Talk:Profession

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Layout Idea[edit]

Place horizontal image of each profession as seen on the new char generation screen. Clicking on an image of the profession will bring you to the page for just that profession.

That might look clogged if we try to fit 10 professions horizontally. Of course, we can always start a new horizontal line, but in the end it still looks clogged to me.--Aleks 15:36, 13 February 2007 (PST)

Changing secondary professions[edit]

"Role-playing characters cannot change freely between secondaries until they have Ascended, become Weh no Su or (for Elonian characters) completed the quest, Hunted!"
This no longer appears to be true. Although the Profession Changer will appear in the Command Post, the NPC will tell you you need to be Ascended/We No Su. --The preceding unsigned comment was added by User:24.19.26.250 .

Are you sure you were trying to change professions with an Elonian character? Silavor UserSilavorSigIcon.png 03:41, 12 March 2008 (UTC)
Works for me with a fresh native Elonian. Lloeki 06:53, 8 September 2008 (UTC)

Wrong quest/Incomplete information for Elona[edit]

The quest to be completed for the Profession Changer to appear in the Command Post is not "Hunted!" per se. It is "Building the Base: Prisoners of War", which populates the Command Post with new crew. Maybe Hunted is the trigger to actually be able to change profession (like Ascended is), but it is a bit confusing as currently stated: Lots of people don't understand why the guy's not there even though they've completed Hunted.

Core[edit]

I think we should go more in depth the requirements for changing professions in the Core game.I was very confused when I first read this article Jabbafett 02:55, 6 February 2008 (UTC)

Secondary Professions -- what to do for a different campain[edit]

Okay, I need to say.... read carefully. I didn't. It took me a minute to think about it and double check it. IF YOU HAVE OTHER CAMPAINS, YOU CAN STILL GET YOUR INITIAL 6 IN THE DESERT...

Changing secondary professions[edit]

As a noob Prophecies player, I didn't understand that I could change secondaries in outposts in a similar manner to how I can change my attribute points around. From reading this stuff I thought changes could only be done after ascension to get the quest and that after the quest was done that was it. I thought I lost my previous secondary forever. It was by accident I discovered through the template loading that I could click on my class drop-down and pick my previous secondary in an outpost. Somebody should really explain that drop-down.

Likewise when i was new to the game, I wasted prob around 15k switching my secondary the hard way and talking to the guy each time, took me a long time before I figured out I could just click on that bar lol... Roflmaomgz 21:10, 12 November 2009 (UTC)

You need to talk to the Profession Changer NPC to buy the secondary profession's wanted, or else do the quests for them. They are not all just avaliable to a new PvE character. AnoN-o
Pretty sure he knew that, he's saying he didn't realize you could change it back using the drop-down menu. And, please sign your comments with 4 ~'s, it adds a timestamp. -- FreedomBoundUser Freedom Bound Sig.png 13:15, 17 December 2009 (UTC)

Changing secondairy profession[edit]

First of all i wanna say to all that it is a mistake to think you can change your sec prof after completed Hunted! in NF

This is very confusing so please reframe that to Building the Base: The Interrogation.

Second if it is true (what i can imagen) that you can only change your sec prof when you have a NF character (and not with characters made in Proph and Faction). So that will be clear in the statements as well.

My own experience is that i can see the profesion changer but cannot change it because i have a faction made character.

Yes, Hunted! only works for NF chars. Unlike the other two ways of qualifying, which can be used by anyone Backsword 11:45, 14 May 2008 (UTC)

PVP Origins[edit]

Hm, I was just thinking that maybe the bottom two sections on the page should mention that in addition to having to own the relevant campaign, they need to specifically create a Factions (Cantha) or Nightfall (Elona) [i]origin[/i] character to create one of the campagin-specific professions? I'd tweak the wording myself but I don't quite feel up to jumping into public editing yet . . . . ^_^ --Star Weaver 22:26, 29 May 2008 (UTC)

Nice edit[edit]

Edit by anon: http://wiki.guildwars.com/index.php?title=Profession&diff=1001082&oldid=992268 File:User Horsedrowner avatar.jpg horsedrowner 09:11, 20 July 2008 (UTC)

