Template:Guild Hall Box

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Guild Hall Box Guild Hall
Location Not specified
Expansion Progress  ?/13
Acquired NPCs
Xunlai Agent Image:Cross white.png (10 Image:Platinum.gif)
Dye Trader Image:Cross white.png (50 Image:Platinum.gif)
Material Trader Image:Cross white.png (100 Image:Platinum.gif)
Rare Material Trader Image:Cross white.png (100 Image:Platinum.gif)
Rune Trader Image:Cross white.png (25 Image:Platinum.gif)
Scroll Trader Image:Cross white.png (50 Image:Platinum.gif)
Skill Trainer Image:Cross white.png (100 Image:Platinum.gif)
Priest of Balthazar Image:Cross white.png (10 Image:Platinum.gif)
Merchant Image:Cross white.png (25 Image:Platinum.gif)
Weaponsmith Image:Cross white.png (10 Image:Platinum.gif)
Guild Emblemer Image:Cross white.png (10 Image:Platinum.gif)
Canthan Ambassador Image:Cross white.png (10 Image:Platinum.gif)
Festival Hat Keeper Image:Cross white.png (10 Image:Platinum.gif)


Contents

[edit] Overview

This template was created for use on guild pages. It is designed to be compatible with Template:Guild infobox, when the Guild Hall template is placed after the Guild infobox in the WikiCode. An example of what this template would look like on the average page can be found below.

[edit] Usage

Typical usage:

{{Guild hall expansion
| isle = Name of Isle your Guild Hall is on, with any apostrophes in the name omitted, except for in the case of Warrior's Isle.
| progress = An Arabic numeral indicating how many of the 13 NPCs you have unlocked.
| xunlai = Whether your Guild Hall has a Xunlai Agent. If unlocked, give value 1. Omit otherwise.
| dye = Whether your Guild Hall has a Dye Trader. If unlocked, give value 1. Omit otherwise.
| material = Whether your Guild Hall has a Crafting Material Trader. If unlocked, give value 1. Omit otherwise.
| rare = Whether your Guild Hall has a Rare Material Trader. If unlocked, give value 1. Omit otherwise.
| rune = Whether your Guild Hall has a Rune Trader. If unlocked, give value 1. Omit otherwise.
| scroll = Whether your Guild Hall has a Scroll Trader. If unlocked, give value 1. Omit otherwise.
| skill = Whether your Guild Hall has a Skill Trainer. If unlocked, give value 1. Omit otherwise.
| priest = Whether your Guild Hall has a Priest of Balthazar. If unlocked, give value 1. Omit otherwise.
| merchant = Whether your Guild Hall has a Merchant. If unlocked, give value 1. Omit otherwise.
| weaponsmith = Whether your Guild Hall has a Weaponsmith. If unlocked, give value 1. Omit otherwise.
| guild = Whether your Guild Hall has a Guild Emblemer. If unlocked, give value 1. Omit otherwise.
| canthan = Whether your Guild Hall has a Canthan Ambassador. If unlocked, give value 1. Omit otherwise.
| festival = Whether your Guild Hall ha a Festival Hat Keeper. If unlocked, give value 1. Omit otherwise.
}}

Full parameters:

{{Guild hall expansion
| isle =
| progress=
| xunlai =
| dye =
| material =
| rare =
| rune =
| scroll =
| skill =
| priest =
| merchant =
| weaponsmith =
| guild =
| canthan =
| festival =
}}

[edit] Parameters

isle 
Optional. If left empty, displays as "Not specified" and image is omitted.
progress 
Optional. If left empty, displays as "?".
All others listed above 
Optional. Each, if left empty, displays "Image:Cross_white.png (## Image:Platinum.gif)".

[edit] Examples

{{Guild Hall Box
| isle = Isle of Wurms
| progress = 6
| xunlai = 1
| dye = 1
| priest = 1
| merchant = 1
| guild = 1
| canthan = 1
}}

Would output the following:

Guild Hall Box Guild Hall
Location Isle of Wurms
Expansion Progress 6/13
Acquired NPCs
Xunlai Agent Image:Tick green.png
Dye Trader Image:Tick green.png
Material Trader Image:Cross white.png (100 Image:Platinum.gif)
Rare Material Trader Image:Cross white.png (100 Image:Platinum.gif)
Rune Trader Image:Cross white.png (25 Image:Platinum.gif)
Scroll Trader Image:Cross white.png (50 Image:Platinum.gif)
Skill Trainer Image:Cross white.png (100 Image:Platinum.gif)
Priest of Balthazar Image:Tick green.png
Merchant Image:Tick green.png
Weaponsmith Image:Cross white.png (10 Image:Platinum.gif)
Guild Emblemer Image:Tick green.png
Canthan Ambassador Image:Tick green.png
Festival Hat Keeper Image:Cross white.png (10 Image:Platinum.gif)


  • Note that, in order to mark a NPC as not unlocked, the line "| npcname = 1" is merely omitted. Entering "| npcname = 0" will still trigger the NPC to be marked as unlocked.
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