Talk:Psychic Instability
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[edit] Discussion
This skill is utterly useless as is. The only possible use I can think of is to trigger skills that need a knockdown. Mesmers don't have any. Change it to "Enemy is hexed->interrupted" So it could synergise with wastrels worry or somthing. --The preceding unsigned comment was added by User:74.171.87.173 .
- In fact, I think this skill was intent to be a spike-assist. Spike with Punishing Shot or Agonizing Chop and have a Thumper or Ele finish your target off off. Or so. Would be complicated to coordinate though. ~ dragon legacy 00:37, 7 October 2007 (UTC)
- It is really hard to use. The effect goes nice with Warmonger's and Wailing Weapons, Agonizing and Critical Chop and all that, but it could still use a buff. It is an elite, after all... RitualDoll 01:25, 8 October 2007 (UTC)
- Hexed -> Interrupted? WW spam = hexed every second = interrupted every second = ggmonkkthxbye
74.39.200.33 16:40, 25 October 2007 (UTC) Umm, if you use this with some1 that has dwarven battle stance, will it KD even if they are just attacking? (no skills being used) 24.141.45.72 23:39, 18 January 2008 (UTC)
Could work in some team builds. Otherwise, needs an epic buff. Ojamo 01:39, 3 February 2008 (UTC)
really nice now imo. - Y0_ich_halt
20:24, 6 March 2008 (UTC)
- Can see this used on the bars of mesmers, a good knockdown with only 10 recharge time, which is rare for mesmers. Sounds promising. SniperFox 23:43, 6 March 2008 (UTC)
- Plus it gives mesmers a 10 sec recharge interrupt as an elite, which they kinda needed. Silavor
23:48, 6 March 2008 (UTC)
- Ah, if only it could be used properly on a W/Me... :p Saphatorael 00:36, 7 March 2008 (UTC)
- It's probably why it was moved to FC, so the other classes couldn't abuse this as much as I will Silavor
02:09, 7 March 2008 (UTC)
- It's probably why it was moved to FC, so the other classes couldn't abuse this as much as I will Silavor
- Ah, if only it could be used properly on a W/Me... :p Saphatorael 00:36, 7 March 2008 (UTC)
- Plus it gives mesmers a 10 sec recharge interrupt as an elite, which they kinda needed. Silavor
Seriously i dont see an abuse issue on it even if it did not have the r4 req. its an interupt once every 10 seconds with the bonus of KD if its a spell...no dmg, no nasty effect like disable or nasty hex that hurts a caster seriously, kd=big deal it happens--Justice 03:23, 7 March 2008 (UTC)
- No nasty effect like disable? KD is like disabling a target's movement and every skill on their bar except stances for 2 seconds. That 2 seconds can be just what you need to finish up a spike.
|GD Defender / contribs 20:57, 7 March 2008 (UTC)
Finally maby pve mesmers might get some use other than MoR The Golden Arrow 17:14, 8 March 2008 (UTC)
- Mesmer Primary Knockdown Sin... SabreWolf 18:18, 8 March 2008 (UTC)
This should be a 3sec KD or something b/c mesmers dont wear stonefist gauntlets...
