The Last Hierophant
From Guild Wars Wiki
| The Last Hierophant | |
|---|---|
| |
| Campaign | Eye of the North |
| Region | Depths of Tyria |
| Type | Secondary (Difficulty: Elite) |
| Given by | Veth the Storyteller in Slavers' Exile |
| Preceded by | Against the Destroyers |
Contents |
[edit] Quest information
[edit] Objectives
- Defeat Justiciar Thommis.
- Defeat Rand Stormweaver.
- Defeat Selvetarm
- Defeat Forgewight.
- Destroy Duncan the Black
- See Veth the Storyteller for your reward.
[edit] Reward
- 15,000 Experience
- 2,750 Gold
[edit] Walkthrough
[edit] General tips
- Most of the Stone Summit have some type of resurrection skill, consider bringing Frozen Soil.
- You need not do earlier parts in Hard Mode to get that reward, only Duncan.
[edit] Forgewight's level
Enemies primarily consist of large groups of fire elementals and large groups of Stone Summit.
A general strategy against this is to have a dedicated Tank/Aggro manager, a Protection or bonder monk, and a few AoE damagers. Cast protective spells on tank, have him hold the aggro, then do as much AoE damage as possible to thin out the group. A ranger with Frozen Soil is highly recommended against Dwarves to prevent resurrection, and Gaze of Fury to remove it when needed.
A viable way to do this is a party consisting of
Illusion Mesmer (Anti-melee, Clumsiness,Empathy etc).
- 2
Rangers Hardcore-Interrupt with Frozen Soil.
- 2
Monks with Healer's Boon.
Minion Master.
This can be done with hero's.
[edit] Justiciar Thommis' level
There are two bosses on this level, Justiciar Thommis, and Rand Stormweaver. It is recommended to do both during the same run, otherwise the exit will be blocked. The main difficulty is the large number of Dwarves that tend to aggro at the same time. Be prepared to do hit and run, or to manage large groups.
[edit] Selvetarm's level
Aside from large groups of Dwarves (see above), there are three additional difficulties here. (1) Some places have chained clerics and reavers pop-ups, which may overwhelm groups already engaged in a fight. Pulling is recommended, as well as tactical retreats. (2) At the door right before the boss, there are popups. Each time you kill them, a larger groups spawns. There are a limited number of groups, but unprepared groups may suffer a wipe. Pulling is recommended to avoid the new group appearing on top of you. Also, these use life-stealing skills. Focus fire and general caster-shutdown is recommended against them. (3) Selvetarm and his group uses Jagged Bones and Death Nova to produce a self-renewing supply of undead bombs. Using Verata skills to steal his minions will help, or some form of spike AoE damage such as splinter barrage.
[edit] Duncan the Black's level
Many Restless Dead popups (lvl 28). These use Vampiric Touch and Vampiric Bite quite a bit. Be sure you've got at least 2 monks.
When approaching Duncan the Black, be careful. Huge groups of Spirits and Restless Dead come up. When you've defeated Duncan, the spirits will die.
To be continued...
[edit] Dialogue
[edit] Initial dialogue
Veth the Storyteller
- "I have many stories. This unfortunate tale began only a few weeks ago. My brothers received word that the last of the Stone Summit hierophants has gathered a force of enslaved creatures. One of his slaves chafes enough at his collar to risk a message to his master's enemies and has told us that Hierophant Duncan seeks to harness the power of the recently defeated Great Destroyer's soul. My brothers rejoiced at these tidings, resolving to wait until the hierophant completed his ritual so they may stage a glorious battle. You may say it's not very Norn of me, but it might be wise for someone to confront Duncan the Black before he has the chance to harness the dead Destroyer's power."
[edit] Intermediate Dialogue
- Veth the Storyteller: I have many stories. This unfortunate tale began only a few weeks ago...my brothers received word that the last of the Stone Summit Hierophants has gathered a force of enslaved creatures.
- Veth the Storyteller: One of his slaves chafes enough at his collat to risk a message to his master's enemies and has told us that the Hierophant Duncan seeks to harness the power of the recently defeated Great Destroyer's soul.
- Veth the Storyteller: My brothers rejoiced at these tidings, resolving to wait until the Hierophant has completed his ritual so that they may stage a glorious battle.
- Veth the Storyteller: You may say it's not very Norn of me, but it might be wise for someone to confront Duncan the Black before he has the chance to harness the power of this dread creature.
[edit] Duncan
When he turns hostile
- Duncan the Black: By the blood of the fallen!
- Duncan the Black: I will destroy you, and your wretched soul will reveal which of my minions betrayed me!
[edit] Reward dialogue
- Veth the Storyteller
- You have done us a great boon, [Character Name]. We thank you.
[edit] Notes
- You can leave the dungeons between the rooms of the bosses. The game keeps the killed bosses as killed in the quest log. The log will not be reset.


