Talk:Junundu
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[edit] Bug
On a few occassions, I have had a henchmen (Cyn and only Cyn so far) exit the worm on the sulphur, yet still remain in formation with the group, and using the worm skills. Possibly a mere graphic glitch, as it has only happened on my fastest computer, but quite amusing when she roars. I will try to catch a screenshot. 24.235.169.119 02:31, 18 July 2007 (UTC)
- I've actually had REAL PEOPLE get kicked out of the wurm (for no apparent reason), and die. HOWEVER, they were able to be rezed with Junundu Wail for a few seconds (able to get back to safe land). 68.104.205.160 06:03, 22 July 2007 (UTC)
[edit] Species
Anything to lead us to the possibility (aside from the obviousness and common sense) that a Junundu is a wurm, not a Junundu? :P I'm talking about the species in the monsterbox. File:Esig2.jpg Eldin 02:16, 21 July 2007 (UTC)
- That would make sense wouldn't it? That the SPECIES is WURM, and that particular species is called Junundu. So all the wurms that encountered in the southern shiverpeaks, crystal desert, and the desolation are all wurms, but the name of that particular species is different!... Think I'll change it :p 68.104.205.160 06:03, 22 July 2007 (UTC)
- a junundu's species is wurm, but its species is junundu? i guess biological classification has come a long way since 2007. hint: genus, order, etc. if the wiki term species is the same as the biological term a junundu's species is junundu, unless you think junundus and frost wurms, for example, are capable of producing fertile offspring and you're willing to provide evidence.68.54.150.61 18:56, 8 July 2008 (UTC)
- At the time of the above posts, about a year ago, "type" in the {{NPC infobox}} was called "species," and some lonely NPCs still have species coded into their infoboxes. It's a technical issue on GWW, not biological, friend. --Chaiyo Kaldor talk contribs 19:02, 8 July 2008 (UTC)
- a junundu's species is wurm, but its species is junundu? i guess biological classification has come a long way since 2007. hint: genus, order, etc. if the wiki term species is the same as the biological term a junundu's species is junundu, unless you think junundus and frost wurms, for example, are capable of producing fertile offspring and you're willing to provide evidence.68.54.150.61 18:56, 8 July 2008 (UTC)
[edit] Heroes and Wurms
Normally...Heroes and Henchmen will exit the wurm when you do, however, if you disable 'Exit Junundu', then you can flag the heroes, exit, and do what you need to do (bait some mobs to the wurms :p ) 68.104.205.160 06:03, 22 July 2007 (UTC)
It seems like heroes and henchmen will NEVER use the Junundu Tunne skill, not matter how long you're traveling. Quiet annoying when you need to cover a large distance and they keep lagging behind. 86.52.205.91 12:55, 29 May 2008 (UTC)
[edit] Bug Fixed
Just a note that QA carefully tested today, and they verify that the previous bug, which allowed the use of regular skills while inside a Wurm, was fixed. It has been tested by two team members on test servers and the live server, and players are no longer able to equipe Raven, Ursan, or Volfen blessing skills in order to access regular skills inside the Wurm. -- Gaile
00:40, 24 April 2008 (UTC)
[edit] Consumables
I was Vanquishing The Sulfurous Wastes and the Necro boss' mob was really annoying me (after wiping and using Clovers ~20 times) so I decided to pop an Essence. Once I cleared the boss I hopped back into the Junundu but the Essence was removed (even once I left the Junundu). Should this be put as a note? Mystical Celestia 10:53, 2 September 2008 (UTC)
- I've noticed this problem also, and added a note to the page. jarush 13:36, 27 March 2009 (UTC)
[edit] Bug?
If you got a skill slot disabled for a hero(in my case was slot 8) and then they get in a Junundu, that skill still stays locked. took me a while to realize why my Koss wasn't leaving his Junundu untill I saw the exit skill was locked. 24.233.254.51 17:49, 19 April 2009 (UTC)
- It's not a bug since you disable 8th skill slot not the skill that is in it. Super Range Ranger 15:00, 22 April 2009 (UTC)
[edit] Trivia?
Any relation to the worms of dune? http://en.wikipedia.org/wiki/Sandworm_(Dune)MrPaladin 13:39, 28 April 2009 (UTC)
[edit] Disguise
Shouldn't we at least have a link to Desert Wurm (disguise)? >_< Also, Sulfurous Haze probably should refer Desert Wurm (disguise) instead of mentioning players hiding the Junundu... --NIN37 04:26, 5 June 2009 (UTC)
- Started editing, but lacking inspiration. :(
- Perhaps we should either "merge" both articles (because you get the disguise when you use the transport) or "sorting out what info belongs where". Again, out of ideas on how to deal with this right now. :\ --NIN37 04:40, 5 June 2009 (UTC)
[edit] Pet Junundu?
I was doing the Gate of Desolation mission on my ranger when I noticed that even though I had entered the junundu, my pet (a dire lion) was still alive. When I took a closer look at it, it looked like a normal player-sized junundu, had 3000 health, and did 55 damage in melee (same as a character fighting with any melee weapon in junundu form). Outside of the mission, whenever I try entering a Wurm Spoor it dies as normal.
This is something I've never seen before and I couldn't find it mentioned anywhere on the wiki. Here's a screenshot. --Adul 15:43, 14 June 2009 (UTC)
[edit] Alternate Bug
I've had an occurrence where someone that was with me did not have the Junundu unlocked, yet I was able to get into one before they loaded. I left after they got there to meet up with them at the entrance, and it wouldn't let me back in. This gives the potential for someone to skip a large portion of Nightfall, although it's been quite a while (About a year and some change) since I've done this and it might not be possible anymore. PowerGamer 21:58, 21 June 2009 (UTC)

