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Symbiosis
From Guild Wars Wiki
Nature Ritual. Create a level 1...8...10 spirit. For each enchantment on a non-spirit creature within range, that creature has +27...125...150 maximum Health. This spirit dies after 30...126...150 seconds.
- Concise description
Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Creatures in range have +27...125...150 maximum health for each enchantment on them. Does not affect spirits.
| Progression | |
|---|---|
|
+ Max health Spirit duration
|
0 1 27 30
1 2 35 38
2 2 43 46
3 3 52 54
4 3 60 62
5 4 68 70
6 5 76 78
7 5 84 86
8 6 93 94
9 6 101 102
10 7 109 110
11 8 117 118
12 8 125 126
13 9 134 134
14 9 142 142
15 10 150 150
16 11 158 158
17 11 166 166
18 12 175 174
19 12 183 182
20 13 191 190
|
[edit] Acquisition
[edit] Related skills
- See also: Health#Skills
[edit] Notes
- Works well with party members that stack enchantments (e.g. bonders) or with party-wide enchantments (e.g. Order of the Vampire).
- Enhances the power of enchantments that add health (e.g. Vital Boon or Vital Blessing), since they also trigger Symbiosis.
- Be ready for a sudden drop in maximum and current health whenever the spirit dies or the party leaves the area.
