Talk:Crippling Anguish
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[edit] Why does so many Monsters use this?
I guess abaut 1/4 of all Mesmer Creatures in Guild Wars use this skill. Why? Additionally, snares aren't very good PvE... —Zerpha
The Improver 17:04, 11 November 2007 (UTC)
- Mantra of Persistence + this + no hex removal = oh fck annoying, nothing more :3 --Rayd 21:08, 27 November 2007 (UTC)
- 4 of them came in the sorrow's furnace/grenth's footprint update, at least one of the others must've been using Mantra of Celerity. --Cursed Angel
21:12, 27 November 2007 (UTC)
- Pegging this to anyone is annoying. If you are peg with this(PvP) the chances are that that particular Me is gonna run from you while you "rot" far away unlike monsters they want to be beaten with the same ugly stick 'cause they always come back for more.--ShadowFog 19:26, 9 September 2008 (UTC)
- 4 of them came in the sorrow's furnace/grenth's footprint update, at least one of the others must've been using Mantra of Celerity. --Cursed Angel
[edit] A build for AB
Currently theres an already build in Pvx but I recommend this one for max efficiency:
| Crippling Anguish | Imagined Burden | Conjure Nightmare | Accumulated Pain | Auspicious Incantation | Mending Touch | Restful Breeze | Illusion of Haste |
Like always, you can keep your Illusion at 16 since you have RB healing, Illusion of Haste to escape/run and Auspicious Incantation will give you enough energy to go around just remember, if you need to escape so badly, to cast Illusion of Haste first before casting Restful Breeze. Your foe should go down as soon as you cast Accumulated Pain.--ShadowFog 00:28, 9 September 2008 (UTC)