memsers cant wear stonefist....72.183.210.160 20:48, 10 March 2008 (UTC)
- If a mesmer really wanted this to be 3 seconds, he/she would either bring Earthbind or make sure someone else is bringing it. --Chaiyo Kaldor talk contribs 20:57, 10 March 2008 (UTC)
- In response to The Golden Arrow. MoR died with the 33%, it's rarely used since then. And Mesmers have way more use than only that. Panic, Migraine, E-Surge, PD, Powerblock, Gale Spammer (not needed anymore with this skill). Just to name the most important/used. Have been GvGing with this, I love it. BlazeRick 10:18, 11 March 2008 (UTC)
[edit] The Knockdown
Is this KD on this relliant on the spell to be interrupted or does it KD even if the target was under Mantra of Concentration?--74.61.209.219 21:56, 15 March 2008 (UTC)
- Probably knocks them down anyway, Haven't tested. Will need to find a bod in my guild. --Ckal Ktak 16:13, 19 March 2008 (UTC)
- It needs to interrupt a skill to knock the target down
- No it needs to interrupt an action. An attack is also an action like a sword hitRobertjanvaneijk1988 14:03, 11 July 2008 (UTC)
- Causes knock-down if interrupted action was a spell. (It needs to interrupt a spell for the knockdown effect to take place.) KΦΦbes talk 18:44, 23 July 2008 (UTC)
- Well, it's worded like other interrupts that still trigger their secondary effects when the spell is hit successfully but not interrupted because of Mantra or Pious... PSpike still does damage, so this should still do knockdown. Bathory 01:55, 19 January 2009 (UTC)
- Yeah, the KD is reliant on the action being a spell but not on the actual interruption, since though you are effectively interrupting, the interrupt itself can be prevented even when the KD is not. 81.105.55.186 14:41, 27 November 2009 (UTC)
- Well, it's worded like other interrupts that still trigger their secondary effects when the spell is hit successfully but not interrupted because of Mantra or Pious... PSpike still does damage, so this should still do knockdown. Bathory 01:55, 19 January 2009 (UTC)
- Causes knock-down if interrupted action was a spell. (It needs to interrupt a spell for the knockdown effect to take place.) KΦΦbes talk 18:44, 23 July 2008 (UTC)
- No it needs to interrupt an action. An attack is also an action like a sword hitRobertjanvaneijk1988 14:03, 11 July 2008 (UTC)
- It needs to interrupt a skill to knock the target down
[edit] Note
I removed the note about combing well with frustration as you could say that about almost any interrupt. Psychiatric Consultant 17:45, 11 June 2008 (UTC)
I wanna use this one my Warrior, please make it domination or something! QQ 84.84.179.39 16:25, 16 July 2008 (UTC)
This icon looks like Teinai's Heat... Lol.
- lol is da same ico--enable
04:04, 10 September 2008 (UTC)
Yeah...very effective with Frustration since it's on the attribute and both has low recharge time. Then add Conjure Nightmare and... lock-dead.--ShadowFog 14:45, 13 October 2008 (UTC)
Added note about being effective with Wastrel's Worry. --80.16.169.162 12:54, 13 May 2009 (UTC)
- On your note, will it stop actions like Stances and such which will cause WW to end? What actions will it not stop? MrPaladin talk 12:59, 13 May 2009 (UTC)
- Hmm, I see your point, though more often than not, a spellcaster caught with Psychic Instability isn't going to pull out his shout, stance, or skill. --80.16.169.162 14:15, 13 May 2009 (UTC)
[edit] Trivia
Kheraz Zarahi deleted the trivia. Valid?--ShadowFog 13:48, 14 October 2008 (UTC)
- It's a valid trivia, but "is it relevant" is the question. --JonTheMon 13:53, 14 October 2008 (UTC)
- Trivia sections are always irrelevant. Kirenne Starfire [Kw] 16:50, 7 November 2008 (UTC)
- There's still an edit conflict. Check the history tab. Trivial stuff are things of insignificant or little value. Is there a policy concerning to Trivial stuff?--ShadowFog 23:34, 20 November 2008 (UTC)
- On the "real wiki", trivia sections are discouraged. On this wiki, however, I think we can allow trivia sections for significant cultural references, but not for "this skill icon looks like that one". Nobody cares. Kirenne Starfire [Kw] 05:36, 21 November 2008 (UTC)
- There's still an edit conflict. Check the history tab. Trivial stuff are things of insignificant or little value. Is there a policy concerning to Trivial stuff?--ShadowFog 23:34, 20 November 2008 (UTC)
- Trivia sections are always irrelevant. Kirenne Starfire [Kw] 16:50, 7 November 2008 (UTC)
[edit] pic?
what the heck is it? it somehow disgusts me when i look at it. it looks kinda like a hand about to hit you.... but if you hit someone like that your gonna break all your fingers lol. Materia user 23:34, 15 June 2009 (UTC)
- What?... It's a person leaning over with their hands behind their head... Invincible Rogue
15:29, 21 June 2009 (UTC)

