The Arid Sea
From Guild Wars Wiki
| The Arid Sea | |
|---|---|
| | |
| Campaign | Prophecies |
| Region | Crystal Desert |
| Type | Explorable area |
| Exit(s) | Crystal Overlook Skyward Reach Vulture Drifts |
| Images | |
| The Arid Sea | |
| Collector locations in The Arid Sea | |
Contents |
[edit] NPCs
[edit] Services
[edit] Collectors
[edit] Crafters
[edit] Other allies
[edit] Animal
[edit] Foes
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22 (26) Dune Burrower
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20 (26) Enchanted Hammer
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20 (26) Enchanted Sword
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20 (26) Enchanted Bow
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22 (26) Sand Giant
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20 Hydra
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20 (26) Salving Cactus
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20 (26) Rock-Eater Scarab
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20 (26) Jade Scarab
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22 (26) Sand Wurm
[edit] Bosses
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26 (30) Graf Wask Derg
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26 (30) Brol Migo Hinga
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26 (30) Chak Hack Schawack
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26 (30) Sheg Zamn Mada
[edit] Notes
- There are approximately 100 creatures here to vanquish depending on how many pop-ups you spawn.
- By using the portal from Crystal Overlook, players can bring in a party of eight players instead of the normal six. This can be beneficial if vanquishing the Crystal Desert.
- If a player owns both Prophecies and Nightfall on the same account, there is a transfer point in this region to the far south. Players must have already completed the Gate of Desolation mission to use this exit.
| Explorable areas in the Crystal Desert |
|---|
| Diviner's Ascent • Prophet's Path • Salt Flats • Skyward Reach • The Arid Sea • The Scar • Vulture Drifts |
| Towns and outposts • Missions • Landmarks |

