Talk:Pain Inverter

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Sounds Like[edit]

Sounds a lot like Reversal of Damage to me.

Great discription too. Sounds exciting =P --72.74.237.104 01:27, 21 August 2007 (UTC)

The icon makes me laugh, for some reason. I connect it to "Destroy All Humans" for some reason. --J. Dublin

lol I love the evil little asura--Yakky 16:31, 23 August 2007 (UTC)

It could't be like Reversal Of Damage, being a hex spell. Not saying there is no way it could be similar.

its like Empathy 30 August 2007 (UTC)

Its like a mix of Empathy and Holy Wrath *g* 87.123.56.66 21:04, 1 September 2007 (UTC) Drrt

No this is a mix of "direct damage dealers die now" and pwn. Seriously, this skill versus any thing with AoE damage is so brutal it hurts. This plus Spoil Victor crushed Cyndr (or however you spell it) and the Great Destroyer in one cycle. This will nearly always be on my bar, especially if bosses are involved. --Ravious 22:45, 4 September 2007 (UTC)

Holy Sugar Honey Ice Tea! This does WHAT to Bosses!? I just wanted to try the skill out, so I equip it and go out killing some Djinns. By a complete accident, I had an MM with me. So, here comes that Djinn SF Boss dude, so I call a different Djinn and hex the boss with the Inverter... as soon as I finished my spell, he finished his SFlames and... instagib doesn't quite cover it.--The Boz 21:34, 7 September 2007 (UTC)

yes, this skill kicks ass against these stupid AoE damage skills (of the foes^^) —ZerphatalkThe Improver 13:29, 15 October 2007 (UTC)

Whoo! This is the best skill ever. I take it wherever I go in any situation, if you can get a foe to deal atleast 60 damage you're set, this skill rox. Varying from AoE Elementalist, Barrage Rangers, Ignite arrows rangers, and just plane whack-em warriors. Either way it's a nice, unconditional 80 damage that pones. I like the way it's a PvE only skill because it kinda balances out from when people complain that the skills get nerfed because of pvp and are imbalancing the PvE this balances it. Thank you A-net for this godly skill.Rella 02:21, 8 January 2008 (UTC)

Iron Maiden ftw--209.55.81.1 10:22, 14 March 2008 (UTC)
This skill is very powerful if you dump it on just any enemy...and plain broken if you use 3 of your braincells to find something that attacks more than once or hits more than one enemy. It should be nerfed to 80 damage max per second, not per hit...145.94.74.23 10:38, 17 April 2009 (UTC)

Bug[edit]

I think this skill have some kind of bug. If i kill an enemy with this skill the skill (or attack) used by enemy which caused the dmg does not have any effect. Easiest way to find this out it PBAoE skills. At least i have found out that ele neither dervish skills does not trigger the effect (maily dmg) if that skill kills the enemy because it had pain inverter on him. I've also found out that giant stomp does not cause knockdown neither dmg if it kills the enemy. I'm not sure if this also counts on attacks. Limu Tolkki (Limu Tolkki - talk) 17:49, 5 February 2008 (UTC)

Not sure, but while I was in slaver's exile and battling the touch ghost's, I couldn't tell if their touch skills were triggering the damage 68.104.205.160 07:27, 27 February 2008 (UTC)
Pretty sure it doesn't if I remember, because it's stealing life--Rella 23:13, 1 March 2008 (UTC)

ROAR! Post your amazing pictures of inverting multiple pain in an instance![edit]

Well, here's my first, owning a hydra in that one desert area next to augury rock with a lot of hydra's.

User Rella J95a2o.jpg

--Rella 03:40, 25 February 2008 (UTC)

2 words, Giant Stomp. -FireFox User FireFox av.png 03:46, 25 February 2008 (UTC)
Haha, yeah I've done that. Giant stomp is nice, because it hits all enemies too. So you get the bonus dmg of minions and party members + other enemies surrounding. I have yet to take a screen shot of it, though.--Rella 22:52, 1 March 2008 (UTC)
Here's another one I did whilst I was in Sacnoth Valley, very interesting, I'm pretty posotive it tops Giant Stomp. --Rella 02:57, 2 March 2008 (UTC)

Is posting like this illegal? Is this too much like a forum? Someone tell me and I'll stop.--Rella 02:58, 2 March 2008 (UTC)


Will this skill work even if you're shadowformed? As in, does the damage on the hexed foe have to be dealt?