Yeah, he was randomly removing punctuation and adding random profanities to a number of topics. Twas strange.- TheRave User TheRave sig.jpg 09:38, 20 July 2008 (UTC)

No free skills[edit]

I had a Canthan A/Mo character ascend through Prophecies. This saved me 2k gold, but it seems that a few skills that I would have gained for free in Factions/Nightfall were not available to me. So in the end it's probably more economic to just pay the 500 gold for each unlock in Factions or Nightfall... PCFredZ 17:48, 22 August 2008 (UTC)

There really are no free skills in Factions unless you are talking about the ones you gain on Shing Jea, or when you change your secondary profession in Senji's Corner. In Nightfall, the only free skills available to a Canthan character are those acquired from the Hero Skill trainers as you earn hero skill points. Prophecies is the only campaign where many skills can be acquired as quest rewards, and for a Canthan character, those are limited to the skill quests after Lion's Arch. --Wyn's Talk page Wyn 17:53, 22 August 2008 (UTC)
The best I can think of are the insignia quests you can get from your headmaster after you get your secondary profession. 145.94.74.23 20:51, 8 June 2009 (UTC)

About the Canthan Script thing[edit]

I highly doubt it lists Paragon and Dervish, shouldn't that be noted? Chiyu! 18:55, 28 December 2008 (UTC)

Sure, I'll add that.--Unendingfear talk 21:39, 7 January 2009 (UTC)

There, added.--Unendingfear talk 21:40, 7 January 2009 (UTC)

This stinks[edit]

i have a lv. 18 warrior that was recently scammed 35k in cash and stuff and i reported the person and sent a report on g wars support last week but still none of my stuff back! what do i do!

 LOL, pwned. --82.45.110.144 16:12, 14 June 2009 (UTC)
Go here.--Unendingfear User Unendingfear Crane.jpg 03:03, 24 February 2009 (UTC)
Anyway, they never return stuff, just because it would explode the amount of invalid claims of people wanting to get rich. He is probably banned for his offense though.131.174.12.164 12:33, 8 June 2009 (UTC)

Noted above but worth repeating ...[edit]

There is some blatant misinformation in this article. It states: "Characters from other campaigns can only unlock secondary professions at a Profession Changer for a fee of 500 Gold." This is not true. Non-Prophecies characters which have the Profession Changer available to them may complete the quests found in the Crystal Desert outposts instead of paying the Profession Changer. Of course, those characters must first obtain access to the appropriate outposts. (This is accomplished fairly easily in NM with an H/H party. Alternately, runners are commonly available for modest fees for the required transport: LA to Sanctum Cay, Sanctum Cay (mission), and Amnoon Oasis to all desert outposts.) This is important to know because, as noted on the Profession Changer page, the skills granted are not identical. -- ZeeWabbit 02:57, 11 June 2009 (UTC)

answer to all your problems.[edit]

we need cyborg characters. they need guns and lasers and maybe a missile launcher. the skills should be:

primary attribute: for each rank in (haven't thought of a name yet) all skills you use cost 3% less energy.

nuke: 25e 8ct 60r. skill. blow up target enemy and all enemies in the area does not work against boss type monsters. if you use this skill in pvp you cannot enter pvp for 3 years and spend your entire pve existence in pre-searing.

Battery recharge: 10e 1/4ct 16r. skill. all cyborgs in the area gain 100...300 health and 5...15 energy for each cyborg healed this way, you have +50...250 maximum health.

self-destruct: 5e 1/4ct 60r. you die. skill. all foes in the area receive 25 seconds of burning and take 250 damage. if a boss was destroyed in this way your party dies and incurs a 59% death penalty.

Assimilate: 25e 3ct 30r. hex. you and target foe switch bodies for 30 seconds. if this hex ends early you control the character that removed the hex for 30 seconds.


to name a few.

Materia user 21:09, 27 June 2009 (UTC) primary attribute: for each rank in (haven't thought of a name yet) all skills you use cost 3% less energy. I think we might already have this

Tis not *all* skills =) Roflmaomgz 21:14, 12 November 2009 (UTC)

Because I have too much free time[edit]

I ferried out a Dervish from Nightfall into Factions, then Eye of the North, at level 5, before getting a secondary profession. She is now level 20, and after Hard Mode farming (once) in the Plains of Jarin, she's a Sunspear General.

