Talk:Lockpick

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[edit] Drop research

Observed drops for Lockpick

Mode Drop Signature
H Relentless Corpse in Jokanur Diggings -- ab.er.rant sig 22:01, 24 April 2007 (EDT)
H Roaring Ether in The Mirror of Lyss --Bane of Worlds (talkcontribs) 22:33, 26 April 2007 (EDT)
H Bladed Termite in Zehlon Reach Indecision 09:05, 7 May 2007 (EDT)
H Torment Claw in Domain of Secrets  CoRrRan (CoRrRan / talk) 09:08, 7 May 2007 (EDT)
H Veldt Nephila in Marga Coast Heach 09:17, 8 May 2007 (EDT)
H Charr Ash Walker in Fort Ranik --Bane of Worlds (talkcontribs) 23:15, 9 May 2007 (EDT)
H Grawl Crone in Witman's Folly Heach 08:38, 14 May 2007 (EDT)
H Awakened Dune Carver in The Sulfurous Wastes Nitneuq78 11:44, 14 June 2007 (UTC)
H Kappa (level 1) in Sunqua Vale -- ab.er.rant sig 02:07, 9 July 2007 (UTC)
N Charr Hexreaper in Grothmar Wardowns Suvian 16:33, 2 March 2008 (UTC)

[edit] Bonus for normal mode

Can anybody note how much bonus for normal mode chests there is? Should be easily readable. Have to work another day before I may enter hard mode... you lucky ones that have the time to play now! - MSorglos 01:52, 20 April 2007 (EDT)

Vabbi Chest I got a chance of 43% with level 20, treasure hunter 1 -> should be inherit bonus of 30% (30+ 20/2 + 1*3)
Kourna Chest with 48% -> inherit bonus of 35% (normal mode both) - MSorglos 12:55, 20 April 2007 (EDT)
margonite chest: 50% chance with rank 5 chest title and no luck-title bonus

[edit] Price

People who controles a city in Factions can buy these for 1.2k from their private merchant -.- TomokoImage:Tomoko's Cookie.jpg (talk)

Yeh that's where I get mine :) -AuronImage:Elit Druin.jpg 16:37, 4 May 2007 (EDT)


[edit] Eye of the North

As all Locked Chests in EotN require Lockpicks I've amended the page accordingly. --Evil Geek 21:09, 25 September 2007 (UTC)

[edit] Lockpick from a Dungeon Chest?????

moved from User talk:Gaile Gray

Hey, sorry im new to adding topics to wiki, but after reading about receiving a lockpick from from frostmaws burrow i was so upset i just had to post something. Frostmaw's burrow is by no means an easy dungeon (like the snowman lair for example). In my opinion the diamond made the dungeon worth the effort, lockpicks do not. It seems of late that locked chests have been dropping more and more purples rather than golds, which is already making it not worth buying lockpicks since most golds we get arent even worth 400gold. And while im on the topic of lockpicks.... why is it that all the chests in EN are locked chests, but lockpicks are never dropped in EN normal mode. Keys are dropped for the chests they open in every other area, but I have never seen a lockpick drop in EN. As far as Frostmaw's burrow is concerned please please please change the reward to something other than a lockpick, and as far as lockpicks go in general, please either make them start dropping in normal mode EN (just like appropriate keys drop in every other area of the other campaigns) or make them less expensive. Well thats it for my soapbox, thanks for listening. =)