Yes. If you had ward against elements and the damaged was reduced, the pain inverted damage would be reduced too.--Ʀєʟʟɑ 19:03, 10 May 2008 (UTC)

Hmm,User:Rella, you stole my picture of my main for this thing so yahh I would like if you could get rid of it.that would be great.Thanks--Polish King2 21:55, 4 September 2008 (UTC)

Technically its not your picture, its owned by Arena-Net and therefore anyone can use it on the wiki. As for the topic I think as Rella asked this would be better on a forum, its not particularly relevant discussion for a wiki.- TheRave User TheRave sig.png (talk) 09:09, 8 October 2008 (UTC)

I didn't get a pic of it, but i used this skill with and mm against an elementalist and got 3 lines of -80's it was insane!

Yep, this skill is irreplaceable when fighting AoE mobs and giants. such a pleasure to watch :D mink44 21:36, 20 August 2012 (UTC)

Passive Skills[edit]

Does not work against damages dealt by retaliation skills, like Whirling Defense or by passive skills like Empathy and Backfire. It works with Spiteful Spirit, which is as passive as Empathy and Backfire. Should be tested if this has been changed. -Khan Reaper Kerensky 15:09, 7 April 2008 (UTC)

hasn't been changed, it works vs. SS--Ʀєʟʟɑ 18:30, 12 April 2008 (UTC)
It's all about the skill description, you'll see SS says: "Spiteful Spirit deals XX...XX Shadow Damage", but the others say: "Whenever...target foe takes XX...XX damage." Somewhat like how touch skills don't work with Pain Inverter.
Pain inverter works against retribution, it's really funny when your whole team is attacking the afflicted monk, so the damage reflected is inverter to 80, that afflicted monk is dead.--Ʀєʟʟɑ 19:07, 10 May 2008 (UTC)
I'm pretty sure it works against Whirling Defense too. Go out in hardmode somewhere in Kourna, pick a Bowman, pop them with PI when they active WD. You'll see rows of -15s. Works with retribution as well. 68.185.195.210 22:24, 12 July 2008 (UTC)
I think it should be re-worded, I don't feel too comfortable with editing pages on Wiki yet! I think what was meant to be said was "The damages dealt by retaliation skills, like Whirling Defence or by passive skills like Empathy and Backfire are not multiplied by this skill, but the caster still takes damage." Or somewhat similar =) I have tested P.I on Icy Stalagmites which are infamous for their Whirling Defence, sure enough, they kept receiving 11 damage. Whisperer 17:29, 28 July 2008 (UTC)

Cap set to 16 on the number of simultaneous pain inversions[edit]

I don't know how to post a screenshot, but according to my tests, there is a cap on the maximum number of simultaneous damage that can be inverted. I got a Giant Stomp affecting everybody in the group of 8, plus 10 minions that were between the Giant and the party members, and the screen only shows 16 times 34dmg...58.5.245.251 04:48, 5 August 2008 (UTC)Aliabastre

16 times 34 is 544 , if the giant had only lets say 530 hp, damage nr 17 and 18 would be negated because technically the creature is aleady dead after 16 hits. Fenrir dragonbone 14:12, 11 August 2008 (UTC)
Xiao sure does love 600-frenzy'ing with pain inverter, yes she does. (;

Stacks?[edit]

I would have to run some tests but this hex seems to stack if more than one person casts it on a foe, me and a friend both casted it on an ele earth boss and we both saw the bunch of "80s" as he died in less than a couple seconds, im taking my friends word as to the fact that he says he saw the dmg aswell, i thought hexes were suppsot to replace the older one but there is some exceptions such as assassins promise, the hex doesn't really stack but both persons would gain the benefite in the event of the foes death, can anyone else confirm? Waldir 03:39, 10 February 2009 (UTC)

It doesn't "stack" when more than one person casts it on a target, just as if you both cast Shame on the same foe...only one copy of the skill will be active at a time, just as if 2 people cast Shame on the same target, only one skill would be effected by the hex, not 2. What you see is AoE skills and spells effecting the hex, or spells/skill that hit multiple party members...for example, if you use Pain Inverter on a boss using Giant Stomp, the enemy will take 80 damage for each person on your party who takes damage from Giant Stomp. Or say the boss has Searing Flames, the boss will take 80 damage for each person in your party that Searing Flames hits. Does that make sense?--*Yasmin Parvaneh* User yasmin parvaneh sig.png 23:41, 14 April 2009 (UTC)
The only hexes that have stacking effects are hexes that affect the caster. Effects on their target don't stack. For example, multiple people can cast Life Siphon on the same foe. The foe will only suffer -3 regen, while each of the casters get their own +3 regen.
In the case of Pain Inverter, the boss probably hit both of you, which is why both of you saw the 80s (was it a shockwave or earthquake boss?) ~Shard User Shard Sig Icon.png 23:46, 14 April 2009 (UTC)
SandStorm Boss :) Waldir