Now, recently, she's become Ascended. If I go to the Great Temple of Balthazar, I can get a secondary profession. My question is, if I acquired it through the Profession Changer, would it break the quest in Nightfall where you gain a second profession?

I honestly don't want to try. I've put too much time into this. --Chiaro 06:36, 7 July 2009 (UTC)

Dunno, but you can't get a lvl 5 Dervish to Factions or EotN, you need lvl 10 first. Lol. 86.87.127.239 17:05, 24 December 2009 (UTC)

You can get a Level 5 Dervish to Prophecies, and Factions, only EotN is the one you need to be Level 10 requirements. Also, the person who has originally posted this - Please sign your comments with a " - - ~ ~ ~ ~ " without spaces and speech marks. Thanks. --2.97.188.110 13:51, 31 December 2011 (UTC)

Backsword fails again[edit]

Gwen, Norgu, Tahlkora, Dunkoro, Ogden Stonehealer, Vekk, Zhed Shadowhoof, M.O.X., Acolyte Sousuke, Acolyte Jin, Margrid the Sly, Pyre Fierceshot, Razah, Xandra, Livia, Master of Whispers, Olias, Koss, General Morgahn, Jora, Hayda, Melonni, Zenmai, Goren, Anton, Ghostly Hero, Doppleganger, Guild Lord. I got tired, but there are hundreds more. ~Shard User Shard Sig Icon.png 04:58, 4 November 2009 (UTC)

Yes heroes are set up as player characters, that should be added. The rest have no secondary. Backsword 05:25, 4 November 2009 (UTC)
What, precisely, are your criteria for determining if something has a secondary profession if skills and attributes from multiple professions don't count? - Tanetris 05:29, 4 November 2009 (UTC)
? It's a specific game mechanic. It exists if it exists in the game engine, not if it doesn't. Backsword 05:32, 4 November 2009 (UTC)
Oh, I didn't realize you had access to Anet's tools and had the ability to look that stuff up. ~Shard User Shard Sig Icon.png 06:52, 4 November 2009 (UTC)
Saying monsters cannot have secondary professtions just confuses newbies, for whom this page is written. Since having a profession only matters for Fingers of Chaos, a monster-only skill, it has no in-game bearing, so I say just leave it out. Koda User Koda Kumi UT.jpeg Kumi 19:33, 4 November 2009 (UTC)

Needed edit fix[edit]

Someone went through the wiki and added "I'm so glad that the internet aollws free info like this! Warrior" to every profession. Someone fixed this on the 'skills' page but it is throughout the wiki and needs to be fixed. --The preceding unsigned comment was added by User:Nova Helixs (talk).

The vandalism has long been fixed, it was just a cache issue.–User Balistic B d-dark.pngalistic 00:00, 25 July 2011 (UTC)

Main Profession[edit]

I'm fairly new to Guild Wars, and was wondering what profession I should have as my "Main" character? I mean, not for just playing normally, but I mean all around. Such as farming as well as General PvE / PvP. Any ideas? --2.97.188.110 13:40, 31 December 2011 (UTC)

Profession comparison table[edit]

I didn't see in Wiki a profession comparison table, so I attempted to create one. I think, such table can help new players, answering some common questions and also help to find more suitable profession (primary/secondary) depending on personal preferences. But it's not finished yet for main article, better if it will be here for a while. Please comment below what needs to fix or improve:

Professions comparison[edit]

Profession Offensive abilities Defensive abilities
Melee attack Ranged attack AoE
damage
Conditions Hexes Interrupts Remove stances Self heal Heal others Remove conditions Remove hexes Resurrect1
Warrior Warrior Yes No Yes Yes No Yes Yes Yes No Yes No No
Ranger Ranger Yes2 Yes Yes Yes No Yes No Yes No Yes No Yes3
Monk Monk No Yes Yes Yes Yes No No Yes Yes Yes Yes Yes
Necromancer Necromancer Yes4 Yes No Yes Yes No No Yes Yes Yes No No
Mesmer Mesmer Yes Yes Yes Yes Yes Yes No Yes No Yes Yes No
Elementalist Elementalist No Yes Yes Yes Yes Yes No Yes Yes No No No
Assassin Assassin Yes Yes Yes Yes Yes Yes Yes Yes No Yes No No
Ritualist Ritualist No Yes Yes Yes Yes Yes No Yes Yes Yes No Yes
Paragon Paragon No Yes No Yes No Yes Yes Yes Yes Yes Yes Yes
Dervish Dervish Yes No Yes Yes No Yes Yes Yes Yes Yes Yes Yes

