Talk:Fast Casting
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Reverted because the image is not a copyright violation. See Image talk:Fast casting chart.png. --Ellisthion/talk 09:16, 10 May 2007 (EDT)
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[edit] Signet table is wrong
I've been curious about the effect of FC on signets, so I went out and did some testing today with Signet of Illusions(0/2/5) and Images of Remorse (5/2/5). At 7 spec, the table claims an activation time of 81%, which would translate to a 1.62 s SoI cast. The "Skill Warmup" bar stops displaying when activation time goes below 1.5 s, and at 7 spec and above the bar is gone for Spells as well as signets. If we assume a linear 3% per level reduction per rank in FC, you would need 9 FC to get rid of the activation bar. Both the table and the ingame description are thus incorrect. I'm sure the Spells table is correct as that formula has been known for some time, but the signets one is definitely incorrect and needs attention by ArenaNet. ~Seef II <☎|→> 00:37, 29 August 2007 (UTC)
- Gordon changed my table based on GuildWiki research according to his edit. I myself had a linear effect for signets in my original addition to the progression table. I guess we'll have to do with what we have at the moment and have some results that can match the warm-up bar animation. I would suggest taking Signet of Humility, since that is the Signet with the longest activation time. Somewhere around the 15~16 attribute mark in FC should be the moment then where the warm-up of the signet is left out of the animation for a linear effect. --
(CoRrRan / talk) 11:03, 29 August 2007 (UTC)
- Signet of Return. Needs a dead party member tho' Backsword 11:47, 29 August 2007 (UTC)
- You can 105 a hero on a PvP character, sit him on the Burning thing in Isle of the Nameless, and use Sig of Return there. Not too bad but then you're recharge-limited. For obvious reasons, I wouldn't suggest Death Pact Signet to pick up your guinea pig quicker. ;D ~Seef II <☎|→> 08:07, 31 August 2007 (UTC)
- Can anyone name a free avi player which displays frame number and supports single-frame advance? I can make recordings with fraps, but Windows Media Player doesn't show any time increments below 1 second. -- Gordon Ecker 00:06, 30 August 2007 (UTC)
[edit] Still incorrect.
Scaling between signets and spells is identical as of today. Hmm... ~Seef II <ℹ|۞> 05:06, 5 April 2008 (UTC)
[edit] Few Skills
Why are there so few skills in the Fast Casting section? There is no use for it then. --The preceding unsigned comment was added by User:216.161.219.12 (talk).
- Because there aren't that many Fast Casting skills. The section shows a complete summary of every single Fast Casting skill. -- Gordon Ecker 00:07, 14 April 2008 (UTC)
[edit] Weak Attribute for Me
Imo this is reaaaally worthless for primary Mesmer's in most situations.. can someone prove that I'm wrong? (Don't come with things like FC nuker, with primary mesmer I mean a build based around mesmer skills...) Koen 15:36, 24 May 2008 (UTC)
- Pretty much every Interupting Mesmer build has high fast casting, except Migraine builds which dont need it as much. But also, alot of Mesmer skills have a high activiation time had you not spent points in fast casting.--Media Control 06:07, 14 July 2008 (UTC)
[edit] How Fast is Fast Casting?
This page says that the game's engine uses full precision when calculating the new casting time and then uses the time in milliseconds. If I had 15 Fast Casting (50% faster) and I used it on a spell that only needed 1/4 of a second, would it really be reduced to 1/8 of a second? Arachanox 18:22, 26 May 2008 (UTC)
- I Belive so but the average 0.4sec lag and aftercast would come into play 121.45.245.121 05:48, 8 Jly 2008 (UTC)puney

