description

Spell. Summon a level 14...20 Ice Imp (40...60 lifespan) that has Ice Spikes. Only 1 Asura Summon can be active a time.

Progression
0
14
40
1
14
41
2
15
44
3
16
45
4
16
48
5
17
49
6
18
52
7
18
53
8
19
56
9
19
57
10
20
60
11
21
63

[edit] Acquisition

Skill quests

[edit] Related Skills

[edit] Notes

  • When the summon dies, it leaves a non-exploitable corpse. If it is summoned again before it dies, the previous one disappears and will not trigger Soul Reaping.
  • This invocation casts a hex on multiple targets.
  • The imp is good facing multiple enemies and helping activate spells like Necrosis or others skills needing a hex on the enemy.
  • At level 20 (rank 10) it has 15 in Water Magic.
  • It deals cold damage on normal attacks, thus triggering effects from skills like Spinal Shivers.
  • The description is mildly misleading, and should read: Only one Summon can be active per player at a time.
  • It seems this summon and the Summon Ruby Djinn Summon Ruby Djinn have only 2/3 of attack range.

[edit] Trivia

  • The summoned creature is a result of Asuran technology designed to imitate the creature it resembles.

[edit] See also

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