Talk:Heal as One
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Auron B(not that one)....Woot! enough said.
Are we sure this doesn't just resurrect and heal up to radar range? The radar extends a bit beyond the range of the compass (or the compass 'edge' covers up a bit of the radar) ... I'm guessing that's probably the case, as that's the way pet resses act. --
Mafaraxas 04:23, 3 November 2007 (UTC)
- Ok, Izzy I hope you are reading this. Please stop favoring other attributes over some, *cough* stop letting beast mastery and smiting prayers suck *cough*. It's really unfair that this skill is even an elite. it is already conditional, and not a very strong heal. COMFORT ANIMAL, should have this effect. Heal as One should be more like this: For 10 seconds you and your pet have +3...6..9 health regeneration and +5..10..15 armor. Also resurrects your pet with half health if it is dead. All in favor? Say I!
--Media Control 01:00, 11 July 2008 (UTC)
- All the W/Rs in AB would splooge if they made it like that. --
Mafaraxas 22:55, 11 July 2008 (UTC)
- Lol, you're completely right, Downgrade the numbers I stated up there a bit, but that funcion would kick the current functions ass.--Media Control 04:32, 12 July 2008 (UTC)
- Heal As One: Elite Skill: Activation: 1 second. Recharge: 15 seconds. For 10 seconds you and your pet gain +5...10..15 armor and gain gain 2...5...7 health regeneration. Also resurrects your pet if it is dead. How about that? Has a 5 second downtime so its not completely overpowered, but not as sucky and worthless as the current Heal as One.--Media Control 04:37, 12 July 2008 (UTC)
- Heal As One: Elite Skills: Activation: 1 second. Recharge: 15 seconds. For 10 seconds you and your pet have +1...5...6 Health Regeneration and have +10...42...50 armor. This effect ends if your pet dies. Resurrects your pet at 75% health if your pet is dead. Less health regeneration for more armor is very fair, IMO, and more resurrection HP is also fair. Bisurge 01:25, 17 July 2008 (UTC)
- With an effect like that, you might as well rename the skill to Shielding Bond or something. I don't see a lot wrong with HaO. It provides you with a heal outside Wilderness Survival, lets you get rid of Comfort Animal at the same time and uses much less energy. The condition is next to non-existant; you will just overheal if you used it over 75% and only one needs to be under 75%, not both. The perceived weakness is simply because most non-healer builds prefer to use offensive elite skills and the fact the skill is healing two things at once. If anything had to be changed, drop the recharge to 4 seconds to make it semi-spammable. Feragore 10:44, 21 July 2008 (UTC)
- No thats more of my problem, I think that comfort animal should have HaO's effect, because the way it is now, Comfort animal clutters the skill bar, which isnt fair for people who like pet builds--Media Control 00:41, 22 July 2008 (UTC)
- YES. Let's buff a type of ranger that is difficult to shut down, that has no energy problems and two sources of damage! It's a great idea! Except...wait. Nothing is wrong with this. Stop complaining. I suppose you think having to cast Word of Healing makes it underpowered for an elite too, right? 71.127.159.233 03:58, 12 August 2008 (UTC)
- Well this should probally be moved to Comfort Animal cuz really thats the skill I have a problem with. I find that comfort animal clogs up the beast masters skill bar. And it's not very fair that a beast master HAS to use HaO for a decent heal and to save space.--
Media Control talk 21:27, 21 August 2008 (UTC)
- Comfort Animal sucks. Get over it. For the same energy cost, 1/4 more cast time and 2 seconds less recharge, it heals for 3/4 of Heal Other, and you can only heal your pet. Sure, it can revive your pet, but the fact that it rezes your pet @ 1/2 health means you have to spam this skill again to get it back to good health.Crimmastermind 03:44, 3 December 2008 (UTC)
- Heal As One: Elite Skills: Activation: 1 second. Recharge: 15 seconds. For 10 seconds you and your pet have +1...5...6 Health Regeneration and have +10...42...50 armor. This effect ends if your pet dies. Resurrects your pet at 75% health if your pet is dead. Less health regeneration for more armor is very fair, IMO, and more resurrection HP is also fair. Bisurge 01:25, 17 July 2008 (UTC)
- Heal As One: Elite Skill: Activation: 1 second. Recharge: 15 seconds. For 10 seconds you and your pet gain +5...10..15 armor and gain gain 2...5...7 health regeneration. Also resurrects your pet if it is dead. How about that? Has a 5 second downtime so its not completely overpowered, but not as sucky and worthless as the current Heal as One.--Media Control 04:37, 12 July 2008 (UTC)
- Lol, you're completely right, Downgrade the numbers I stated up there a bit, but that funcion would kick the current functions ass.--Media Control 04:32, 12 July 2008 (UTC)
- All the W/Rs in AB would splooge if they made it like that. --
Why is this skill's sound a flushing toilet? -- Xerxez 20:01, 15 May 2009 (UTC)
- Sounds like stones grinding together to me, or something similar to that. 24.233.254.51 23:27, 22 May 2009 (UTC)
[edit] August Update
So Comfort Animal allows you to bring your pet but the elite version of it doesn't. Doesn't make any since to me, any one care to comment. --70.105.47.140 00:32, 7 August 2009 (UTC)
- It's just an oversight. --
Mafaraxas 00:46, 7 August 2009 (UTC)
- Agreed. This needs to be fixed. Although it might involve making a PvE/PvP split of this skill --Combatter 01:33, 7 August 2009 (UTC)
- Yeah, they should update this skill too. --SkyHiRider 08:10, 7 August 2009 (UTC)
- Agreed. This needs to be fixed. Although it might involve making a PvE/PvP split of this skill --Combatter 01:33, 7 August 2009 (UTC)
yeah, lets make it so the skill NO ONE uses brings the pet so theres no change to a beast masters bar skill wise, if Heal as oen did it beast masters owuld be even better(still dont see why they nerfed them ages ago)--Lord Randy 23:50, 15 September 2009 (UTC)