I've had lockpicks drop for me in GWEN, both in dungeons and zones--this was prior to Hard Mode going live. As I haven't been been back in a couple of weeks, I reckon I'll be one of those who'll be unable to turn on HM right away since I believe I finished GWEN prior to September 25th so I can't say for certain if lockpick drop rates have changed.
However, I almost never bought lockpicks when I started playing through GWEN, and I've opened my fair share of chests so I'm reasonably sure they did drop for me since. I do think that the dungeon chest rewards need some tweaking; I remember chests where the only interesting loot was a precious stone plus one other item. That I don't remember what the other items were is testament to my disappointment at the reward. Svartalve Image:User_Svartalve.png 22:58, 12 October 2007 (UTC)
This has already been explained on the main site. Diamonds have had their value decreased due to the chest drops, and lockpicks are not subject to such fluctuating prices. Furthermore, if you want golds from Locked Chests, opening them in HM only. In addition, you mentioned that lockpicks are not worth buying since most golds are not worth 400g.... well... now you don't have to buy them! Instead of making lockpicks less expensive, try suggesting that GWEN Normal Mode not have Locked Chests, and instead have some other type of chest worthy of the high purple drop rate. -- Counciler 23:37, 12 October 2007 (UTC)
I think that the reason Locked Chests are in EoTN Normal mode is so that players don't have to juggle carrying 4 different keys around. I personally like being able to use lockpicks, since my retain % seems even better than the 50% it's given as. Yukiko Image:User_Yukiko_Sig.png 00:29, 13 October 2007 (UTC)
Yep, you hit the nail right on the head. It's been mentioned in one of the previous talk topics why the locked chests in GWEN collectively didn't have the same quality rewards as locked chests in hard mode--that is the developers weighed the convenience of just one kind of key for the entirety of GWEN normal versus the usual one key type per region. Svartalve Image:User_Svartalve.png 02:18, 13 October 2007 (UTC)
Only problem that I have with lockpicks for eotn chests is that lockpicks don't drop in normal mode (except for this dungeon and 1 quest). With keys there is at least the chance of a free chest. Sadie2k 02:38, 13 October 2007 (UTC)
But they *do* drop in Normal mode GWEN (or at least did). I've played a lot of GWEN since release but tapered off at least a few weeks before GWEN hard mode went live, and during the time I've played I had lockpicks drop--not as often as I would like of course but then I could say the same of keys everywhere. For more info here's the Talk page I was referring to earlier Locked Chest in GW:EN (later on in the back in forth is Erasculio corroborating that lockpicks dropped in normal mode. I will concede that perhaps with the introduction of GWEN Hard mode that lockpick drops have been limited to Hard mode as it has been for the other campaigns. If that's the case I think lockpicks should resume dropping from Normal mode GWEN in addition to Hard mode, since unlike the other campaigns, which have specific Normal mode keys for normal mode chests, GWEN only has locked chests for both modes. Svartalve Image:User_Svartalve.png 03:44, 13 October 2007 (UTC)
In that case i retract my objection. I must just be chronically unlucky :( Sadie2k 03:46, 13 October 2007 (UTC)
Right now it does seem so; if it's any consolation now that I've tried out Hard mode I haven't had any lockpicks drop yet either =). However if Gaile could confirm whether lockpick drops have been stealth changed with the latest update then we'll know for sure if Lady Luck just won't give us the time of day or if the apparent uber-scarcity is intended. Svartalve Image:User_Svartalve.png 03:51, 13 October 2007 (UTC)
Unlucky is more likely, since I have gotten at least 1 lockpick dropped in EN HM. Yukiko Image:User_Yukiko_Sig.png 10:43, 13 October 2007 (UTC)

(Reset indent) First, yes, the reason for moving to lockpicks in GW:EN is to avoid your having to tote multiples types of keys in what is a smaller, but denser, map. We're sensitive to your inventory space. :)

Secondly, you guys know we try really hard to not to "stealth updates," and I don't see us sneakily reducing a drop, I really don't. There have been times in the past -- just a few, mind you -- when someone has thought we've "nerfed" a drop, but in fact there was a bug that had caused it to stop dropping. Thankfully, that does not appear to be the case here, as Yukiko confirms that lockpick drops continue. I would like to track this and if, after 3 or 4 days, we have a large number of people saying "I've played for many hours, no lockpicks" I will talk to John, our items guy, and James, lead designer, and ask if there's the possibility of a bug. At this point, I really believe there is no bug but that this is just a matter of, as always, luck. -- Gaile 16:22, 13 October 2007 (UTC)

Hello Gaile, thanks for the clarification. Now that you've mentioned bugged drops I recall the Destroyer core situation just soon after GWEN launch. It's good to know that there is no known lockpick drop bug right now. I just didn't want to categorically state that lockpicks *do* drop in GWEN especially after finding that only one other commenter confirmed that they had gotten one (and last September at that). It would've been quite embarrassing to have adamantly claimed one thing that would later be refuted. Thanks Yukiko for the second, more current confirmation as well. Svartalve Image:User_Svartalve.png 16:34, 13 October 2007 (UTC)
Interesting discussion...now that I think about it, I've never seen a lockpick drop in normal mode for EOTN. Either I'm just really, really unlucky or maybe the drop rate needs to be raised a little. Image:User-LikaiKailla-sig.jpgLikai 23:27, 13 October 2007 (UTC)
I can say that i have played NM GWEN for hours and not once had a lock pick drop. I asked in my guild about the drop rate of lockpics in NM gwen, and everyone said "Lockpicks dont drop in NM, they'll drop in gwen when HM comes out". I asked each of my guildies if any of them had ever had a lock pick drop in GWEN NM. The answer was "No". Thus either lockpicks dont drop in NM gwen or my guildies and i have been incredibly unlucky. Thats over 30 people and none of them have had a lockpick drop in NM gwen and many of them have completed the game. I myself have been farming norn points in NM and i have cleared the fells outside olafstead repeatedly and not once had a lockpick drop, but then to be honest after killing nearly 4000 enemies, ive only had 3 gold drops,so i may be just very very unlucky -- Salome 13:54, 15 October 2007 (UTC)
During the recent EotN reputation weekend, my wife and I ran a few dungeons and cleared a few explorable areas in NM and each got 3 or 4 lockpicks dropped for us. None for dungeon chests either.158.147.93.84 15:11, 3 March 2008 (UTC)

