Summoned creature
From Guild Wars Wiki
Summoned creatures include:
- A necromancer's minion(s), including the PvE skill Star Servant.
- Spirits summoned by a ritualist or a ranger, including the PvE skills Winds and Vampirism.
- The four Asura Summons.
- The creatures summoned by the PvE skill Star Strike.
[edit] Skills which specifically interact with summoned creatures
| Icon | Name | Description | | | | | Prof. | Attribute | Campaign | |
|---|---|---|---|---|---|---|---|---|---|---|
| Banish | Spell. Target foe takes 20...49...56 holy damage. This spell does double damage to summoned creatures. | 5 | 1 | 10 | | Smiting Prayers | Core | ||
| Banishing Strike | Melee Attack. If this attack hits, you deal +5...17...20 damage. If it hits a summoned creature, all nearby foes take 10...70...85 holy damage. | 5 | 6 | Scythe Mastery | Nightfall | ||||
| Boon of Creation | Enchantment Spell. For 15...51...60 seconds, whenever you create a creature, you gain 5...41...50 Health and 1...5...6 Energy. | 10 | 2 | 45 | Spawning Power | Factions | |||
| Consume Soul | Elite Spell. You steal 5...49...60 Health from target foe. If that foe was a summoned creature, you steal all of that foe's life. | 5 | 1 | 5 | Spawning Power | Factions | |||
| Explosive Growth | Enchantment Spell. For 15...51...60 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20...56...65 lightning damage. | 5 | 2 | 45 | Spawning Power | Factions | |||
| Holy Spear | Spear Attack. If this attack hits, you deal +5...17...20 damage. If it hits a summoned creature, all nearby foes take 15...75...90 holy damage, and are set on fire for 3 seconds. | 4 | Spear Mastery | Eye of the North | |||||
| Ray of Judgment | Elite Spell. All your skills except Smiting Prayers are disabled for 10 seconds. Target foe and adjacent foes take 30...90...105 holy damage. Animated undead struck by Ray of Judgment are set on fire for 3...8...9 seconds. | 15 | 1 | 30 | Smiting Prayers | Factions | |||
| Reclaim Essence | Elite Spell. All of your Spirits die. You gain 5...17...20 Energy and all of your Binding Rituals are recharged if a Spirit died in this way. | 5 | 1 | 30 | Spawning Power | Nightfall | |||
| Signet of Binding | Signet. Target allied summoned creature gains +50...170...200 maximum Health. After 30 seconds, that creature is destroyed. | 1 | 15 | Communing | Nightfall | ||||
| Signet of Creation | Signet. All Spirits and animated creatures within earshot gain +1...6...7 Health regeneration. After 30 seconds, those spirits and creatures are destroyed. | 2 | 10 | Spawning Power | Factions | ||||
| Signet of Ghostly Might | Elite Signet. Target allied Summoned creature's attacks deal 5...29...35 more damage. After 10 seconds, that creature is destroyed. | 1 | 5 | Communing | Nightfall | ||||
| Spirit's Gift | Enchantment Spell. For 60 seconds, whenever you create a creature, all allies near that creature gain 5...41...50 Health and lose 1 Condition. | 10 | 1 | 45 | Spawning Power | Nightfall | |||
| Swap | Spell. You and target summoned creature Shadow Step to each other's location. | 5 | ¼ | 10 | Nightfall | ||||
| Unnatural Signet | Signet. Target foe takes 15...63...75 damage. If that foe was a summoned creature, this signet does double damage and recharges instantly. | 1 | 40 | Domination Magic | Factions |
[edit] See also
[edit] Notes
- The Ebon Vanguard Assassin, summoned by
Ebon Vanguard Assassin Support is not considered as a summoned creature.















