Talk:Emote
From Guild Wars Wiki
I kinda miss having a /curtsy (or /curtsey) emote for the females to used instead of /bow :)
Grouped the emotes into different categories (character emote, information and misc) as believe that is more useful than just a simple alphabetical list. Also, hesitated whether to include details (or better yet links) about commands which have "special" purposes, ie, like /kneel (which is used to trigger various things), comments? --Wolfie 18:21, 20 February 2007 (PST)
- I'd say linking to the page on resurrection shrines (under /kneel) is certainly worth doing, new players may not be aware of the benefits that can be obtained from kneeling at shrines... --BramStoker 20:07, 23 February 2007 (EST)
The last revision, by User:Drago brought copyvio text over from GWiki. To keep it from being accessible, we need to take the last revision, make it into a new page at /temp, and delete this whole page. QQ copyvio ftl Pepe talk 21:15, 2 March 2007 (EST)
- Yeah, me = noob. I really should have read up on the licensing before I did it. My fault really, but I did write up an emote summary. - Drago 22:50, 2 March 2007 (EST)
Anyone know if there is a command to reset/clear a title we never going to finish? --Bob 22:42, 14 March 2007 (EDT)
- This command will not work in towns.
- /health Shows the amount of health and energy
- This command actualy work in town --Bob 14:26, 21 March 2007 (EDT)
- That was talking about the previous one, /roll.
BLASTEDT 21:10, 22 March 2007 (EDT)
- That was talking about the previous one, /roll.
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[edit] International versions
Is there a reason to include them for an English GWW? -Smurf
20:36, 6 April 2007 (EDT)
- Probably not, but as I was cleaning up the article I noticed that there were a lot of foreign-language emotes listed as English emotes (aide, encourage, incline, ok, pardon, reverence), and I thought rather than just deleting them I should explain their origin. --Mike O'Brien 21:59, 6 April 2007 (EDT)
- As they work for you, no matter what language you use, I see no reason not to keep them myself. --Rainith 22:05, 6 April 2007 (EDT)
- Then should we also include the Chinese, Japaneses, and Korean versions? -Smurf
22:29, 6 April 2007 (EDT)
- Then should we also include the Chinese, Japaneses, and Korean versions? -Smurf
- I wouldn't worry about adding them for the simple reason that they can't be typed by your keyboard if your language is set English. 90% of these international ones can (more if you could enter alt+123 type ascii characters into the game, but IIRC you can't do that). --Rainith 00:00, 7 April 2007 (EDT)
[edit] Synchronizing
I think we should add a section to here about how you can synchronize emotes with other people by using an asterisk i.e. /dance * and it will wait a few seconds, then synchronize you with anyone else who typed that same emote within the past few second. I'm not too sure how it actually works or anything, just that it's nice for screenshots, so could anyobdy add this? Morrock 16:42, 15 April 2007 (EDT) Uh... never mind, musta missed that.
This does actually work you know. On the halloween events, when you get these tonics that turn you into a halloween ghost thingy, me and my friends always gather in kamadan and start synchro dancing as these ghosts =) --84.69.43.167 14:03, 24 November 2007 (UTC)
[edit] Strange Emote
can someone explain this? --Defx 19:19, 25 May 2007 (UTC)
- Maybe your chat-width is so small that it automatically wraps after a specific number of spaces. Example:
- User Name: ke ke Peaches is using Shoes on Heroes Ascent!poke | talk 21:05, 30 June 2007 (UTC)
- Nah there are spaces in it so that shouldnt happen. But thats still cool. --- Ressmonkey (talk) 02:29, 12 December 2007 (UTC)
- There is a unique symbol that seems to be a space but it isn't ... remember the stars and geometic symbols ? its one of these, and if you enter enough, the rest is at the next line. the only way to prove this, is the fast language-switch (right ctrl). Mystic Gohan talk
19:45, 1 February 2008 (UTC)
- There is a unique symbol that seems to be a space but it isn't ... remember the stars and geometic symbols ? its one of these, and if you enter enough, the rest is at the next line. the only way to prove this, is the fast language-switch (right ctrl). Mystic Gohan talk
- Nah there are spaces in it so that shouldnt happen. But thats still cool. --- Ressmonkey (talk) 02:29, 12 December 2007 (UTC)
[edit] /balla emote
you can use /balla emote to /dance its kinda funny my guild mate found that out. --76.29.129.133 01:45, 10 August 2007 (UTC)
- The reason you can use /balla is because it is italian for dance as you can find here: Localized commands and emotes#Emotes and any of the things that you find on that page will work ingame --
The Great Tomato 16:59, 10 August 2007 (UTC)
[edit] More Emotes?
