Talk:Player versus Player

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[edit] A proposal for all PvP minded persons

There is a lot of gnashing of teeth on Project talk:Policy about PvP in general. Some have claimed that "there is a lot more to PvP than just X" (for various values of X). Great. I agree! Let's write about the greatness of PvP in the abstract at PvP manual. I am sure this can be done without reference to any guilds or specific builds. S 20:44, 7 February 2007 (PST)

I wish it were possible to import all the "Effective [Profession-name]ing Guide"s from GuildWiki. But there's been way too many contributors. :( — Jyro X 20:48, 7 February 2007 (PST)
It might end up getting to builds, and this one should be build-free, imo. Rapta 20:49, 7 February 2007 (PST)
I agree. No builds, PLEASE. — Jyro X 20:51, 7 February 2007 (PST)
I'm not into PvP, but this is a great idea. Work together and write some strategy guides. Even things like How to defend the Wizard's Isle guild hall would be great tactical strategy that the GuildWiki lacked. —Tanaric 20:56, 7 February 2007 (PST)
Another article that would be nice is about all the different ladder championships and when they are held. - BeXoR 20:58, 7 February 2007 (PST)
The effective guides were originally written for PvE, and still are primarily targeted to PvE players. That or they're trash. You're going to have to make references to specific builds one way or another, although you don't have to do Rate-a-Build all over again. Savio 21:00, 7 February 2007 (PST)
Throwing out the name of a famous build such as "IWAY" is not creating a whole build article listing a skill bar and attribute points/equipment. Yes, famous, widely-used builds will probably be name-dropped, but as for an official Build Namespace, I don't see that happening here and will do everything in my democratic power to stop it. This wiki will have enough issues getting off the ground without throwing that can of wurms at it. — Jyro X 21:02, 7 February 2007 (PST)

I understand the "more to PvP than X" comments to mean such things as:

And so on. This can be done. I wikilinked them for a reason. Many of these pearls of wisdom exist on GuildWiki already. Don't you just want to click on those shiny red links and share your wisdom?

Notice, I haven't said anything about how to use internet flamewars to boost your guild rank, because it doesn't work. S 21:01, 7 February 2007 (PST)

Thanks, Stabber. That's exactly what I was trying to encourage, though I didn't know enough about PvP to give such concrete suggestions. :) —Tanaric 12:18, 8 February 2007 (PST)

[edit] Cleaned

Article cleaned-up by me. Hammeh 09:14, 12 August 2007 (UTC)

[edit] Guild Wars with NO guild wars...

One question: are there people that are really having trouble with GW PVP or its -just me-?

First of all about me: im not a nooby to the game, i have something like 2000h gameply, i have all the chapters, and trust me I have done lots and lots of attempts PVP...

My experience:

-Random Arenas -

i loose 75% of the matches... in a 4 man party this is extremly easy... why:

-its enough just 1 of the 4 players to logg in with 10 sec delay - the fight is lost. add here that the RA fights last aprox 2min - so you have restart a RA fight every 2 min, what this means:

1) to play continuously RA you have to spend 2 mins for the actual game + 1 min to reenter the next RA fight

2) if one playes RA for 60min he will do approx 20 fights 2min each + waste 20 min just re-entering the RA maps! 1/3 of the total time wasted in reloading!

3)in a game where one has to reenter every 2 min the potential map lagg issues - and potential fights lost right from the start are high

4) the possibility to encouter leavers is also very high, considering you change the team every 2 mins.


- beeing a 4 random man, 2 minutes elimination fight this is an exrtem PVP play, and does not allow a variety of fight options and different gameplay styles. What does this mean:

1) the AB type of PVP narrows the choices of the build , strategies even classes that can be effective here. What is the result?: there are 3-4 pattern RA builds/classesthey are ok, most of them are spike builds, or simple constatn dmg dealing builds, and a healer. other builds and classes for RA = tons of frustration and time lost.

2) in a 4 man party, when 25% of the fight depends on a single person there is no place for any of the "black list" classes and builds.


RA conclusion: RA even if its designed to be an introduction to PVP is not at all starter friendly. Out of the 3000 skills the ones effective here are less than a 100 (for all classes), and out of all the 10 classes, just 3-4 are good for RA. Something like +80% of the game skills/builds/gamestyles are ineffective here.

what can anet do here:

1) make the RA last more (10 min +)

2) make RA for more players (6-8)

3) differ the maps in order to make different builds interesting here

4) create a more immediate action pvp by using standard ready-made build presets, like we had during 2007 haloween - Costume Brawl (i enjoyed the maps too)

-GVG-

I have changed lots of guilds, they all advertise PVP Guild GVG HA etc... in the end there is no Guild PVP, it all ends up with having trouble even organizing the basic 3people+officer from a single guild (the poorest gvg). Or we had to spend sooomuch time creating a gvg party that is simply not worthed. Not to mention the time to discuss over the team build/strategy. I can add here that the few good PVP organized guilds - ask PVP Rank 5 and for that go and see the -Random Arenas- from above... O.o

what could anet do here:

1) make a GVG more accesible even for people out of a guild

2) make possible enter a GVG with guild ally members

3) in game better communication system - chat or voice


-Conclusion-

this game is called -GUILD WARS- where are the guild wars? I have payed to play pvp GW! all I get is frustration and tons of hours wasted in looking to enter the GVG... There are 3-4k skills in this game - the PVP system is not designed to need more than 100. Im quitting the game for this reasons, going to a game where PVP really exists! p.s. i write this hoping that something will change about this in GW2. Spaghetti 16:04, 10 January 2008 (UTC)

I don't see a mention of Alliance Battles, which includes all shapes and sizes of experience and overall leads to a more fun "war" like feeling. I myself don't like any other PvP. VanguardImage:User-VanguardAvatar.PNG14:29, 7 January 2008 (UTC)

Ok:

-AB- Recipe: take E/D fire+earth mag build and you have the winnig build in this -half way- PvP-PvE game (the points are gained and the game is won/lost by killing NPC so i dont consider AB much of a pvp) so here you have just 1 winning build, not even the 3-4 working builds for RA... so why are the other 9 loosing classes?Spaghetti 16:04, 10 January 2008 (UTC)

you're generalizing, though common, not everyone uses those builds. VanguardImage:User-VanguardAvatar.PNG14:43, 7 January 2008 (UTC)

The single AB builds dont count much cuz in a 12 man party a single player contributes 8% so there you have the space for the "unperfect" builds, but if we make a team with 12 E/D that team will win over any other team in AB...

As i sad AB is half way pvp, and my worry is that there are no guild wars and a good PVP play in a game called Guild Wars!

Does anyone eltse agree?Spaghetti 16:04, 10 January 2008 (UTC)

You could suck it up and deal with "imperfect" builds and have fun, or continue to be a cynical GWPVP hater. That's all I can say, so it's your call. VanguardImage:User-VanguardAvatar.PNG15:07, 7 January 2008 (UTC)

Reading that, I have come to the conclusion that you should get better at the game and join better guilds. Also about the RA thing - If a player loads in 10 seconds after the match - I don't lose. That's because I'm good and the only thing I play in RA is a monk. Try it out, it'll help. -- Mini Me 15:13, 7 January 2008 (UTC)

The GvG, to make it happen its almost a forgotten dream for me. You can join a huge guild, joing a top guild(the majority wants vent, although I dont see the use, thats another topic.) or just join a small guild, theres already hundreds of guilds. Be very active in the guild, try to be a officer and recruit only active people, I've been to guilds that the inactivity of officers ranges from 2 weeks to 2 months, you can create your own page for the guild so you can schedule the event and check if anyone is available for that date. Also, you didnt mention Heroes's Ascent, thats 8vs8, I've tried Heroes's Ascent and its great, too bad almost every leader expect the group to wait 2 hours to find people for a battle that wont last that exact time, while others enter almost every time and with random people.--ShadowFog 22:16, 22 January 2008 (UTC)

[edit] rx?

Many people at HA, only let others that has a certain r(better know as RANK)to participate, no offense but thats bull. Where is this RANK to view?--ShadowFog 22:16, 22 January 2008 (UTC)moved to Gladiator discussion--ShadowFog 16:23, 25 January 2008 (UTC)

[edit] Priority

When in the Arenas, GvG, HA or HB, 1)and playing a particular profession (be it Me,A,Mo,W,etc.): 2)which profession do you consider is a first that must be attack and/or distracted? What is the second profession that should be attacked and/or distracted? Which do you consider a less threat? For me, when I'm playing as the Mesmer, I try to hex the Assassin first, then hex the heck out of the Mo while keeping in check if the Assassin still has my hex on. I don't pay as much attention to the W unlike the D, that is if there is a Mo with us, one BackFire like spell is enough to put even a N away.--ShadowFog 22:16, 22 January 2008 (UTC)

[edit] Win and/or Lose

Either you win or lose, respect your fellow players. All PvP are team based(except HB), so coordination and cooperation must be followed, either you think: a player brought a bad/good build for RA, someone played too arrogant/great for TA, or it's "...everybody's fault except me because I played so great!...", played like Leroy(ask anyone from WoW), harassment and cursing will just get you banned, maybe even get more harassment from other players, awkward moments and sometimes even dropouts at RA. Heres some unfunny/funny curses,Template(Profession:"quote"-reason):

  • A:"sorry, my team are bunch of ------- noobs...get a second ------- profession noob Rt"-this guy got mad when he loss at the 5th win in RA and just kept harassing.
  • W:"you are a lame Mo, kill yourself."-I witness this when I was playing W, although he died at the first go, we manage to pull off the win and he just left cursing all the way
  • R:"Attack the ------- monk, ---- ----, ----- lame -------"-to the team after 3 wins, he couldn't even interrupt a lonely E even if the E couldn't move. This guy harassed and cursed the whole team so badly and constantly, we had him reported with the report function, then photoshoot the screen sending this screenshot to NC personally to their website. Heres NC thoughts on matters like these, you judge:

"We have reviewed the game logs of this incident and taken the appropriate action based on the information from the logs."..."However, please be assured that the Guild Wars team takes User Agreement and Rules of Conduct violations very seriously. We are dedicated to maintaining an enjoyable playing environment. Because the incident that you report has been handled by the Guild Wars team, we are now setting this incident to a "Closed" status."--ShadowFog 14:41, 28 February 2008 (UTC)

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