Talk:Triple Shot

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[edit] This skill is still a joke

As long as it's 10 energy and 10 recharge I'm going to laugh at it. Right now it's balanced for PvP.

[edit] Progression

As I don't have much Faction points til now, I can help with the lower end of progression. At rank 1 (Supporter) Triple Shot arrows deal 48% less damage.

I'm confused. If, at the earliest possible you are able to purchase this skill at Rank 1 of kurz/luxon title, and at that rank you deal 48% less damage, then why do the numbers state that 50% is the bottom end of the scale? It seems...pointless to give the value that is not even usable (rank 0), if that is what the 50% is 68.104.205.160 06:06, 25 July 2007 (UTC)
what about the condition that lowers atribs by 1? if u have 1 lvl of kurz/lux and the skill's attrib gets lowered (can it even?) then you would (hypothetically) bwe at 0.
Your condition is Weakness. And no, it SHOULDN'T affect the dmg reduction, because who can reduce your title track?? Common sense, really. user:Arya_The_Tainted
Signet of Illusions with 0 points in Illusion Magic will produce an effect at 0th level in the title track; yes, there are no serious players that are likely to do this in real play. The point of displaying a range starting at 0 is probably to maintain consistency with other skill tracks.

[edit] Related Skill

Would Barrage not be a related skill? The main difference is that Barrage does not target the same foe, but it shoots multiple arrows, which in my opiniont is related enough to be listed. 68.104.205.160 06:09, 25 July 2007 (UTC)

Well, the thing is, Barrage attacks adjacent foes, not just one. So, if your theory was that Barrage~Trip. Shot, you're trying to say that Triple is able to attack up to three foes. On the other hand, if Barrage~Triple Shot, you're saying you can hit one person with six arrows. =/ So no, they're not related. But it would be awesome if that were true! :D Hitting one person w/ six arrows... I wish, eh??Arya_The_Tainted

Well, except for removing preparations, everything that is true of multiple hits would equally apply here and with dual shot and barrage. For example, all of these skills should gain adrenaline faster (for /W or /P builds), discharge weapon spells faster (e.g. splinter), and have multiple hits count with conjure spells, right? Perhaps a multiple hit page should be made, and all skills that cause multiple hits linked to it. But at least the discussion of those effects on the Barrage page is nice. Alaris 15:35, 30 August 2007 (UTC)

[edit] Should have called it

Manyshot. Even acts the same as the feat from dnd.

That just sounds weird. End of disscusion.
That is very close to something else: "Money shot". And that won't work. 70.126.107.48 22:50, 28 July 2008 (UTC)

[edit] Spelling

Please check article spelling. "allegiance" and remove this comment after a decision is made (70.181.76.135 18:01, 19 August 2008 (UTC))

[edit] incendiary as related

Just thought I'd add that as well since there's barrage and volley already 24.182.202.133 23:30, 26 September 2008 (UTC)

I say remove barrage, volley and Incendiary. Don't really feel related to me. -- NUKLEAR IIV 08:42, 27 September 2008 (UTC)
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