The Missing Patrol
From Guild Wars Wiki
| The Missing Patrol | |
|---|---|
| Section | Realm of Torment Quests |
| Given by | Commander Thurnis in Gate of Torment (Realm of Torment) |
| Followed by | The Oddbodies (quest) |
| Campaign | Nightfall |
| Type | Secondary quest |
Contents |
[edit] Quest information
[edit] Objectives
- Investigate the fate of the patrol under Captain Yithlis.
- Defeat the attacking demons. Captain Yithlis must survive.
- See Captain Yithlis for your reward.
[edit] Reward
- 2,500 Experience
- 200 Gold
[edit] Walkthrough
The first objective of this quest is easily approached from either the Gate of Torment or the Gate of the Nightfallen Lands. Follow the quest pointer to meet the missing patrol, who will be under attack from 2 torment mobs. Defeat the attacking groups and talk to Captain Yithlis.
Captain Yithlis has befriended a margonite rebel, called The Lost, and Abaddon isn't happy. Three waves of torment creatures will attack your position, so be prepared for battle! If you can defeat them, Captain Yithlis will reward you well.
[edit] Dialogue
[edit] Initial dialogue
Commander Thurnis
- "Demons assault us daily. Abaddon moves ever closer to freeing himself. Now one of my patrols has gone missing. This particular patrol, we call them the Oddbodies, is of questionable merit and ability, but I need every being who is willing to fight. Still, it would be foolish of me to throw more guards away in a failed rescue attempt when the lost scouts may already be dead."
- "Perhaps you can find Captain Yithlis and his patrol? If you accept this task, speak to Archivist Zisthus: he may have some information that you will find valuable."
- Accept: "Captain Yithlis deserves the same loyalty as any other soldier. I'll find him and his patrol."
- Decline: "They're probably dead. Not much of a loss, though."
- When asked about quest: "Dialogue the quest giver provides when asked about the quest while it is active."
[edit] After meeting Captain Yithlis
- Garfaz Steelfur: "This is as good a place as any to make a stand, Captain. Our new human allies are welcome to join us in the desperate fight. Yes, this is a good way to die."
- Thenemi: "I'm not going to die here! Stop talking that way, Garfaz. How much gold do you have, stranger? Perhaps we can buy off these Margonites...."
- The Lost: "I know my people. They will try to destroy us. We must not let them."
- Igraine: "In other words, Thenemi, the demons might kill you. If one of my spells goes wrong, I might, too. Why not just fight?"
- Captain Yithlis: "Quiet, my friends. This is a good place to make a stand. Yes, even you, Thenemi. Igraine, ready ice spells. Garfaz, front and center. You will be our wall. It is time."
- Scout Ahktum: "On, no! They're coming! Run for your...I mean...fight for victory!"
[edit] Personal Dialogue
The Lost
- "The Margonites are a dead race. We do not have children. We do not change from the old ways. My people are as stagnant as a fetid pond. My only consolation is the thought that soon there will be no Margonites left to plague the world."
- "We were wrong to devote ourselves to Abaddon."
Captain Yithlis
- "Containing Abaddon has cost us countless lives, but so long as one of my people remains, we will fulfill our sacred duty."
Thenemi
- "I don't trust you, stranger, but then I don't trust anyone. Present company included."
Scout Ahktum
- "I was a devout man who followed the Five True Gods. I did my best to serve Elona. I went into Fahranur, the First City, on Kormir's orders. Look at what my devotion and my service won me...an eternity of torment!"
Garfaz Steelfur
- "Greetings, human! Have no fear! If we encounter demons you can hide behind me. They won't lay a claw on you!"
Igraine
- "Oh, hello. Do you know where we are? It's all so very strange. I'm not certain how I got here. If I have to spend all of eternity keeping Abaddon at bay, then...well...at least it's a worthy cause."
[edit] Reward dialogue
Captain Yithlis
- "Hurrah! We wouldn't have survived without you, my friend. For what it's worth, you have the gratitude of the Oddbodies."
[edit] NPCs
[edit] Allies
20 (?) Garfaz Steelfur
20 (?) Scout Ahktum
20 (?) Captain Yithlis
20 (?) Thenemi
20 (?) Igraine
20 (?) The Lost
[edit] Foes
-


24 (26) Graven Monolith
- Demons
- Torment creatures
28 (30) Blade of Corruption
28 (30) Arm of Insanity
28 (30) Word of Madness
28 (30) Shadow of Fear
28 (30) Herald of Nightmares
28 (30) Rain of Terror
28 (30) Spear of Torment
28 (30) Scythe of Chaos
- Margonites
24 (26) Margonite Executioner
24 (26) Margonite Bowmaster
24 (26) Margonite Cleric
24 (26) Margonite Warlock
24 (26) Margonite Seer
24 (26) Margonite Sorcerer
24 (26) Margonite Ascendant
24 (26) Margonite Reaper
- Torment creatures
- Bosses
- Margonite
[edit] Notes
- Before speaking to Captain Yithlis, it's probably a good idea to clear the area of any Margonite mobs nearby, to avoid any accidental aggro during the main battle. If working with a combined hero/henchman party, it may also be prudent to plant a party flag by Captain Yithlis's group to ensure the party doesn't run too far out while fighting.
- This quest and its immediate follow-on, combine well with Breaking the Broken master quest, although if you pursue them in this fashion, it's best to take Breaking the Broken, then leave Gate of the Nightfallen Lands to do The Missing Patrol first.