I have noticed the more you farm one area, the lower the drops tend to be. So when you are working on titles, make sure you mix the zones up a bit. I have also noticed when doing missions with particular other guildies, one persons drop rate seems higher than the others, depending on the combination. It could just be me, but a friend and I have an ongoing joke, when we do a mission together, he is my lucky charm, as I always get gold drops, without fail. I can also verify that lockpicks drop in hard mode, as I got 3 of them vanquishing last night Med Luvin 14:34, 15 October 2007 (UTC)

[edit] Kit vs Key?

Is this actually a kit? or a reuseable key? LeFick 16:59, 22 October 2007 (UTC)

Re useable key until it breaks Tomoko 16:57, 24 October 2007 (UTC)

Could someone clarify why this is listed as a Kit?   Image:User_Riven_sigicon.png    22:31, 24 October 2007 (UTC)

Because the infobox automatically classes it as "type" kit when the "uses" field is filled in. I believe you can over ride the action by entering your own "type" --LemmingImage:User Lemming64 sigicon.png 22:34, 24 October 2007 (UTC)

[edit] Lockpicking for titles

As you progress towards titles, of course you break fewer and fewer lockpicks, but you need many more points. The following is a chart of the statistical number of lockpicks one would run through if starting at 0 high-end chests opened for Treasure Hunter and 0 tickets won for Lucky opening one specific level of chest exclusively. Multiply by your typical lockpick cost (1500g or 1250g) to find the total cost.

Statistical Lockpicks broken for Titles
Chest Key Cost
Lucky 50 80 200 300 450 600 750 1250
1 108 113 134 164 372 258 314 583
2 207 216 256 315 712 456 551 1008
3 476 498 594 732 1651 946 1142 2031
4 885 927 1109 1371 3090 1612 1947 3438
5 1624 1705 2050 2546 5741 2706 3278 5786
6 3624 3813 4622 5777 13075 5296 6492 11563
Treasure Hunter
1 - - - - - 60 65 80
2 - - - - - 146 158 196
3 - - - - - 306 335 418
4 - - - - - 618 681 871
5 - - - - - 1179 1311 1707
6 - - - - - 2126 2390 3193
7 - - - - - 3760 4285 5897

Looking at other variations of reaching these titles, it is actually cheapest to use keys on 600g chests for the first two ranks of Treasure Hunting, then continue using 1250g lockpicks on 600g chests until Treasure Hunter is maxed (Lucky should be at rank 5). After which, use picks on 50g chests to finish off the Lucky title. This should cost just under 5 million gold, although the actual cost will vary with luck. --Thervold 23:44, 1 November 2007 (UTC)

I dont think their will be variation at all on total price for both title between two players as far as the both use the same stratergy , Keys of 600g until TH2 , max treasure hunter on 600g with lockpicks , max lucky with 50g chests. The reason why was that I from TH3 to TH4 I keep record of the retained and broken lockpicks as well as the number of lockpicks used.After hitting TH4 I did some math and the retained lockpicks where extremely close to the % I had for retaining them at that point , so , ultimately ,at the end of maxing both titles the % of retained lockpicks , and therefore total cost , will be what is expect with pretty much no variation.

[edit] Lockpicks Bugged?

Is it just me or does anybody else think Lockpicks are bugged somehow? I mean for me it seems that for about 2 Weeks now the Lockpicks are bugged as _all_ my lockpicks broke after one use - and thats alot. I've used about 100 Lockpicks for opening Hardmode Chests and before I had a Chance of 15% and I retained the lockpicks according to the percentage (Statistically every 7th Lockpick doesnt break at 15% Retain Rate) But since two weeks or so every single Lockpick broke even though I now have a retain rate of 20%. I've used more then 100 Lockpicks and every single one broke but statistically every 5th shouldnt do. Thats what made me think its like a normal key which can only be used once. I also tried it in Normal Mode with a very cheap Chest (Istani Chest) and it broke with a chance of 74% of beeing retained even though on the second Istani Chest it has been retained. So that broken Normal mode one might just been bad luck and they work in normal mode but in Hardmode its extremely unlikely that more then 100 Lockpicks break without a single one beeing retained. Would be great to know if anyone else has noticed this too. SilentStorm 02:59, 13 February 2008 (UTC)

