Take the Shortcut (Skip Tutorial)

From Guild Wars Wiki
(Redirected from Take the Shortcut)
Jump to navigationJump to search
Take the Shortcut (Skip Tutorial)
Section Primary Quests
Campaign Nightfall

(Elonian only)

Given by Kormir
in Island of Shehkah
(Istan)
Followed by Chahbek Village

Quiz the Recruits

Type Primary quest
Map(s)
Take the Shortcut (Skip Tutorial) map.jpg
(Click to enlarge)

Welcome to Elona! A simple quest to get started with for experienced players.

Quest information[edit]

Requirements[edit]

Objectives[edit]

Reward[edit]

Walkthrough[edit]

Escort Kormir, Koss and 3 Sunspear Recruits to First Spear Jahdugar just outside Chahbek Village. Along the way, 2 Corsairs will popup, however they are easily defeated.

Dialogue[edit]

Initial dialogue[edit]

Kormir
If we take this route to Chahbek Village, we can hope for no support from our watch post nearby. It is faster, but you must be sure of yourself and your abilities if we hope to have any chance of success.
Yes Accept: "I am confident in my abilities."
No Decline: "I must reconsider this."
Ask Ask: "We must hurry! Chahbek Village is in great danger!"

Intermediate dialogue[edit]

Koss: That's the spirit, [Character Name]! Recruits, ready your weapons and prepare for battle by pressing "I" to open your inventory. Then, double-click on the weapon the Spearmarshall has given you.
Koss: Here we go! It's a short jaunt through these shallows to Chahbek Village.
Kormir: [Character Name]! Take point! Koss and I will back you up.
Kormir: These corsairs must be a scouting party for the main force. Let's hope they haven't already overwhelmed the village defenses.... (bubble)
Koss: Corsair scum! (bubble)
First Spear Jahdugar

Thank the gods you've arrived! The corsair vanguard is overwhelming our defenses.

Yes Let me know when you are ready.
Let me know when you are ready!
Yes We are ready. (sent to Chahbek Village (cinematics)#Cinematic 1)
No We are not ready yet.

Reward dialogue[edit]

First Spear Jahdugar

Now that you're here we can drive those blasted corsairs out of the village!

Notes[edit]

  • Accepting the quest unlocks three skills for the character to use.

Resurrection Signet Resurrection Signet, and 2 profession skills as follows:

Warrior Healing Signet Healing Signet Power Attack Power Attack
Ranger Power Shot Power Shot Troll Unguent Troll Unguent
Monk Orison of Healing Orison of Healing Bane Signet Bane Signet
Necromancer Deathly Swarm Deathly Swarm Vampiric Gaze Vampiric Gaze
Mesmer Ether Feast Ether Feast Empathy Empathy
Elementalist Aura of Restoration Aura of Restoration Flare Flare
Paragon Leader's Comfort Leader's Comfort Spear of Lightning Spear of Lightning
Dervish Vital Boon Vital Boon Pious Assault Pious Assault
  • Re-entering the Island of Shehkah zone by any means after accepting this quest will cause you to move to the outpost even if you haven't completed any of the objectives.