Talk:Earth Shaker

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I used to like this skill. Raptaz 13:54, 6 December 2007 (UTC)

So...it doesnt have to hit in order to knockdown?--ShadowFog 13:23, 21 February 2008 (UTC)

I think so, trying it out on my koss so will report back shortly on that.William Wallace 09:29, 1 March 2008 (UTC)

Seems to function like a regular hammer attack but have not tried it out to see if it has to hit your main target to knock down nearby targets while blinded or under the affect of hexes that will cause you to miss.William Wallace 08:34, 3 March 2008 (UTC)

[edit] 8 adren?

I think ANet overdid this. 10 adren for Backbreaker, that's 17, 5 seconds of fighting. This is 14 secs. That isn't OK, only alternative is we switching to a spear, using and IAS and then using this. Note to Izzy: Fix adrenaline req's on hammer attacks. Use a calculator and see how much time of fighting you will need to do (multiply 1, 75 x adren cost). All that for an AoE knock-down? Nty. Stick to axes. Ninjas In The Sky 19:31, 11 April 2008 (UTC)

If you happen to have someone else on your team, think about having someone use Weapon of Fury, Mark of Fury, Anthem of Fury, Inspirational Speech. If you absolutely fight alone and nobody on the team can possibly spare a hand, as a warrior you have skills such as Berserker Stance, "To the Limit!", "For Great Justice!", "You Will Die!", etc to generate adrenaline. Since you don't need to carry a lot of adrenaline skills with the hammer, it's not a big problem finding room on your bar. Better yet, if you happen to have a teammate that actually works as a team instead of 8 individual characters, you could try using an adrenaline skill yourself along with an ally's spell. You'd be surprised how fast you can light up adrenaline with just a friend's anthem of fury every 10 seconds combined with your own skill such as Mokele Smash. - Elder Angelus 19:37, 1 May 2008 (UTC)
OR U UZE DEM ENRGING CHRGE ND UR LIEK PEW PEW KDKD ND DEYRE LIEK WOAH BRO DATS SIK KDS —̵ERFSHAКUUЯ 17:56, 4 May 2008 (UTC)
Your not grasping this Right Ninjas. Backbreaker is the only skill in the game that Can cause a knockdown Time or 4. Most unmodded KnockDowns last only 1 second. Say In GvG or in a group with Mobs, use Whirlind Attack(I can't remember if its pve or pvp) and you gain adrenalin quick for a large range of Knockdown.
All KDs, unless otherwise specified, including this, last 2 seconds unmodded. With a Stonefist Insignia, they last 3 seconds. Exceptions: Gust, Backbreaker. BTW, this is the only AoE unconditional knockdown. Bisurge 02:58, 5 August 2008 (UTC)
For Hammers. 71.127.159.233 05:03, 26 August 2008 (UTC)

[edit] Whirlwind VS. This

Some people were talking about which to use to get the extra damage from Aftershock. This is like comparing Hammer Bash with Counter Blow. It depends if you have a Warrior primary or secondary.

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