Talk:Clumsiness

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This skill only intterupts once and does dmg once unless skill is used again. ~C Cooldudecool

[edit] Nerfed 8/31/07

Since GW:EN came it this skill no longer knocks down enemy. ~C Cooldudecool

Never did.Dark Morphon 10:40, 28 October 2007 (UTC)
Dark Morphon is correct, Clumsiness has never knocked enemies down. If you're referring to the twitch animation when a foes is interrupted, the foe is still interrupted, but that twitch is not a knockdown. Go to Aiiane's Talk page (Aiiane - talk - contribs) 10:41, 28 October 2007 (UTC)

Does anyone know how many secs you had to wait before the nerf? I think it was 4 secs.--ShadowFog 19:57, 12 December 2007 (UTC)

Yes it had a four second recharge time, one second casting time, and still cost ten energy and only interrupted the next attack so it was hardly ever considered 'overpowered." The only class who could have abused it were elementalist due to their large power supply but even than you'll have to constantly reapply the hex on the target.Highway Man 06:17, 24 January 2008 (UTC)

[edit] Yet,another Nerf 2/06/08

Casting time increased from 1=>2 secs,recharge time increased from 4=>7=>10 and now it affects adjacent foes. So now it works much like a Throw Dirt, except that it will interrupt at that time and that time only...and then what? Wait ten seconds to do it again? Is this good,now? Do they want to kill this skill?--ShadowFog 23:19, 6 February 2008 (UTC)

Increased casting time sucks, and now it's back to it's original recharge. This skill is awful.
It is now PVE MESMER SKILL. Casting time is not an issue, 7 Fast Casting is usually enough for PvE (Images of Remorse e.g.). It is now something like a one-shot Spiteful Spirit. --Longasc 17:41, 8 February 2008 (UTC)
I.e., to put it bluntly: Major PvP nerf, but major PvE buff. --Longasc 17:41, 8 February 2008 (UTC)
Crap! Sorry, I just read the damage is only dealt to one target... stupid! :( It would need to deal damage to all adjacent targets to be worthwhile... :( --Longasc 17:44, 8 February 2008 (UTC)

(reset) given the power of EMPATHY, this skill is now really uber-nerfed. :( --Longasc 13:09, 9 February 2008 (UTC)

it's pretty good when u combini it with Lyssa's Aura and Wandering Eye in PvE

Clumsiness > Empathy imo. It's so funny to use in PvP with Wandering Eye and Signet of Clumsiness, owning almost every attacker especially sins. They just dont see it coming :P --Soulforged 23:50, 22 May 2009 (UTC)

[edit] Skill History

Is is not sad that in an attempt to BUFF mesmers this skill is now in an even worse state than the first version posted on this wiki? Less duration, longer casting time, same recharge. All the former buffs null and void and turned into utter nerfs. Sorry, Sineptitude is not that good to warrant such harsh measures... revert back to the previous state. --Longasc 14:54, 9 February 2008 (UTC)

The problem with your argument is that sineptitude IS that good. If the sin team makes no mistakes, they were near impossible to beat. Lord of all tyria 15:00, 9 February 2008 (UTC)
True, this skill deserved to be nerfed. Dark Morphon(contribs) 14:33, 15 February 2008 (UTC)
The Adjacent range buff though is what the PvE mes wanted though, now he or she can really put the hurt on msot things, since everything uses its auto attack. --Ckal Ktak 19:11, 24 March 2008 (UTC)