LB title[edit]

LB seems to affect this. The torment creatures hit nice 100's on themselves, and I'm r5 LB at this time. Hurray! Harrier 10:40, 1 May 2009 (UTC)

instakill shiro bothe campaigns Hubbard User Hubbard sig icon.png The Dervish 18:29, 30 July 2009 (UTC)

Empathy[edit]

The main page says this skill does not work on empathy, however when fighting in the UW, it did seem to affect a monster who has cast empathy on me.

Could anyone confirm this?

Works on empathy

Note discussion[edit]

"The 80 Damage cap can be increased with Intensity, Lightbringer and "By Ural's Hammer!"."

I feel this is misleading, since these damage effects do not raise the damage cap, they simply multiply the damage caused my the skill after it has been capped at 80. I had changed it, but this was reverted because I was being a bit verbose. Anyone got a more clear way to phrase this? --Ckal Ktak 19:03, 24 August 2009 (UTC)

"The damage delt by this skill can be increased by using Intensity, Lightbringer or "By Ural's Hammer!"." Belar 19:04, 24 August 2009 (UTC)

Traps[edit]

This skill triggers on traps, too. If the enemy who set the traps is hexed with Pain Inverter when the traps are triggered, he takes damage accordingly. --RoyHarmon 18:21, 4 November 2009 (UTC)

Life stealing[edit]

While doing the path to revelations quest on nm i applied pain inverter to the facet of death before he used lifebane strike on a member of my party and it took 80 dmg and an additional 46 dmg can any one test if this affects more necro life stealing skills or if just lifebane/shadow strike is affected69.118.254.55 06:49, 19 January 2010 (UTC)

Damage Type[edit]

Does Pain Inverter always also reflect the same damage type as from the source? For Example, if a "Pain inverted" foe hits someone with physical damage, will he also receive physical damage through pain inverter, and can that also trigger stuff that triggers on physical (Barbs, Mark of Pain)?

I think Pain Inverter reflects the taken damage (the red number, accordingly multiplied) back to the attacker. Can anyone test this? --~Teisei User_Talk:Teisei 10:31, 23 July 2010 (UTC)

WSE[edit]

Worst...skill...ever. Should be balanced to 80 damage per second to give it some semblance of balance. 145.94.74.23 12:04, 9 January 2011 (UTC)

WTF this skill is overpowered as hell... --Dragon7 cape emblem.pngThe Holy Dragons 12:52, 9 January 2011 (UTC)
You know what they say about trolls and food. Morphy 17:24, 9 January 2011 (UTC)
Yes, this skill is overpowered, but it's only useable in PvE so it shouldn't get balanced imo. It's always on my bar. --User Vampiretrix Sig.pngVampiretrix 14:32, 13 March 2011 (UTC)

I think PI deals armor ignoring demage. Using it a lot, and never seen it to be reduced.

lol... it does indeed seem the skill description should read "cast on any foe that deals any kind of AoE damage to instantly turn said foe suicidal" 71.181.119.183 01:19, 21 November 2011 (UTC)

Mist Form[edit]

I'd add this in, but I haven't tested it out extensively to determine if this is true, but Mist Form appears to negate the damage from Pain Inverter. I imagine the old SF would have worked in this way as well, but post-nerf it still might provide damage reduction. --Sahjiarah 16:39, 7 July 2011 (UTC)

Pwn bosses[edit]

It would be hilarious if they removed the dmg cap on it so i could 1 hit the great destroyer with spirits! 65.191.246.62 16:51, 3 August 2011 (UTC)

It is possible to drop at least 60% of his health bar with spirits, H/H and minions. I've done it. 1 hit? Never seen it. --talk Large 18:59, 3 August 2011 (UTC)

Necro and his minions[edit]

Does anyone know if you cast pain inverter on necro with 20 minions so when his minions attack, does it reflect dmg to Necro who summoned them ?? please edit with answer.

No, Pain inverter only damages the damage dealt by the hexed person. not his minions,spirits or pets (as those aren't hexed and they're different NPC's (not part of the target))--you like that don't you..The Holy Dragons 14:58, 7 February 2012 (UTC)