I would love a few more emotes... I'm part of a roleplaying group and we use the current ones all the time. We could really use one for /cry. Also for /sleep, where the character lies down, or /fallover where you can trigger a knockdown.
Also, maybe it would be possible to have some emotes where characters interact with other characters? Like maybe one for /hug where you type in a different character's name afterwards (i.e. '/hug Albinorae') and your character will run over to hug the (not always appreciative!) other character.
~ Albinorae 15:11, 4 September 2007 (UTC)
- They'd be awesome. Long have I been desperate for a /cry or /sob emote for those times when ":(" just doesn't cut it. — Hyperion // talk 00:25, 25 September 2007 (UTC)
[edit] /away?
I would love to see this, /away, /offline, /busy, and maybe things like /handstand or /kick
I would definetly like to see the first three though84.66.59.33 16:25, 11 October 2007 (UTC)
- You can set "Away" "Offline" and "Do Not Disturb" in the friends window Player Status box. Then when another player messages you, they get the reply that: "<player> may not have heard you, as the player status is set to <current status>". An emote for those would not be effective for a whisper reply as a whisper can come from other zones, or other districts where that player can't see you. If there is a player anoying you in the same zone, you have /AFK which causes your player to sit, and /shoo which would be about the same a get away. LeFick 14:00, 13 October 2007 (UTC)
- I think he/she means an emote to change the status in the friends list, so you don't have to open it and click the menu to change status. - anja
14:30, 13 October 2007 (UTC)
- I think he/she means an emote to change the status in the friends list, so you don't have to open it and click the menu to change status. - anja
[edit] /petdance /minime
Here would be a couple of fun ones;
/petdance has you and your pet dance in sync
/minime has your pet wear armor that macthes yours--The preceding unsigned comment was added by User:Xavier Eledhwen .
- Now that a complicated one ~ Kurd
20:12, 6 November 2007 (UTC)
- That would be cool, but yeah too complicated and a-net probably doesnt really care about emotes very much, unless theyre spammed in towns. --- Ressmonkey (talk) 02:27, 12 December 2007 (UTC)
[edit] You Got Served!
(Please note, though, that no emote causes death or NPCs to attack, and any deaths induced by the Mad King do not count towards your death count/Survival title track).
Wait, doesn't using /dance in front of Abaddon kill you and your party (if they all do it)? And does the dance death from Abaddon count? --People of Antioch talk
00:18, 15 January 2008 (UTC)
- It does "kill" you and your party if every non-NPC does it on the bridge, but I'm not sure if a death is added to your death count. Calor (t) 19:48, 1 February 2008 (UTC)
- Want me to test it? Dark Morphon(contribs) 13:37, 15 February 2008 (UTC)
- Would be nice, Morphon. It may lead to the disapproval of false information or confirmation of validity. --People of Antioch talk
00:14, 17 February 2008 (UTC)
- That's why we do things like in politics. Quietly, without telling anyone. The rules of politics. Calor
00:18, 17 February 2008 (UTC)
- Tested it, doesn't count to deaths. Dark Morphon(contribs) 08:43, 17 February 2008 (UTC)
- That's why we do things like in politics. Quietly, without telling anyone. The rules of politics. Calor
- Would be nice, Morphon. It may lead to the disapproval of false information or confirmation of validity. --People of Antioch talk
- Want me to test it? Dark Morphon(contribs) 13:37, 15 February 2008 (UTC)
[edit] /ok
/ok does the same thing as /agree. Treesbyty 14:07, 24 April 2008 (UTC)
[edit] Alive but Dead
At first I have to mention that I'm running GuildWars on a high-end computer and with a very good internet connection while most of my friends have very slo ones. If the synchronization isn't perfect and the described situation is yours, the following may happen:
- Type /resign before you zone
- Hit Enter as soons as you hear sounds (you usually hear before you see)
- You and your heroes (if taken with you) will begin to die as the second and maybe third fastest player will
- The typical message shows up explaining that your group has failed
- The third or forth fastest player arrives - alive.
- The party leader will not be able to hit the "Return-to-outpost" button as it does not show up.
- The group is not considered to have failed.
- All active players may re-resign with no effect
- The players that are still alive may try to resurrect the dead ones resulting in the resurrected ones' instant death (maybe they are not even considered alive by the game)
I wonder if the still alive players can re-zone (it happened not that often) and if all former members are still in the group. Noctarch 02:38, 14 May 2008 (UTC)

