The Alkali Pan

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The Alkali Pan
Campaign Nightfall
Region The Desolation
Type Explorable area
Exit(s) Bone Palace
Crystal Overlook
Ruins of Morah
The Ruptured Heart
The Shattered Ravines
Images

Mission map

Locations of all bosses

Collector and bounty locations
The Alkali Pan is a flat sandy basin to the west of Palawa Joko's Bone Palace. Ruins of an ancient place referred to as Morah litter the northwestern portion of this area.

Contents

[edit] Getting there

The primary quest that will lead your party here from the Bone Palace is Horde of Darkness. The secondary quest Strange Bedfellows also takes place here.

[edit] Exits

[edit] Shrines

Resurrection shrines with bounties
Resurrection shrines with a statue
  • Avatar of Dwayna
    • Northeast from the exit into the Ruins of Morah.
    • Towards the south, at a path where a sandy area borders the sulfurous wastes.
  • Champion of Balthazar
    • At the exit into the Ruins of Morah.
  • Lyssa's Muse
    • Along the eastern edge between the exits to the Bone Palace and the Shattered Ravines.
  • Melandru's Watcher
    • At the exit into Crystal Overlook.
    • At the exit into the Bone Palace.
    • At the exit into the Ruptured Heart.
  • Voice of Grenth
    • At the exit into the Shattered Ravines.
    • Near the center of the map, east from the exit into Crystal Overlook.

[edit] Quests available

[edit] NPCs

[edit] Allies

[edit] Foes

Charmable animals

  • Unknown 5 Hyena (one in the rocky northeastern corner)

Constructs

Demons

Elementals

Mandragors

Mummies

Wurms

[edit] Bosses

Mandragors

Mummies

[edit] Notes

  • A pillar near Fumeai can be knocked down using Junundu Smash, which opens an alternate route from the Bone Palace to the Shattered Ravines.
  • Before acquiring the Horde of Darkness quest, the passage in front of the Ruins of Morah exit will be closed; making it more difficult to get to the other side of the map.
  • These quests affect the spawns in this area:
  • Vanquisher runs of this area without active quests requires defeating around 300 foes. Including quest influences, it has been reported to range from 281 to 319.
    • This area can be cleared while inside the relative safety of a Junundu, with the exception of the rocky ground outside the two outposts and the boss group of Shelkeh the Hungry.
    • Shelkeh the Hungry is a mesmer boss and its group has several Awakened Cavaliers. Skills that prevent resurrection (such as Frozen Soil) are essential to overcoming them.
    • For large awakened groups (the larger ones are on the sulfurous wastes), be sure to take down all Awakened Acolytes and Awakened Cavaliers first. These groups can be difficult to take on, even while inside a Junundu. The Cavaliers have both Signet of Return and "We Shall Return!" so it is essential to keep killing them, or else they will maintain an infinite resurrection chain.
    • There are about a dozen spots in the sulfurous wastes where Desert Wurms are hidden, with some having two of them appear at once. Make sure you sweep the area and proceed carefully before engaging undead or elemental groups.
    • Hidden mandragor groups can be found on the western rocky ground, the eastern sandy area, and the rocky northeastern corner. Proceed slowly to avoiding engaging multiple groups.

Explorable areas in the Desolation
Crystal Overlook Dynastic Tombs Joko's Domain Poisoned Outcrops The Alkali Pan The Ruptured Heart The Shattered Ravines The Sulfurous Wastes
Towns and outpostsMissionsLandmarks
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