Talk:Rising Bile

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it seems pretty logical for me that if the hexed foe dyes, the hex end, is the note needed ? lussh 12:50, 17 February 2008 (UTC)

I agree, the note is just pointing out the obvious. -Auron 12:53, 17 February 2008 (UTC)
Its just for the people who never thought about it. Halogod35 01:08, 4 April 2008 (UTC)
Thank you for clearing this up, I was afraid if I cast it and they died before 20 seconds, it didn't do anything. I'll try it out on a necro hero sometime, sounds like it could be fun with it's wide Area effect. Elder Angelus 21:27, 25 April 2008 (UTC)
I think the note is useful. I didn't know that it would still do damage. Now, I think I'll use this skill in Fort Aspenwood, or atleast try it out. StatMan 21:28, 1 August 2008 (U

yeah, i didnt think of that either so i think that note is useful 86.3.145.68 11:19, 26 July 2008 (UTC)

does casting it again reset the counter or does the damage stack?
I don't know for sure, but if it acts like any other hex in the game, recasting it before it ends will reset the hex. /shrug

Disgusting[edit]

So your target is throwing up so much bile that foes around them are taking 120 damage? Effective but gross! Ƹ̵̡Ӝ̵̨̄Ʒ аІiсә User Aliceandsven 1.png ѕνәи Ƹ̵̡Ӝ̵̨̄Ʒ 22:22, 21 February 2010 (UTC)

Natural Resistance[edit]

Does this deal effectively half damage to bosses? Seems pretty weak. --DANDY ^_^ -- 00:24, 2 May 2020 (UTC)

Since the duration is cut in half yes, its max damage is capped a lot lower. Shade the (talk) 02:29, 2 May 2020 (UTC)