Talk:Smiting Prayers

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Smiting in PvE[edit]

Most opinions on the wiki nowadays partain to PvP -- that's only have the game, people. Smiting prayers are pretty much phail in PvP (except AB sometimes) but in PvE, boon smiters and signet smiters are very useful. Maybe I'm just proud of being a smiter and don't like people thrashing this line so much? idk, smiters = win y/y 72.209.41.202 16:34, 5 August 2008 (UTC)

Smiting Prayers ever used?[edit]

It's not my intentions to sound like a troll and nor do I mean to sound like whoever is designing the skills in this game a bad reputation, but really since Guild Wars is basically over with as far as designing expansion packs are concern would it not be somewhat nice to bring in a worthless attribute line that has never been used back into play? Smiting prayers have always been considered useless and they are rightfully so. Although a lot of the skills in this line ignore armor level; still they do very little damage and the recast time is terribly long on almost all of the skills. It just makes very little sense as to why (pertaining to the developers who are designing these skills) creating new smiting prayers when they are never used in play and nor have they ever. You might see a smitting monk in Alliance battles but other than that they are non-existant.William Wallace 09:35, 24 February 2008 (UTC)

You might find that 55 Monks disagree. -- Dashface User Dashface.png 10:25, 24 February 2008 (UTC)
Smiting is my favorite attribute to play. I have stronger builds, and it's hell in pve, but still it's just fun for me. Barkingllama 05:56, 25 February 2008 (UTC)
Try running smite in an area full of Undead. It's a good excuse to spec into an otherwise sub-optimal line, and brutally effective besides. --SoraMitsukai 07:43, 15 April 2008 (UTC)

55 monks are only for farming builds and try bringing one of those along in hard mode in pve or pvp and finds out what happens and really no one uses these skills ever from what I have seen other than assassins using signet of judgment.William Wallace 04:40, 12 March 2008 (UTC)

What do you mean? I have used smiting since I started in 2005 on my primary, a Monk, and have never looked back. i find it one of the most fun ways to play. So my thanks to the developers who add in more smiting skills. Compelled Orphan 05:35, 15 March 2008 (UTC)
Like the guy before me, Smiting is fun. It's not as well used as other attribute lines, so getting players to admit to using it or to get inspiration for builds is not easy. The damage from an armor ignoring smite monk, I found is good 'nuff. It's not going to beat a nuker, but neither do plenty of other professions. I definately don't think it's a useless line. Alex Morningstar 05:51, 15 April 2008 (UTC)

i like smiting prayers alot because i'm too lazy to heal :P and besides, isn't that what heroes are for?

I think that they should make an elite maintainable enchant for smiting that funnels dmg, like does dmg to a foe that is getting targeted/or closest to the one doing damage, not like Holy Wrath/Retribution where it does dmg back to the source, but where the dmg is all going towards one foe. Make the skill sort of like Pain inverter where it has a fixed cap per hit but the percent goes up for each rank of smiting. I think that would make a lot of bonding monks put some into smiting. --Ja 18:48, 18 May 2008 (UTC)

Anet is Keeping Smiting so weak so they dont run into 8-man smite teams, and Smite ball doesn't run rampant. But then again, Anet will never understand the feeling of zeal that runs through my hands as I smite someone in to the floor. Apparently low DPS, Unbridled damage was too well complimented by knock-downs. Alas, nothing is meant to shine. Phill Gaston 04:42, 20 July 2008 (UTC)

I think you might find that the 600/smite teams running HM DOA and EotN dungeons disagree that smiting prayers are worthless. It's actually a very fun way to play. --Wyn's Talk page Wyn 04:45, 20 July 2008 (UTC)

/shrug, what Anet should try to do really is to make smiting prayers focussed around protecting while instead of healing dealing damage and on KDs (which seems to be a rather regular theme in SP skills). That way it has its own unique use. Dark Morphon(contribs) 16:28, 4 December 2008 (UTC)

Underpowered attribute[edit]

Smiting Prayers has never been overpowered in any way. Despite this devs have been pummeling this attribute to the ground (and below). The only way SP monks can become viable in PvP is usually a team consisting mostly of SP monk (5-8 SP monks in one team). In PvE, monk's other two attributes beside the main attribute (Healing Prayers and Protection Prayers) leave Smiting Prayers in a very dark shadow (with the exception of some farming builds, like 55 monk, most of which have been nerfed by now). Smiting Prayers can't compete in damage, because the skills are weak even if they do armor ignoring damage and the recharge times are way too long. When it comes to protecting and healing your allies, Smiting Prayers can't do much. Smiting Prayers as a support attribute relies heavily on the healing provided by Divine Favor or other healing monks.

What needs to be done, I think, is that Smiting Prayers skills in general should have shorter recharge times: if not by default, through an effect from some enchantment.

Smiting Prayers also suffers from useless elite skills (Balthazar's Pendulum, Word of Censure) that are either very conditional (difficult to achieve), energy hog (low dmg:energy ratio), or just weak in general (long recharge time, useless effect).

In my opinion, Smiting Prayers should be buffed seriously, especially in PvE. The PvE part of Smiting Prayers has suffered a lot because of the infamous smiter monk team builds in PvP that have proved to be more or less overpowered (in someone's opinion, how about trying to figure out a counter for it instead of nerfing the whole attribute?).

Even if they took a look just at the PvE part of Smiting Prayers, I would be very glad. Smiting Prayers should either get more damage (lower recharge time vs. higher damage output) or more healing to be balanced.

Despite Smiting Prayers being a very underpowered attribute, I like to play it. It's so cool to show people what I can do with the smiting line. I'm neither healer, nor protter, nor nuker. I'm a bit of each.

Thank you for reading! --Teisei 「ページ」 「会話」 21:49, 16 August 2010 (UTC)

Disclaimer[edit]

Monks are NOT supposed to be used as Elementalists! Smiting spells are NOT supposed to be used as direct damage nukes. IF a spell does direct damage, it's a gimmick. Monks ARE a support class. Smiting prayes is supposed to be used like Prot and Healing prayers: On your team members to have an effect. STOP arguing from a standpoint of wrong usage. --The preceding unsigned comment was added by 193.174.122.76 (talk).

That's still a very bad argument. If I had a choice of having a Full Prot rather than a Full Smite(And when I say this, I mean a player who knows how to use it very well in support). I'd be forced to choose the Prot regardless because he's going to be able to protect me, do damage denial and heal me far more efficiently compared to a smiting monk because of how cheap the energy costs and the low recharge times that a protter gets with his spells along with a full barging effect with NO NEED for heavy conditional efforts. Plus side, Divine Favor is more useful and in sync with Protection Prayers. Heck, some protection spells can even turn a incredible losing tide!
Smiting SHOULD be used for support but it SHOULDN'T be close to crap or overall situation-based or even have nuking spells! --The preceding unsigned comment was added by 175.142.188.79 (talk).