Talk:Armor art

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The copyvio is just the discontinued section, but it needs to have a previous revision moved to /temp, and delete the page to get rid of the copyvio in the history section. Copyvio is fun!! Pepe talk 21:25, 2 March 2007 (EST)

It's not even accurate anyway. :S - BeXoR 01:59, 3 March 2007 (EST)
For anyone that attempts a rewrite of this article, the type of content it included doesn't fit under this article name. It should have been Armor. - BeXoR 02:03, 3 March 2007 (EST)
Fixed the copyvio issue. I've been busy this week, I'll try to go through and take care of the copyvio stuff this weekend. --Rainith 02:09, 3 March 2007 (EST)
I'll let people who have more invested in the Armor department decide if this needs to be moved to/merged with a different article.--Rainith 02:10, 3 March 2007 (EST)
I'm working on what pages should and shouldn't be around, but is't this article still copyvio? [1] - BeXoR 02:17, 3 March 2007 (EST)
Hmmm, I was going off of Pepe's statement above that the copyvio was just the discontinued section (one specific editor's addition to the article). I'll look closer. --Rainith 02:28, 3 March 2007 (EST)
Blarg! Yeah, you were correct, I didn't need to look very hard at all to see it. Tagged. --Rainith 02:30, 3 March 2007 (EST)

Merge[edit]

I suggest a merge to the article. This table is used to help people to navigate to the appropriate armor art page, and the main page doesn't link to here. The only problem with this is that the table is a bit large to be put into the armor page. Is there anyway to shrink this while not diminishing its readibility? Lightblade 19:40, 12 April 2007 (EDT)

I've reduced the size, it should be readable. -- Gordon Ecker 21:13, 12 April 2007 (EDT)

Deletion[edit]

I think this should be turned into a redirect instead of deleting it. I'm not a legal expert, but I believe that deleting one of the two sources of a merged article may be problematic under the GFDL. -- Gordon Ecker 17:00, 25 April 2007 (EDT)

Dwarven Armor[edit]

Does anyone know why there are no articles on Dwarven Armor here? Gladerunner 09:29, 20 February 2008 (UTC)

We call it Deldrimor armor, since it's tied to the Deldrimor title track. - anja talk 09:37, 20 February 2008 (UTC)

Other Views[edit]

Shouldn't we have what the armor looks like on another person's screen? for the buyers idea some of these (espeailly EoTN) look terrible on actual ingame and I know you'll be looking at it most the time but still, some people like looking good on other screens and I don't want ele Asuran cause the red pokes through Zachariah Zuan 14:52, 7 May 2009 (UTC)

If you check the gallery links (under each armor, Female and Male, or gallery link on the individual art pages) there should be other views for most, if not all, armor sets. There you can see it with other dyes also, which will show the red poking through and such, most of the time - anja talk 15:09, 7 May 2009 (UTC)
cool Zachariah Zuan 18:46, 7 May 2009 (UTC)
I think most of the armor art could use improvements, but of all of them, I think the Assassin's is the least dynamic. Almost every single piece contains some sort of fan blade sticking out of it. I personally don't care for these. I would like to piece some together from various bits but I can't be guaranteed the dyes will match. What's an assassin to do in order to look cool? Rivendahl 08:00, 11 October 2009 (UTC)

I'm too lazy[edit]

But I need someone with a master's in mafs to help me. What is the sum number of all potential armor combinations in the game, including armor, dye for each individual piece, including every possible dye in the game, also including historical dyes, hair style, hair color, and nudity options? Thus, a male ranger wearing all elite Druid's and any mask and one wearing the same combo with the mask hidden or simply not equipped are two different combinations. Similarly, if he dyed even one piece of armor a different color, that would also qualify as a different combination. I imagine the number would be astronomically high, but it would help me a ton if somebody would do this. Even an estimate (within the ten thousands range) would assist me. --Jette User Jette awesome.png 08:28, 23 July 2009 (UTC)

Over 9000. --Aldarik 00:33, 10 August 2009 (UTC)
(yes, I am aware that I am reserecting a dead post XP) Firs we need to consider that every armor piece has 4 different dye slots, and with 13 different dye slots available (including empty slots), already that means that every dyable armor piece has 26,364 different dye combinations (Accounting for the fact that there can be not be 4 of the same dye slot, including empty). So, let's take the dervish's armor, for example. Excluding Common Armors, with 12 head, 12 body, 11 hand, 12 leg, and 12 foot slots:
For the Dervish ALONE, for a single gender and without common armors, there are 2,905,187,615,810,475,018,247,471,104 different armor combinations. And the Dervish has the LEAST amount of Armor sets available. Thus, Aldarik's 'Over 9000' statement, although accurate, is a vast understatement. Derikvyreflame 01:25, 23 August 2011 (UTC)

Festival's hats[edit]

I m sorry i dont speak good english and i dont work wiki good,but the link festival hat going to gwen hats...this is a error?

thanks...

Not only is the link incorrect, but Festival hats are no longer counted as "armor", but as costumes. I think they should be removed from the list, or have a seperate section including ALL festival costumes.Sjeng talk 15:02, 29 December 2010 (UTC)