Talk:Morale Boost
From Guild Wars Wiki
Question: What exactly does morale affect in terms of stacked modifiers? As in your class armor bonus energy (+5 for Rangers, +10 for casters), insignias (Radiant or Survivor), runes (Attunement, Vigor, Vitae), and weapon bonuses (+30hp, +45hp while enchanted, +15 energy, etc)? Runes and weapon bonuses seem to remain unaffected, as evident by the ability to have 1hp or gaining the full health of a "+hp while enchanted" weapon mod. -- Hercanic 13:38, 18 December 2007 (UTC)
- Energy Storage is the only modifier that isn't ignored. --24.179.151.252 16:08, 18 December 2007 (UTC)
- Why would it change armor? Dark Morphon(contribs) 14:25, 15 February 2008 (UTC)
- Timestamps are your friend. -Auron 14:26, 15 February 2008 (UTC)
[edit] GvG
The morale boost you gain in GvG from holding a flag stand, it says that the Guild Lord gain +300 hp. Is this for every time the morale boost is triggered, or just once? (Kendil 19:50, 24 February 2009 (UTC))

