Template:Weapon stats
From Guild Wars Wiki
[edit] Description
Contents |
{{Weapon stats|(weapon type)
| damage =
| energy =
| armor =
| req =
| attribute =
| damage type =
| spell recharge =
| bonus =
| prefix =
| suffix =
| combined =
| combined energy =
| customized =
| special =
| not replicable =
}}
This template is used to display the stats on unique weapon articles.
[edit] Parameters
- parameter 1
- Weapon type. See Weapon for possible values. Note that for bows, the bow class should be used instead.
- damage
- Optional. Damage range. By default set to the maximal possible damage depending on weapon type.
- energy
- Optional. Energy bonus. By default set to the maximal possible energy depending on weapon type.
- armor
- Optional. Armor bonus. By default set to the maximal possible armor depending on weapon type.
- req
- Optional. Weapon's requirement. By default set to
9. - attribute
- Semi-optional. Weapon's attribute. By default set to the default attribute depending on weapon type. Need to be set for spellcasting weapons and off-hand items.
- damage type
- Semi-optional. Weapon's damage type. By default set to the common damage type depending on weapon type. Need to be set for spellcasting weapons, Daggers and martial weapons with uncommon damage type.
- spell recharge
- Optional. Staff's spell recharge chance. By default set to
20. - bonus
- Optional. Weapon's inscription or fixed bonus.
- prefix
- Optional. Weapon's prefix bonus. Note that has to be set to the Elemental damage type for Elemental upgrades.
- suffix
- Optional. Weapon's suffix bonus
- combined
- Optional. Summed bonus from prefix and suffix. Currently only needed for two Health bonuses. Anyway both parameters should be set for DPL usage.
- combined energy
- Optional. Set this parameter to combine a staff's initial energy with the bonus given by a prefix upgrade (always displays 15 energy).
- customized
- Optional. Set this parameter to display the weapon as customized.
- special.
- Optional. Set this parameter to display special and uncommon combinations. Possible values:
-
caster- for caster weapons which have bonuses regardless of the primary attribute (such as Kerrsh's Staff and Zehtuka's Horn) -
prism- only used for Chimeric Prism
-
- not replicable
- Optional. Set this parameter to mark this weapon as not replicable.
- This should be done when the weapon cannot be replicated by normal upgrades or inscriptions, for example when there are two inscription bonuses used. In this case all non-standard compatible bonuses should be listed as the value of the bonus parameter, separated by a linebreak (
<br />)

