The Northlands
From Guild Wars Wiki
| The Northlands | |
|---|---|
| | |
| Campaign | Prophecies |
| Region | Pre-Searing Ascalon |
| Type | Explorable area |
| Exit(s) | Lakeside County |
| Images | |
| The Northlands | |
The Northlands describes all the land north of the Great Northern Wall, which protects Ascalon from the ravages of the Charr. Despite its peaceful, idyllic appearance, the Northlands are a dangerous place, as the Charr reign unchecked as one leaves the relative safety of the Great Northern Wall behind.
[edit] NPCs
[edit] Allies
[edit] Foes
8 Charr Blade Storm
8 Charr Axe Fiend
8 Charr Hunter
7 Charr Shaman
8 Charr Ashen Claw
8 Charr Chaot
[edit] Bosses
10 Blaze Bloodbane
10 Red Eye the Unholy
10 Ghast Ashpyre
10 Jaw Smokeskin
[edit] Notes
- Interactive objects
- Gwen will not follow you into The Northlands.
- It requires 2 people to enter the Northlands (one to open the gate, another to run through it), unless you were able to obtain a Birthday Cupcake during Guild Wars' 2nd or 3rd birthdays.
[edit] Trivia
- If you turn east from the road North, you can travel to the obelisk, which is guarded by over 50 Charr. This is the place where the Charr leader Jaw Smokeskin started the searing with a ceremony. It is suggested that players who are level +15 attempt to kill the Charr boss, for fun, as if the Charr were eliminated before the searing, Ascalon would have survived.
| Explorable areas in pre-Searing Ascalon |
|---|
| Green Hills County • Lakeside County • Regent Valley • The Catacombs • The Northlands • Wizard's Folly |
| Towns and outposts • Landmarks |