Oddly enough I'm experiencing the exact opposite, not that I'm complaining. But since the last day of the festival, I have yet to break a lockpick in Hardmode. I've had the same 7 lockpicks now through 4 vanquishes now.--75.60.221.251 04:27, 13 February 2008 (UTC)
What's your Retain Rate for Lockpicks in Hardmode then? SilentStorm 13:25, 13 February 2008 (UTC)

[edit] lockpicks

moved from User Talk:Gaile Gray

Has something changed since this last update came down the pipe? I pay extremely close attention to my retention rates over time (currently 0.65 on titles and base where i run). Since the update of the last 21 picks I have run in normal mode with an 0.65 rate of RETENTION 13/21 have broken. I have run thousands in this spot and that is unprecedented in the time I've been documenting this. I would chock it up to a string of bad luck but this is post-update only. Maybe others have noticed this as well? 67.191.245.177 20:18, 29 February 2008 (UTC)

ever hear of variance? look on any gambling forum and you will hear people complain about nothing else... 21 uses certainly can not constitute a fair test of probability. --LemmingImage:User Lemming64 sigicon.png 20:20, 29 February 2008 (UTC)
I figured I'd get a wise ass response to my honest question. I've seen spurts where I'll break 2-3 in a row but not 5-6 not with a 65% retention rate. I'll run a full bill and post what I get though I'm sure nothing short of n= infinity would satisfy. 67.191.245.177 20:23, 29 February 2008 (UTC)
To be fair, Lemming's answer was perfectly sensible. If you've ever done any intensive studying of the mathematics behind chance and know how the mechanics of odds work, then you'll also know that these things usually really only apply to big numbers. I understand that it's no fun losing a bunch of lockpicks in a row, but even if you ran again with a hundred picks, you'll probably get a similar string of bad luck again along the way. The longer you keep doing it, though, the more it will even out, and the more accurate it should get. I don't mean to discredit the possibility of a bug here- it's always possible. It's just not very likely. -- Elv 20:57, 29 February 2008 (UTC)
To be fair, with a sample of 21 you'd expect a +/-22% margin of error from my quick and dirty calculation. --Valshia 21:04, 29 February 2008 (UTC)
My own retention rate is really low. Even in NM it's below 50%, although I'm not sure exactly how much it is right now. (Treasure Title progress, and all.) I'm usually so unlucky that all my lockpicks will break in a row, regardless of the area. Heck, they'd probably spontaneously corrode if I entered Old Ascalon. Even so, I've had strings of 10 losses, and strings of 5 or 6 retentions. The odds of this happening are very slim, but it's not impossible. It's why I'm more inclined to consider 67.191's losses a bit of bad luck than anything else. I was never a fan of calculating odds, because ultimately even a very accurate calculation is not 100% solid. It's a good indication, but there is a certain degree of error. -- Elv 21:17, 29 February 2008 (UTC)
I too have been noticing an odd streak of broken lockpicks in GWEN. I've been attributing it to luck, but I've gone 5-6 broken in a row with an above 50% retention rate. Since it's Rep point weekend, I'll be there more, so I'll keep an eye on it. If it is just bad luck, I've been cursed over a week now.Shen 23:30, 29 February 2008 (UTC)
67.191 mentioned it specifically as happening after today's update- is it the same for you, or has it been going on longer? I mean, if it has only started for you today, then a bug would be more probable. -- Elv 23:44, 29 February 2008 (UTC)
The chance of breaking 6 lockpicks in a row with 50% retention is about 1.5%. This is bound to happen to someone. In fact, if you use enough chests it'll probably happen to you a few times. And you can just be unlucky enough to hit that 1.5%. While it's worth investigating the extremely abnormal events (anyone remember how bad Price of Failure used to be?) bad luck - even extremely bad luck - does happen. -- Sirius (talk) 01:19, 1 March 2008 (UTC)

[edit] 40% chance in normal mode (GW:EN)

In GW:EN normal mode I'm getting 40% chance to retain the lockpick. Nothing in the article explains this.. perhaps it needs updating? --Combatter 18:25, 23 April 2008 (UTC)

[edit] Dungeons have higher break rate?

Is it me, and people in my alliance, but we seem to have next to no chance of retention in hard mode dungeons? (compared with anywhere else) josəph 23:16, 28 April 2008 (UTC)

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