Talk:Wandering Eye

From Guild Wars Wiki

Jump to: navigation, search

Contents

[edit] Feedback

It seems like a good skill to add onto Ineptitude + Clumsiness builds. Sirocco 05:03, 21 July 2007 (UTC)

Yeah that's where I'd mainly see it being used. One question though, probably a stupid one, but this doesn't actually *damage* the target does it? It just interrupts target and hurts everyone near them EXCEPT the target? Just wanted some clarification. --Blobulator 06:38, 21 July 2007 (UTC)
it damages the target too. ~Izzy @-'---- 21:24, 24 July 2007 (UTC)
I guess it doesn't, but can't say. Anyway, this looks like a great PvE skill, disable an attack and do some AoE (armor ignoring ?) damage.
quite bad in pve :S enemies usually do around 50damage with an attack, and ~60 aoe damage isnt that great 84.146.157.112
That's 50 armor ignoring damage with a reload of 8 seconds. Far better than many Ele AoE direct damage spells against foes with good armor. To my mind this spell is the best mesmer skill introduced by GWEN so far. (Trouveur 08:45, 23 July 2007 (UTC))
The best PvE skill tbh. I reeally hope it will stay like that and I think it is balanced. --Faena 10:13, 24 July 2007 (UTC)
I think anybody is considered 'nearby' themselves. Mistrust has the same sort of wording and IIRC it does hurt the hexed target as well as the nearby foes. Skuldnoshinpu 13:46, 21 July 2007 (UTC)
Yeah it doesn't actually say that the target is excluded out of the nearby range since he/she is clearly standing in it, but it can be taken either way. I like this skill, it's the first AoE damage hex in the illusion line, nice recharge too. (Terra Xin 02:01, 22 July 2007 (UTC))
The Wording can be improved easily, that is no problem. I agree, this is the most viable PvE Mesmer skill in GWEN and I would like it to stay this way. It works great with Clumsiness, Cry of Pain and Ether Nightmare. I wish I would not have to use Signet of Illusions to get a proper Ether Nightmare because of low Kurzick rank, but that is another story. --Longasc 09:47, 27 July 2007 (UTC)

Would like to see this moved to Domination to help Mesmers with AoE. Illusion is laughable in PvE.

Illusion is not laughable in pve, its more likely you play it or see it played wrong. This belongs to Illusion for good reason. A higher damage might better, but only slightly, like the change to Signet of Clumsiness. Ill still be using it in my pve Mesmer bar.--Renegade 10:33, 22 July 2007 (UTC)
Illusion is great in PvE, and this shouldn't go to dom... It would be useless to have "good spells" in one line, and others in the other line. Anyway it fits more into illusion than into domination. --Faena 10:13, 24 July 2007 (UTC)
Illusion rocks in PvE cos even bonder mobs wand you like mad :)
Me curious. What is the icon all about? It seems to be a guy holding a staff up into the air and power emanating from it. --Redfeather 12:36, 28 July 2007 (UTC)
Hmmm i would knock a second or two off of this skill, when compared to clumsiness this skill doesn't rly catch my attention. In pvp clumsiness is > this, but pve im not so sure. would like to see it just a tiny bit more spammable, or maybe a lil dmg boost 10-20? --Lou-Saydus 09:39, 12 August 2007 (UTC)

[edit] Trivia

I got the wondering eeeeye do do do do do do do mmmmmmmmmmmhmhmmmm!! lol. That song was awesome, added it into the trivia section. (Terra Xin 01:58, 22 July 2007 (UTC))

I was thinking Sauron... 69.109.171.112 17:22, 23 July 2007 (UTC)
Wandering Eye is a medical condition. Just because you've heard someone, somewhere say something, doesn't mean it's a reference.

[edit] Related Skills

Shouldn't Clumsiness also be in there? Both in illusion, both do damage, both interrupt target's next attack. This maybe Mistrust's brother, but it's at least clumsiness's cousin. Forgot to sign Thoughtful 19:29, 26 July 2007 (UTC)

[edit] Lol at sins

I can't wait to cast this on every Shadow Prison assassin I see in AB and destroy their attack chain before it's even started :D --onoes! Mafaraxas 08:44, 31 July 2007 (UTC)

[edit] Translation Suggestions

To avoid some bad skill translations i'm opening a comment for new skills so everybody can post their translation suggestions in various languages, have fun :) --YukoIshii 00:15, 2 August 2007 (UTC)

Italian: Strabismo (does it already exist?) --YukoIshii 00:15, 2 August 2007 (UTC)

French: Strabisme Utaku 16:10, 6 August 2007 (UTC)

[edit] Effect stack

Effect when stacked on clumsiness? Guessing clumsiness triggers first, since failing happings bfore interruption, but I'd like to know for sure.

Clumsiness interrupts, not fails. But I dunno, I'm assuming that either both will trigger, or one will beat the other. (Terra Xin 02:03, 23 August 2007 (UTC))
Both Clumsiness and Wandering Eye will trigger on attack. I run an Illusion Mesmer in PVE and use both of those along with Signet of Clumsiness for a total of a 198 damage spike if I hit the signet at the right moment.

[edit] 2/7 update

This really needs some kind of buff or fundamental change after the Clumsiness change; they're too similar and Clumsiness is just a better skill now. --click moar Mafaraxas 03:59, 8 February 2008 (UTC)

I would still prefer to use this over clumsiness anyday --86.155.123.98 13:51, 21 February 2008 (UTC)
Depends if you want an interrupt or a bigger damage radius. This goes to nearby whereas clumsiness only goes to adjacent, you can't also be sure that every hexed foe will attack in that short 4 seconds. --Ckal Ktak 19:13, 24 March 2008 (UTC)
Hell, I run both. I turned my Mesmer into a frontline-shredder with this, Clumsiness and Ineptitude. For icing on the cake I also threw in Cry of Pain as well. Krelus Derian 05:15, 20 June 2008 (UTC)
Ditto, this:
Ineptitude
Ineptitude
Clumsiness
Clumsiness
Wandering Eye
Wandering Eye
Shrinking Armor
Shrinking Armor
Cry of Pain
Cry of Pain
Glyph of Lesser Energy
Glyph of Lesser Energy
optional
optional
Sunspear Rebirth Signet
Sunspear Rebirth Signet
is basically the only think I run in PvE anymore, unless the situation calls for something specifically different or people want ursangay. --click moar Mafaraxas 06:21, 21 June 2008 (UTC)

[edit] How is this or clumsiness better than empathy

Hi,

I'm struggling to see how these skills are as good as or better than empathy. Empathy has same cast time, same energy cost and same recharge, and can do a heck of a lot of more damage. Clumsiness / Wandering eye require you to be more vigilant, wheras empathy you can precast on a war charging you group. To spam clumsy/wandering = a lot of energy. Yes, you can interupt an attack, but with so many IAS options out there, one stopped attack isn't going to save your rear end.

I want to like/use these skills. Can someone explain how/why they would use these over empathy when dealing with melee players? Thanks.

they both have their own plus/minus lists lol. Emapthy is more of a duration thing, so for pvp things, most people will just stop attacking. Whereas, this or Clumsiness is a 1shot thing, so it is harder to get out of being hurt by it. For pve, this is probably better since it's AoE damage, and empathy is only 1 target. 24.115.226.245 23:09, 23 September 2008 (UTC)


[edit] Target

I think it should be noted that this skill also hits the target, because the description of this skill says "all nearby foes..." and not "target foe and all nearby foes...".--Soulforged 17:18, 3 December 2008 (UTC)

Personal tools