Legend[edit]

Yes — lot of skills support this ability
Yes — ability is somehow limited or only a few skills support it
No — ability is not available

Footnotes[edit]

  1. With profession-dependent skills (other than Resurrection Signet and Sunspear Rebirth Signet)
  2. Only with a pet
  3. Only the pets
  4. Only with minions

--Slavic 21:29, 17 February 2012 (UTC)

Looks well, but 1 thing with paras. 89.75.188.122 13:19, 6 March 2012 (UTC)

How to get all the skills given by quest rewards after changing secondary profession?[edit]

For example, if I have:
- a Prophecies character such as Mo/Me
- finished all the Prophecies quests that give skills as rewards (and finished all the missions including Hell's Precipice
- finished all the Crystal Desert quests that allow you to change secondary professions freely
Then in an outpost, for example, I change my Secondary to Ranger. How do I get all the Ranger skills?

In general, how do I get all the skills for my new secondary profession? --The preceding unsigned comment was added by 218.186.18.232 (talk).

Except for elite skills, you can acquire skills through Skill trainers. --JonTheMon (talk) 15:12, 19 February 2014 (UTC)

How to obtain a secondary profession if the secondary profession belongs to another campaign?[edit]

I'm not entirely clear on what I need to do exactly given these different scenarios (perhaps they should be more explicitly stated in the article?):

1. If I have a Prophecies character and I want to change my secondary profession to:
a. one of the two Factions professions, or
b. one of the two Nightfall professions,
how exactly do I go about doing that?
2. If I have a Factions character and I want to change my secondary profession to:
a. one of the six Core/Prophecies professions, or
b. one of the two Nightfall professions,
how exactly do I go about doing that?
3. If I have a Nightfall character and I want to change my secondary profession to:
a. one of the six Core/Prophecies professions, or
b. one of the two Factions professions,
how exactly do I go about doing that?
4. If I have a Prophecies character and I want my secondary profession at the start (that is, the moment it's time to choose a secondary profession in the tutorial/newbie/beginning part of the campaign) to be:
a. one of the two Factions professions, or
b. one of the two Nightfall professions,
how exactly do I go about doing that?
5. If I have a Factions character and I want my secondary profession at the start (that is, the moment it's time to choose a secondary profession in the tutorial/newbie/beginning part of the campaign) to be:
a. one of the six Core/Prophecies professions, or
b. one of the two Nightfall professions,
how exactly do I go about doing that?
6. If I have a Nightfall character and I want my secondary profession at the start (that is, the moment it's time to choose a secondary profession in the tutorial/newbie/beginning part of the campaign) to be:
a. one of the six Core/Prophecies professions, or
b. one of the two Factions professions,
how exactly do I go about doing that? --The preceding unsigned comment was added by 218.186.18.232 (talk).

Profession changer. Initially, you have to pick a valid secondary for your campaign. Later, you can acquire more. --JonTheMon (talk) 15:11, 19 February 2014 (UTC)
1, 2, and 3 all require ascension (finishing Augury Rock for Tyrian characters, becoming Weh no Su for Canthan characters, and finishing the quest Hunted! for Elonian characters).
4: both a and b are impossible.
5: For a, your secondary canbe any of the 6 core professions and the 2 Factions professions. As for b, this is not possible at the start.
6: See 5, but instead of the Factions professions, it regards Nightfall professions.
For any character to have access to all secondary professions, refer back to the answer for scenarios 1, 2, and 3. As Jon stated, you can visit the profession changer after that requirement to change your secondary profession as you like.
I agree that there should be a note on Factions professions being unavailable to new Nightfall characters and vice versa, though. - Infinite - talk 15:45, 19 February 2014 (UTC)