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Symbiosis

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Nature Ritual. Create a level 1...8...10 spirit. For each enchantment on a non-spirit creature within range, that creature has +27...125...150 maximum Health. This spirit dies after 30...126...150 seconds.

Concise description

Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Creatures in range have +27...125...150 maximum health for each enchantment on them. Does not affect spirits.

Progression
+ Max health
Spirit duration
0
1
27
30
1
2
35
38
2
2
43
46
3
3
52
54
4
3
60
62
5
4
68
70
6
5
76
78
7
5
84
86
8
6
93
94
9
6
101
102
10
7
109
110
11
8
117
118
12
8
125
126
13
9
134
134
14
9
142
142
15
10
150
150
16
11
158
158
17
11
166
166
18
12
175
174
19
12
183
182
20
13
191
190

[edit] Acquisition

Skill quests

Skill trainers

[edit] Related skills

See also: Health#Skills

[edit] Notes

  • Works well with party members that stack enchantments (e.g. bonders) or with party-wide enchantments (e.g. Order of the Vampire).
  • Enhances the power of enchantments that add health (e.g. Vital Boon or Vital Blessing), since they also trigger Symbiosis.
  • Be ready for a sudden drop in maximum and current health whenever the spirit dies or the party leaves the area.
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